Player Matchup

Scylla
Scylla
AjaxZero
Scylla
Level 88
God Stats
2W - 4L
1,288 SR
Queue Stats
240W - 235L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
Ataraxia719
Baba Yaga
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,472 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BoreSnipeR0114
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,457 Elo+
Party 3
Da Ji
Da Ji
DesertWolve
Da Ji
Level 111
God Stats
1W - 1L
1,549 SR
Queue Stats
73W - 64L
1,561 Elo+
Party 1
Merlin
Merlin
klewi17
Merlin
Level 103
God Stats
2W - 1L
1,420 SR
Queue Stats
115W - 106L
1,362 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,471 Elo+

VS

Team Averages
Level 107
1,484 SR
1,426 Elo+
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dmon204
Hercules
Level 120
God Stats
8W - 12L
1,353 SR
Queue Stats
243W - 268L
1,387 Elo+
Party 2
Fenrir
Fenrir
LILSCOTTYYY
Fenrir
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 133L
1,388 Elo+
Party 2
Shiva
Shiva
aFatTunaCanner
Shiva
Level 122
God Stats
7W - 7L
1,372 SR
Queue Stats
161W - 174L
1,427 Elo+
Party 2
Tiamat
Tiamat
fabi_Boom99
Tiamat
Level 66
God Stats
1W - 1L
1,694 SR
Queue Stats
109W - 141L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AjaxZero
Scylla
11
4 / 1 / 1
6,406
1,281
3,767
2,845
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Ataraxia719
Baba Yaga
11
1 / 2 / 8
6,236
1,247
4,552
4,257
2,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
BoreSnipeR0114
Kumbhakarna
10
1 / 1 / 6
5,883
1,177
1,287
4,904
4,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 5
6,395
1,279
5,203
4,856
2,708
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
klewi17
Merlin
12
1 / 0 / 8
6,622
1,324
6,655
2,681
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 4 / 2
5,193
1,039
3,496
5,972
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Dmon204
Hercules
11
0 / 1 / 4
5,254
1,051
2,930
7,420
6,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
10
1 / 2 / 4
5,193
1,039
2,403
5,031
3,838
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
3 / 2 / 1
5,481
1,096
2,842
5,651
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
7
0 / 1 / 2
4,675
935
848
1,861
1,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
10
Kills
5
6
Deaths
10
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
2
0.5
W
Scylla
AjaxZero
Scylla
4
1
1
4.5
W
Baba Yaga
Ataraxia719
Baba Yaga
1
2
8
2.5
W
Kumbhakarna
BoreSnipeR0114
Kumbhakarna
1
1
6
4
W
3
2
5
2.75
L
Hercules
Dmon204
Hercules
0
1
4
2
L
Fenrir
1
2
4
1.5
L
3
2
1
1.75
L
Tiamat
0
1
2
1
W
Merlin
klewi17
Merlin
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
12,519
19,543
Taken
25,935
11,458
Mitigated
19,285
4,632
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,496
160
126
133
5,972
3,033
0
3,809
2,163
0
5,770
W
Scylla
AjaxZero
Scylla
3,767
515
236
435
2,845
1,033
391
0
2,845
6,877
0
W
Baba Yaga
Ataraxia719
Baba Yaga
4,552
735
0
615
4,257
2,129
677
140
4,033
13,748
0
W
Kumbhakarna
BoreSnipeR0114
Kumbhakarna
1,287
250
499
604
4,904
4,467
119
418
4,407
2,270
0
W
5,203
1,469
492
1,205
4,856
2,708
0
418
4,358
0
6,815
L
Hercules
Dmon204
Hercules
2,930
640
986
4,441
7,420
6,947
0
4,754
2,666
0
7,479
L
Fenrir
2,403
224
500
656
5,031
3,838
0
3,620
1,411
232
2,641
L
2,842
201
1,435
1,783
5,651
4,455
0
3,060
2,591
0
7,711
L
Tiamat
848
217
0
183
1,861
1,012
0
1,018
843
3,633
0
W
Merlin
klewi17
Merlin
6,655
912
202
344
2,681
1,121
321
46
2,559
17,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
25,796
58
Minions Killed
28
0
Camps Cleared
0
609,334
Distance Traveled
525,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,193
1,039
5
1
0
92,201
0
W
Scylla
6,406
1,281
6
1
0
109,976
0
W
Baba Yaga
6,236
1,247
20
4
0
113,676
0
W
Kumbhakarna
5,883
1,177
4
1
0
124,383
0
W
Da Ji
6,395
1,279
4
1
0
136,991
0
L
Hercules
5,254
1,051
8
2
0
138,742
0
L
Fenrir
5,193
1,039
1
0
0
113,675
0
L
Shiva
5,481
1,096
10
2
0
133,230
0
L
Tiamat
4,675
935
4
1
0
47,504
0
W
Merlin
6,622
1,324
24
5
0
124,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role