Player Matchup

Morgan Le Fay
Morgan Le Fay
ChonkayChips
Morgan Le Fay
Level 129
God Stats
4W - 6L
1,570 SR
Queue Stats
81W - 91L
1,418 Elo+
Party 2
Yu Huang
Yu Huang
Darkpheonix1235
Yu Huang
Level 97
God Stats
0W - 5L
1,178 SR
Queue Stats
19W - 64L
1,287 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GodlyDre
Tsukuyomi
Level 109
God Stats
1W - 5L
1,416 SR
Queue Stats
139W - 135L
1,490 Elo+
Party 2
Charybdis
Charybdis
lightsandwich
Charybdis
Level 156
God Stats
0W - 2L
1,539 SR
Queue Stats
36W - 64L
1,413 Elo+
Party 2
Chaac
Chaac
ripman25
Chaac
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,200 Elo+
Party 2
Team Averages
Level 100
1,441 SR
1,362 Elo+

VS

Team Averages
Level 108
1,666 SR
1,505 Elo+
Sol
Sol
Cuau1036
Sol
Level 122
God Stats
4W - 0L
1,897 SR
Queue Stats
91W - 99L
1,450 Elo+
Solo
Arachne
Arachne
FatherDezmin
Arachne
Level 103
God Stats
11W - 9L
1,645 SR
Queue Stats
47W - 39L
1,561 Elo+
Party 1
Janus
Janus
LS-_Simba
Janus
Level 146
God Stats
7W - 13L
1,448 SR
Queue Stats
333W - 365L
1,477 Elo+
Solo
Amaterasu
Amaterasu
XGN Ninjaa
Amaterasu
Level 128
God Stats
2W - 0L
1,821 SR
Queue Stats
109W - 120L
1,505 Elo+
Solo
Chaac
Chaac
xSilxntz
Chaac
Level 39
God Stats
3W - 3L
1,518 SR
Queue Stats
41W - 36L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChonkayChips
Morgan Le Fay
15
3 / 2 / 1
9,793
445
15,667
7,529
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
15
0 / 8 / 1
9,408
428
8,204
16,844
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
GodlyDre
Tsukuyomi
15
1 / 6 / 2
9,272
421
7,805
17,027
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
lightsandwich
Charybdis
17
5 / 2 / 1
10,746
488
13,804
15,617
11,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ripman25
Chaac
15
1 / 6 / 0
9,339
425
3,393
14,646
10,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,528
388
3,595
11,454
2,851
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
FatherDezmin
Arachne
20
10 / 1 / 4
12,994
591
17,886
21,161
11,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
LS-_Simba
Janus
19
7 / 1 / 9
12,905
587
9,854
10,545
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
XGN Ninjaa
Amaterasu
16
1 / 0 / 11
10,927
497
4,987
20,886
21,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
xSilxntz
Chaac
20
6 / 2 / 3
13,345
607
13,949
15,667
18,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
10
Kills
24
24
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChonkayChips
Morgan Le Fay
3
2
1
1.75
W
0
6
2
0.17
L
Yu Huang
0
8
1
0.06
W
Arachne
FatherDezmin
Arachne
10
1
4
12
L
Tsukuyomi
GodlyDre
Tsukuyomi
1
6
2
0.33
W
Janus
LS-_Simba
Janus
7
1
9
11.5
W
Amaterasu
XGN Ninjaa
Amaterasu
1
0
11
6.5
L
Charybdis
lightsandwich
Charybdis
5
2
1
2.75
L
Chaac
ripman25
Chaac
1
6
0
0.17
W
Chaac
xSilxntz
Chaac
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,873
Damage
50,271
71,663
Taken
79,713
39,021
Mitigated
59,208
18,079
Healing
25,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChonkayChips
Morgan Le Fay
15,667
1,454
0
735
7,529
3,758
0
600
6,929
74,545
0
W
3,595
721
0
3,786
11,454
2,851
994
2,266
9,002
41,531
0
L
Yu Huang
8,204
717
0
657
16,844
6,427
0
5,012
11,832
83,194
0
W
Arachne
FatherDezmin
Arachne
17,886
13,074
0
10,438
21,161
11,557
741
6,874
14,063
0
133,276
L
Tsukuyomi
GodlyDre
Tsukuyomi
7,805
1,337
266
6,737
17,027
6,609
0
3,027
14,000
0
76,229
W
Janus
LS-_Simba
Janus
9,854
94
0
900
10,545
4,522
393
5,347
5,070
107,173
0
W
Amaterasu
XGN Ninjaa
Amaterasu
4,987
988
0
4,306
20,886
21,361
0
5,923
14,610
0
46,819
L
Charybdis
lightsandwich
Charybdis
13,804
6,130
0
6,916
15,617
11,240
513
3,216
12,401
0
96,297
L
Chaac
ripman25
Chaac
3,393
901
0
2,768
14,646
10,987
0
1,594
13,052
0
43,963
W
Chaac
xSilxntz
Chaac
13,949
2,184
0
6,498
15,667
18,917
3,510
2,447
13,097
0
123,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
58,699
621
Minions Killed
674
0
Camps Cleared
0
1,975,673
Distance Traveled
2,106,225
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,793
445
136
6
0
418,642
0
W
Sol
8,528
388
80
4
0
227,755
0
L
Yu Huang
9,408
428
150
7
0
356,976
4
W
Arachne
12,994
591
164
7
0
542,157
0
L
Tsukuyomi
9,272
421
97
4
0
453,727
4
W
Janus
12,905
587
180
8
0
469,637
1
W
Amaterasu
10,927
497
79
4
0
471,136
7
L
Charybdis
10,746
488
156
7
0
393,088
6
L
Chaac
9,339
425
82
4
0
353,240
0
W
Chaac
13,345
607
171
8
0
395,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role