Player Matchup

Bacchus
Bacchus
Platinum I
Calamanº
Bacchus
Platinum I
Level 156
God Stats
11W - 4L
1,848 SR
Queue Stats
45W - 31L
2,051 MMR
Party 1
Ravana
Ravana
Diamond V
Epaminondas93
Ravana
Diamond V
Level 185
God Stats
7W - 5L
1,487 SR
Queue Stats
219W - 228L
1,854 MMR
Party 1
Raijin
Raijin
Diamond III
Xerpentz
Raijin
Diamond III
Level 198
God Stats
10W - 1L
1,803 SR
Queue Stats
49W - 25L
2,338 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,712 SR
2,081 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,533 SR
1,726 MMR
Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
CosyDutch
Janus
Diamond V
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
55W - 38L
1,873 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Haddwey
Ne Zha
Platinum III
Level 157
God Stats
14W - 13L
1,599 SR
Queue Stats
63W - 75L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calamanº
Bacchus
15
4 / 1 / 15
12,225
815
6,210
11,572
16,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 1 / 16
11,689
779
11,812
14,217
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Xerpentz
Raijin
17
15 / 2 / 5
14,415
961
25,081
22,640
9,486
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CharonThothKuzenboMorgan Le FayGeb

VS

Bans
DiscordiaHerculesAchillesCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 7 / 3
10,250
683
8,564
18,252
14,196
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
CosyDutch
Janus
13
1 / 7 / 3
10,662
711
17,339
10,369
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Haddwey
Ne Zha
13
3 / 6 / 1
11,142
743
12,354
17,593
22,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
20
Kills
4
4
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
3
0.21
W
Bacchus
Calamanº
Bacchus
4
1
15
11.5
L
Janus
CosyDutch
Janus
1
7
3
0.36
W
1
1
16
9
L
Ne Zha
Haddwey
Ne Zha
3
6
1
0.58
W
Raijin
Xerpentz
Raijin
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,103
Damage
38,257
48,429
Taken
46,214
36,150
Mitigated
40,422
23,561
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,564
6,636
0
1,229
18,252
14,196
0
11,043
6,797
32
30,102
W
Bacchus
Calamanº
Bacchus
6,210
332
208
1,863
11,572
16,339
197
3,437
7,761
18,570
0
L
Janus
CosyDutch
Janus
17,339
1,123
0
290
10,369
3,768
0
7,735
2,392
65,262
0
W
11,812
2,581
0
5,648
14,217
10,325
384
7,651
6,211
0
40,364
L
Ne Zha
Haddwey
Ne Zha
12,354
2,197
0
1,818
17,593
22,458
0
12,581
4,629
531
22,732
W
Raijin
Xerpentz
Raijin
25,081
3,769
0
15,842
22,640
9,486
796
6,969
15,295
127,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
32,054
253
Minions Killed
138
0
Camps Cleared
0
884,434
Distance Traveled
803,684
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,250
683
39
3
0
293,581
2
W
Bacchus
12,225
815
26
2
0
322,392
5
L
Janus
10,662
711
82
5
0
268,535
0
W
Ravana
11,689
779
63
4
0
304,118
2
L
Ne Zha
11,142
743
17
1
0
241,568
0
W
Raijin
14,415
961
164
11
0
257,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role