Player Matchup

Khepri
Khepri
 
Khepri
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Agusting16
Morgan Le Fay
Level 149
God Stats
17W - 4L
1,649 SR
Queue Stats
179W - 150L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Jovem_Viciado_Br
Jing Wei
Level 227
God Stats
1W - 2L
1,602 SR
Queue Stats
399W - 367L
1,498 Elo+
Solo
Maman Brigitte
Maman Brigitte
NoisyllBeLLll
Maman Brigitte
Level 54
God Stats
3W - 2L
1,449 SR
Queue Stats
61W - 59L
1,440 Elo+
Solo
Mulan
Mulan
TheKenshi
Mulan
Level 159
God Stats
1W - 1L
1,556 SR
Queue Stats
272W - 267L
1,484 Elo+
Solo
Team Averages
Level 150
1,551 SR
1,486 Elo+

VS

Team Averages
Level 137
1,514 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ElSeñorDelTerror
Janus
Level 129
God Stats
26W - 25L
1,554 SR
Queue Stats
116W - 114L
1,515 Elo+
Solo
Cthulhu
Cthulhu
LucasTurboHD
Cthulhu
Level 140
God Stats
2W - 3L
1,621 SR
Queue Stats
218W - 218L
1,519 Elo+
Solo
Bacchus
Bacchus
Tomorrøw
Bacchus
Level 159
God Stats
8W - 8L
1,394 SR
Queue Stats
330W - 292L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 3
6,128
613
2,720
6,636
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Agusting16
Morgan Le Fay
11
2 / 0 / 1
6,311
631
6,127
5,199
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 1
7,166
717
7,955
8,402
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
NoisyllBeLLll
Maman Brigitte
10
2 / 2 / 2
6,295
630
3,941
8,117
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
TheKenshi
Mulan
11
3 / 1 / 0
6,582
658
8,127
13,244
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 1
5,629
563
5,029
9,244
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
8
1 / 4 / 0
4,986
499
4,861
7,489
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,302
630
3,782
5,531
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LucasTurboHD
Cthulhu
10
1 / 3 / 0
5,982
598
8,232
11,849
9,379
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Tomorrøw
Bacchus
8
1 / 2 / 1
5,519
552
4,353
8,704
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
5
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
3
2.5
L
Loki
 
Loki
1
3
1
0.5
L
Rama
 
Rama
1
4
0
0.25
W
Morgan Le Fay
Agusting16
Morgan Le Fay
2
0
1
2.5
L
1
0
0
1
W
4
1
1
4.5
L
Cthulhu
LucasTurboHD
Cthulhu
1
3
0
0.33
W
Maman Brigitte
NoisyllBeLLll
Maman Brigitte
2
2
2
1.5
W
Mulan
TheKenshi
Mulan
3
1
0
3
L
Bacchus
Tomorrøw
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
26,257
41,598
Taken
42,817
19,544
Mitigated
25,018
16,143
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,720
614
0
2,339
6,636
4,543
0
3,063
3,467
14,905
0
L
Loki
 
Loki
5,029
1,414
0
3,625
9,244
3,342
0
3,417
5,827
0
41,916
L
Rama
 
Rama
4,861
4,201
0
2,146
7,489
2,196
0
671
6,818
0
29,563
W
Morgan Le Fay
Agusting16
Morgan Le Fay
6,127
506
0
1,119
5,199
1,917
0
2,517
2,532
50,794
0
L
3,782
44
0
750
5,531
2,238
0
3,203
2,328
63,299
0
W
7,955
6,342
0
3,368
8,402
3,753
0
1,692
6,710
0
59,192
L
Cthulhu
LucasTurboHD
Cthulhu
8,232
1,748
0
4,223
11,849
9,379
0
860
10,989
41,464
506
W
Maman Brigitte
NoisyllBeLLll
Maman Brigitte
3,941
110
0
3,542
8,117
2,825
0
1,259
6,816
37,787
496
W
Mulan
TheKenshi
Mulan
8,127
1,592
0
5,775
13,244
6,506
0
7,032
6,212
0
44,287
L
Bacchus
Tomorrøw
Bacchus
4,353
906
0
3,066
8,704
7,863
0
4,526
4,178
18,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
28,418
367
Minions Killed
310
0
Camps Cleared
0
1,094,201
Distance Traveled
1,097,467
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,128
613
20
2
0
209,288
4
L
Loki
5,629
563
62
6
0
243,893
0
L
Rama
4,986
499
46
5
0
181,087
1
W
Morgan Le Fay
6,311
631
98
10
0
221,682
0
L
Janus
6,302
630
107
11
0
226,661
2
W
Jing Wei
7,166
717
103
10
0
215,153
2
L
Cthulhu
5,982
598
72
7
0
218,447
4
W
Maman Brigitte
6,295
630
72
7
0
230,630
2
W
Mulan
6,582
658
74
7
0
217,448
4
L
Bacchus
5,519
552
23
2
0
227,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role