Player Matchup

Xbalanque
Xbalanque
LongThread03
Xbalanque
Level 101
God Stats
0W - 2L
1,489 SR
Queue Stats
71W - 48L
1,428 Elo+
Party 3
Thanatos
Thanatos
Pllease
Thanatos
Level 18
God Stats
23W - 24L
1,413 SR
Queue Stats
137W - 136L
1,405 Elo+
Party 1
Ganesha
Ganesha
Sulliyvahn
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 273L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
valentinofuntime
Sun Wukong
Level 39
God Stats
10W - 8L
1,439 SR
Queue Stats
56W - 57L
1,372 Elo+
Party 3
Geb
Geb
z3Ro2659
Geb
Level 49
God Stats
2W - 5L
1,467 SR
Queue Stats
48W - 78L
1,305 Elo+
Solo
Team Averages
Level 54
1,462 SR
1,387 Elo+

VS

Team Averages
Level 43
1,422 SR
1,384 Elo+
Arachne
Arachne
Bunclapp
Arachne
Level 89
God Stats
2W - 2L
1,211 SR
Queue Stats
58W - 46L
1,486 Elo+
Party 4
Sol
Sol
CharliDsBooty
Sol
Level 7
God Stats
9W - 7L
1,263 SR
Queue Stats
10W - 11L
1,240 Elo+
Party 4
Ra
Ra
LancealottXeo
Ra
Level 65
God Stats
4W - 5L
1,624 SR
Queue Stats
65W - 59L
1,459 Elo+
Party 2
Shiva
Shiva
TunableCar332
Shiva
Level 47
God Stats
13W - 6L
1,799 SR
Queue Stats
39W - 29L
1,498 Elo+
Party 2
Ymir
Ymir
cashoutchris
Ymir
Level 7
God Stats
4W - 9L
1,213 SR
Queue Stats
8W - 11L
1,240 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LongThread03
Xbalanque
8
2 / 3 / 0
5,131
513
4,671
7,720
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Pllease
Thanatos
10
1 / 4 / 1
5,414
541
2,554
9,971
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Sulliyvahn
Ganesha
7
0 / 5 / 2
4,981
498
3,264
12,906
6,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
valentinofuntime
Sun Wukong
7
0 / 1 / 0
4,391
439
1,148
6,493
2,993
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,305
431
2,669
8,126
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bunclapp
Arachne
12
6 / 0 / 4
7,205
721
7,430
7,516
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 6
5,957
596
9,416
4,500
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 1
6,498
650
3,225
2,882
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,586
659
5,868
7,308
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
4 / 0 / 4
6,319
632
4,897
7,148
4,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bunclapp
Arachne
6
0
4
8
W
2
2
6
2.5
W
0
0
1
0.5
L
Xbalanque
LongThread03
Xbalanque
2
3
0
0.67
L
Thanatos
Pllease
Thanatos
1
4
1
0.38
L
Ganesha
Sulliyvahn
Ganesha
0
5
2
0.2
W
3
1
0
3
W
4
0
4
6
L
Sun Wukong
valentinofuntime
Sun Wukong
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
30,836
45,216
Taken
29,354
21,549
Mitigated
13,011
12,087
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bunclapp
Arachne
7,430
5,322
0
3,696
7,516
2,621
0
168
7,348
0
50,228
W
9,416
6,151
0
1,119
4,500
1,550
717
2,733
1,767
33,650
2,076
W
3,225
543
12
1,411
2,882
950
278
0
2,882
39,889
0
L
Xbalanque
LongThread03
Xbalanque
4,671
2,705
28
2,066
7,720
2,246
0
63
7,657
0
25,226
L
Thanatos
Pllease
Thanatos
2,554
1,072
0
4,278
9,971
3,714
0
1,160
8,811
0
36,369
L
Ganesha
Sulliyvahn
Ganesha
3,264
424
906
3,056
12,906
6,928
0
8,507
4,399
15,766
0
W
5,868
2,405
0
1,694
7,308
3,159
643
247
7,061
0
40,324
W
4,897
1,527
0
1,329
7,148
4,731
196
2,785
4,363
16,751
0
L
Sun Wukong
valentinofuntime
Sun Wukong
1,148
54
0
1,104
6,493
2,993
0
2,956
3,268
0
19,973
L
2,669
431
0
649
8,126
5,668
0
4,583
3,543
11,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
32,565
178
Minions Killed
274
0
Camps Cleared
0
921,375
Distance Traveled
1,018,392
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,205
721
70
7
0
242,044
0
W
Sol
5,957
596
53
5
0
169,409
0
W
Ra
6,498
650
76
8
0
199,397
0
L
Xbalanque
5,131
513
54
5
0
155,393
2
L
Thanatos
5,414
541
64
6
0
205,255
0
L
Ganesha
4,981
498
7
1
0
178,642
0
W
Shiva
6,586
659
55
6
0
201,942
0
W
Ymir
6,319
632
20
2
0
205,600
0
L
Sun Wukong
4,391
439
34
3
0
189,439
2
L
Geb
4,305
431
19
2
0
192,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role