Player Matchup

Thor
Thor
Gold II
Phasical
Thor
Gold II
Level 109
God Stats
6W - 8L
1,450 SR
Queue Stats
260W - 266L
1,473 MMR
Party 1
Janus
Janus
Bronze III
PyTeX02
Janus
Bronze III
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold IV
Womnel16
Atlas
Gold IV
Level 103
God Stats
20W - 12L
1,549 SR
Queue Stats
241W - 250L
1,519 MMR
Party 1
Ullr
Ullr
Bronze III
iTarantule
Ullr
Bronze III
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,546 MMR
Party 2
Amaterasu
Amaterasu
Gold III
postyuk
Amaterasu
Gold III
Level 65
God Stats
18W - 10L
1,646 SR
Queue Stats
134W - 134L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,529 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,552 SR
1,501 MMR
Maman Brigitte
Maman Brigitte
Bronze III
 
Maman Brigitte
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
GhostOfReagan
Khepri
Gold IV
Level 126
God Stats
58W - 44L
1,637 SR
Queue Stats
267W - 271L
1,493 MMR
Solo
Chernobog
Chernobog
Gold III
NovArroW
Chernobog
Gold III
Level 132
God Stats
2W - 3L
1,456 SR
Queue Stats
195W - 204L
1,485 MMR
Solo
Mulan
Mulan
Gold II
SenorGilchristo
Mulan
Gold II
Level 61
God Stats
19W - 17L
1,644 SR
Queue Stats
180W - 178L
1,570 MMR
Solo
Scylla
Scylla
Gold III
opyskayaveki
Scylla
Gold III
Level 127
God Stats
10W - 9L
1,522 SR
Queue Stats
581W - 567L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 1 / 5
6,519
543
2,497
8,088
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
PyTeX02
Janus
14
4 / 0 / 0
8,440
703
5,230
4,382
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Womnel16
Atlas
9
0 / 1 / 3
5,971
498
1,665
4,620
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 0 / 1
8,812
734
12,868
8,732
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
postyuk
Amaterasu
12
1 / 1 / 0
6,860
572
5,876
11,323
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Sun WukongAo KuangArachneAthenaAphrodite

VS

Bans
CamazotzThanatosFreyaPeleNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
2 / 3 / 0
6,376
531
5,933
11,093
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,843
404
633
5,412
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
NovArroW
Chernobog
10
0 / 5 / 2
6,156
513
3,707
12,468
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 0
7,576
631
8,569
9,561
7,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
11
0 / 2 / 1
6,517
543
1,795
5,644
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
3
0
0.67
L
0
3
0
0
L
Chernobog
NovArroW
Chernobog
0
5
2
0.2
W
Thor
0
1
5
2.5
W
Janus
PyTeX02
Janus
4
0
0
4
L
1
1
0
1
W
Atlas
Womnel16
Atlas
0
1
3
1.5
W
9
0
1
9.5
L
Scylla
0
2
1
0.25
W
Amaterasu
postyuk
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
20,637
37,145
Taken
44,178
18,980
Mitigated
22,051
15,312
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
5,933
811
0
615
11,093
4,500
0
1,017
9,996
59,365
0
L
633
119
0
156
5,412
3,705
0
2,189
3,189
5,844
0
L
Chernobog
NovArroW
Chernobog
3,707
2,456
0
2,166
12,468
4,906
0
1,091
11,377
0
42,652
W
Thor
2,497
667
0
4,004
8,088
2,913
0
2,325
5,763
0
39,170
W
Janus
PyTeX02
Janus
5,230
501
0
860
4,382
1,786
0
1,386
2,996
84,284
0
L
8,569
2,337
0
4,009
9,561
7,126
0
0
9,561
0
59,916
W
Atlas
Womnel16
Atlas
1,665
830
0
1,332
4,620
3,137
0
1,941
2,679
9,442
0
W
12,868
6,803
0
3,064
8,732
3,887
139
2,709
6,023
0
74,700
L
Scylla
1,795
297
0
1,000
5,644
1,814
0
2,296
3,160
55,960
49
W
Amaterasu
postyuk
Amaterasu
5,876
3,339
0
6,052
11,323
7,257
647
0
11,323
0
46,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
31,468
466
Minions Killed
385
0
Camps Cleared
0
1,228,861
Distance Traveled
1,156,021
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,376
531
75
6
0
294,826
0
L
Khepri
4,843
404
9
1
0
187,595
1
L
Chernobog
6,156
513
83
7
0
218,623
1
W
Thor
6,519
543
68
6
0
272,771
0
W
Janus
8,440
703
157
13
0
252,139
0
L
Mulan
7,576
631
98
8
0
217,134
0
W
Atlas
5,971
498
9
1
0
242,631
2
W
Ullr
8,812
734
136
11
0
246,797
0
L
Scylla
6,517
543
120
10
0
237,843
4
W
Amaterasu
6,860
572
96
8
0
214,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role