Player Matchup

Chronos
Chronos
Niko6771
Chronos
Level 133
God Stats
3W - 0L
1,652 SR
Queue Stats
20W - 15L
1,502 Elo+
Party 1
Apollo
Apollo
Tobiboy00
Apollo
Level 108
God Stats
3W - 0L
1,650 SR
Queue Stats
17W - 3L
1,673 Elo+
Party 1
Cerberus
Cerberus
Wakex
Cerberus
Level 28
God Stats
3W - 0L
1,647 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Team Averages
Level 90
1,649 SR
1,535 Elo+

VS

Team Averages
Level 80
1,481 SR
1,303 Elo+
Bacchus
Bacchus
AnGo030
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,276 Elo+
Party 2
Thanatos
Thanatos
Irkify
Thanatos
Level 63
God Stats
7W - 10L
1,442 SR
Queue Stats
226W - 240L
1,464 Elo+
Solo
Eset
Eset
Schneidor93
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Niko6771
Chronos
12
6 / 0 / 7
8,832
883
9,912
6,548
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Tobiboy00
Apollo
12
4 / 1 / 8
8,560
856
4,019
5,716
2,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Wakex
Cerberus
11
3 / 1 / 10
7,964
796
2,924
6,981
4,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnGo030
Bacchus
8
0 / 4 / 2
6,508
651
3,753
6,837
7,077
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Irkify
Thanatos
10
2 / 4 / 0
7,140
714
3,653
6,546
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 1
6,833
683
6,318
6,304
2,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnGo030
Bacchus
0
4
2
0.25
L
Thanatos
Irkify
Thanatos
2
4
0
0.5
W
Chronos
Niko6771
Chronos
6
0
7
9.5
L
0
5
1
0.1
W
Apollo
Tobiboy00
Apollo
4
1
8
8
W
Cerberus
Wakex
Cerberus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
13,724
19,245
Taken
19,687
9,027
Mitigated
12,431
4,894
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnGo030
Bacchus
3,753
155
0
227
6,837
7,077
0
4,568
2,269
9,311
0
L
Thanatos
Irkify
Thanatos
3,653
501
0
3,018
6,546
2,703
0
4,457
2,089
0
15,642
W
Chronos
Niko6771
Chronos
9,912
3,532
0
2,315
6,548
2,405
1,511
3,328
3,220
39,701
0
L
6,318
383
0
363
6,304
2,651
0
4,011
2,293
38,919
0
W
Apollo
Tobiboy00
Apollo
4,019
2,785
0
1,818
5,716
2,459
0
3,106
2,610
0
34,584
W
Cerberus
Wakex
Cerberus
2,924
244
0
761
6,981
4,163
33
3,777
3,204
5,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
20,481
125
Minions Killed
90
0
Camps Cleared
0
527,902
Distance Traveled
501,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,508
651
8
1
0
149,863
0
L
Thanatos
7,140
714
27
3
0
177,012
0
W
Chronos
8,832
883
55
6
0
172,890
0
L
Eset
6,833
683
55
6
0
174,970
0
W
Apollo
8,560
856
64
6
0
179,563
0
W
Cerberus
7,964
796
6
1
0
175,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role