Player Matchup

Atlas
Atlas
Dionysus27
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Ullr
Ullr
Heretic123666
Ullr
Level 177
God Stats
0W - 6L
1,157 SR
Queue Stats
605W - 561L
1,519 Elo+
Solo
Serqet
Serqet
Kevin2302
Serqet
Level 103
God Stats
0W - 3L
1,556 SR
Queue Stats
175W - 142L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
habibihenry
Zhong Kui
Level 36
God Stats
2W - 2L
1,826 SR
Queue Stats
99W - 109L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
vT Accid
Ne Zha
Level 105
God Stats
0W - 2L
1,391 SR
Queue Stats
50W - 66L
1,442 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,473 Elo+

VS

Team Averages
Level 83
1,557 SR
1,446 Elo+
Rama
Rama
ReactDev
Rama
Level 125
God Stats
10W - 12L
1,370 SR
Queue Stats
787W - 777L
1,422 Elo+
Party 2
Anubis
Anubis
SASHAPOKEMON
Anubis
Level 67
God Stats
11W - 7L
1,566 SR
Queue Stats
484W - 489L
1,427 Elo+
Party 2
Charon
Charon
Ss_aturno
Charon
Level 69
God Stats
3W - 0L
1,847 SR
Queue Stats
33W - 40L
1,427 Elo+
Party 3
Sun Wukong
Sun Wukong
TINWAFFLE
Sun Wukong
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
187W - 173L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Thesavagealbino
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
3 / 6 / 8
9,944
710
10,755
28,471
24,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 11 / 5
8,793
628
7,960
19,127
8,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Kevin2302
Serqet
17
2 / 6 / 10
10,228
731
7,796
15,806
22,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
habibihenry
Zhong Kui
18
5 / 5 / 6
10,133
724
23,319
15,472
16,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
vT Accid
Ne Zha
13
4 / 12 / 5
9,322
666
10,935
19,800
12,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
25 / 4 / 11
13,972
998
33,285
13,766
8,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
4 / 6 / 22
10,261
733
17,676
15,147
10,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Ss_aturno
Charon
18
0 / 2 / 33
11,505
822
11,000
20,606
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TINWAFFLE
Sun Wukong
18
6 / 1 / 26
10,958
783
18,232
14,075
18,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Thesavagealbino
Xing Tian
17
5 / 3 / 27
11,603
829
11,091
24,671
30,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
159
15
Kills
40
40
Deaths
16
34
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
6
8
1.17
L
1
11
5
0.32
L
Serqet
Kevin2302
Serqet
2
6
10
1.17
W
Rama
25
4
11
7.63
W
Anubis
4
6
22
2.5
W
Charon
Ss_aturno
Charon
0
2
33
8.25
W
Sun Wukong
TINWAFFLE
Sun Wukong
6
1
26
19
W
Xing Tian
Thesavagealbino
Xing Tian
5
3
27
6.17
L
Zhong Kui
habibihenry
Zhong Kui
5
5
6
1.6
L
Ne Zha
vT Accid
Ne Zha
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,765
Damage
91,284
98,676
Taken
88,265
83,653
Mitigated
88,184
22,929
Healing
35,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,755
5,393
667
6,886
28,471
24,877
0
10,274
18,197
25,011
207
L
7,960
5,249
682
2,398
19,127
8,253
1,690
8,066
11,061
0
19,226
L
Serqet
Kevin2302
Serqet
7,796
505
2,527
3,816
15,806
22,312
0
6,120
9,686
3,772
7,736
W
Rama
33,285
28,020
1,963
2,773
13,766
8,308
1,803
5,252
8,357
0
52,693
W
Anubis
17,676
631
0
4,121
15,147
10,655
175
5,746
9,305
30,962
0
W
Charon
Ss_aturno
Charon
11,000
2,869
2,762
7,004
20,606
21,164
1,082
8,799
11,335
29,342
0
W
Sun Wukong
TINWAFFLE
Sun Wukong
18,232
2,243
2,483
2,495
14,075
18,009
2,418
7,271
6,375
0
29,302
W
Xing Tian
Thesavagealbino
Xing Tian
11,091
1,065
4,144
7,409
24,671
30,048
974
9,336
14,926
18,535
850
L
Zhong Kui
habibihenry
Zhong Kui
23,319
1,424
505
3,858
15,472
16,004
0
5,691
9,781
36,246
0
L
Ne Zha
vT Accid
Ne Zha
10,935
4,185
0
1,590
19,800
12,207
0
8,766
11,034
0
17,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,420
Gold Earned
58,299
98
Minions Killed
140
0
Camps Cleared
0
1,018,618
Distance Traveled
1,248,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,944
710
23
2
0
201,240
0
L
Ullr
8,793
628
14
1
0
171,923
0
L
Serqet
10,228
731
16
1
0
247,654
0
W
Rama
13,972
998
48
3
0
217,023
0
W
Anubis
10,261
733
37
3
0
214,443
0
W
Charon
11,505
822
28
2
0
262,430
0
W
Sun Wukong
10,958
783
13
1
0
280,868
0
W
Xing Tian
11,603
829
14
1
0
273,980
0
L
Zhong Kui
10,133
724
33
2
0
213,789
0
L
Ne Zha
9,322
666
12
1
0
184,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role