Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
REDBERRY JEWSx
Heimdallr
Level 57
God Stats
0W - 5L
1,047 SR
Queue Stats
129W - 152L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
Storm0202
Ah Puch
Level 135
God Stats
0W - 4L
1,162 SR
Queue Stats
166W - 181L
1,443 Elo+
Party 1
Izanami
Izanami
SyDnEy2906
Izanami
Level 104
God Stats
2W - 3L
1,495 SR
Queue Stats
121W - 125L
1,458 Elo+
Party 1
Tyr
Tyr
Wozdee
Tyr
Level 119
God Stats
5W - 4L
1,601 SR
Queue Stats
225W - 244L
1,561 Elo+
Solo
Team Averages
Level 103
1,361 SR
1,489 Elo+

VS

Team Averages
Level 135
1,474 SR
1,501 Elo+
Baba Yaga
Baba Yaga
Dic_Sousa
Baba Yaga
Level 172
God Stats
1W - 1L
1,278 SR
Queue Stats
233W - 255L
1,454 Elo+
Solo
Shiva
Shiva
G00Dgodyourugly
Shiva
Level 140
God Stats
1W - 1L
1,297 SR
Queue Stats
147W - 148L
1,478 Elo+
Solo
Anhur
Anhur
NER0SIS
Anhur
Level 106
God Stats
2W - 2L
1,594 SR
Queue Stats
96W - 65L
1,539 Elo+
Party 3
Surtr
Surtr
Trashtacular
Surtr
Level 128
God Stats
5W - 3L
1,539 SR
Queue Stats
152W - 132L
1,523 Elo+
Solo
Raijin
Raijin
Varsuty
Raijin
Level 129
God Stats
4W - 5L
1,660 SR
Queue Stats
218W - 189L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
4 / 7 / 6
8,927
812
9,129
17,840
14,354
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
REDBERRY JEWSx
Heimdallr
15
2 / 4 / 8
8,840
804
7,249
9,845
4,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Storm0202
Ah Puch
17
6 / 4 / 8
10,053
914
21,730
11,739
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
SyDnEy2906
Izanami
15
3 / 5 / 7
8,809
801
9,986
11,518
4,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Wozdee
Tyr
17
5 / 4 / 8
10,342
940
10,445
14,146
17,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dic_Sousa
Baba Yaga
16
4 / 3 / 12
9,563
869
7,988
8,184
3,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 13
8,665
788
9,989
13,860
15,444
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
NER0SIS
Anhur
18
10 / 6 / 10
11,055
1,005
13,348
11,916
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 16
9,479
862
9,857
19,395
14,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Varsuty
Raijin
18
5 / 4 / 16
10,775
980
15,862
12,364
5,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
20
Kills
24
24
Deaths
20
37
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
7
6
1
W
Baba Yaga
Dic_Sousa
Baba Yaga
4
3
12
3.33
W
3
5
13
1.9
W
Anhur
NER0SIS
Anhur
10
6
10
2.5
L
Heimdallr
REDBERRY JEWSx
Heimdallr
2
4
8
1.5
L
Ah Puch
Storm0202
Ah Puch
6
4
8
2.5
L
Izanami
SyDnEy2906
Izanami
3
5
7
1.3
W
2
2
16
5
W
Raijin
Varsuty
Raijin
5
4
16
3.25
L
Tyr
Wozdee
Tyr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
57,044
65,088
Taken
65,719
46,005
Mitigated
45,000
12,743
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
9,129
1,397
584
2,052
17,840
14,354
134
5,915
11,611
0
13,900
W
Baba Yaga
Dic_Sousa
Baba Yaga
7,988
331
492
1,493
8,184
3,568
758
2,843
5,341
17,633
0
W
9,989
1,168
1,733
2,038
13,860
15,444
262
5,328
8,427
2,553
13,260
W
Anhur
NER0SIS
Anhur
13,348
8,403
141
1,693
11,916
5,285
2,924
2,698
9,218
0
22,174
L
Heimdallr
REDBERRY JEWSx
Heimdallr
7,249
1,762
33
592
9,845
4,600
209
5,415
4,292
0
16,431
L
Ah Puch
Storm0202
Ah Puch
21,730
794
1,014
3,310
11,739
4,886
360
4,923
6,721
38,737
0
L
Izanami
SyDnEy2906
Izanami
9,986
4,751
122
1,516
11,518
4,451
888
3,546
7,796
0
33,235
W
9,857
2,502
1,060
7,081
19,395
14,973
204
8,228
11,004
397
16,006
W
Raijin
Varsuty
Raijin
15,862
1,188
240
2,794
12,364
5,730
1,036
2,633
9,731
36,920
0
L
Tyr
Wozdee
Tyr
10,445
395
137
3,383
14,146
17,714
206
6,082
7,651
0
13,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
49,537
160
Minions Killed
137
0
Camps Cleared
0
982,235
Distance Traveled
1,077,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,927
812
10
1
0
209,329
0
W
Baba Yaga
9,563
869
18
2
0
176,056
0
W
Shiva
8,665
788
11
1
0
196,049
0
W
Anhur
11,055
1,005
35
3
0
204,930
0
L
Heimdallr
8,840
804
27
2
0
170,257
0
L
Ah Puch
10,053
914
57
5
0
199,266
0
L
Izanami
8,809
801
61
6
0
181,265
0
W
Surtr
9,479
862
23
2
0
253,579
0
W
Raijin
10,775
980
50
5
0
246,689
0
L
Tyr
10,342
940
5
0
0
222,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role