Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HardiTzLuck
Izanami
Level 62
God Stats
9W - 16L
1,253 SR
Queue Stats
35W - 51L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SanMath8679
Morgan Le Fay
Level 120
God Stats
31W - 27L
1,516 SR
Queue Stats
528W - 608L
1,426 Elo+
Party 2
Thor
Thor
ShazaMN157
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo
Hera
Hera
Zzzssss4313
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Team Averages
Level 79
1,454 SR
1,387 Elo+

VS

Team Averages
Level 85
1,418 SR
1,436 Elo+
Sun Wukong
Sun Wukong
Ber7inho
Sun Wukong
Level 70
God Stats
6W - 7L
1,517 SR
Queue Stats
199W - 295L
1,431 Elo+
Party 1
Mercury
Mercury
Dark-Slayer_G
Mercury
Level 68
God Stats
2W - 1L
1,282 SR
Queue Stats
39W - 46L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
KodaNike
Baron Samedi
Level 108
God Stats
6W - 8L
1,405 SR
Queue Stats
463W - 445L
1,471 Elo+
Solo
Chernobog
Chernobog
Markin dm1
Chernobog
Level 87
God Stats
32W - 31L
1,497 SR
Queue Stats
357W - 450L
1,388 Elo+
Party 1
Charon
Charon
ReHaochi
Charon
Level 93
God Stats
20W - 21L
1,387 SR
Queue Stats
382W - 471L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 2 / 1
5,390
490
5,438
10,048
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
HardiTzLuck
Izanami
9
1 / 3 / 0
5,434
494
4,312
7,062
2,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SanMath8679
Morgan Le Fay
11
0 / 2 / 3
6,316
574
4,520
7,140
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,601
418
1,323
9,715
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,748
523
3,180
5,600
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ber7inho
Sun Wukong
12
4 / 1 / 0
7,737
703
4,473
9,743
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
10
3 / 2 / 2
6,214
565
2,805
7,970
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
KodaNike
Baron Samedi
12
1 / 0 / 0
6,636
603
5,277
5,937
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Markin dm1
Chernobog
11
5 / 0 / 4
7,094
645
9,439
5,818
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
ReHaochi
Charon
9
0 / 1 / 5
6,003
546
4,710
6,171
3,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
14
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Sun Wukong
Ber7inho
Sun Wukong
4
1
0
4
W
Mercury
3
2
2
2
L
Izanami
HardiTzLuck
Izanami
1
3
0
0.33
W
Baron Samedi
KodaNike
Baron Samedi
1
0
0
1
W
Chernobog
Markin dm1
Chernobog
5
0
4
7
W
Charon
ReHaochi
Charon
0
1
5
2.5
L
Morgan Le Fay
SanMath8679
Morgan Le Fay
0
2
3
0.75
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,773
Damage
26,704
39,565
Taken
35,639
16,999
Mitigated
18,354
5,753
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,438
1,189
0
2,855
10,048
7,029
0
1,784
8,264
0
20,314
W
Sun Wukong
Ber7inho
Sun Wukong
4,473
381
0
2,901
9,743
6,637
283
3,369
6,333
0
51,987
W
Mercury
2,805
1,714
0
602
7,970
2,607
690
646
7,206
0
32,856
L
Izanami
HardiTzLuck
Izanami
4,312
3,004
0
1,590
7,062
2,447
0
1,351
5,711
0
33,553
W
Baron Samedi
KodaNike
Baron Samedi
5,277
300
192
1,993
5,937
3,099
0
3,354
2,583
48,973
0
W
Chernobog
Markin dm1
Chernobog
9,439
6,044
0
2,702
5,818
2,123
272
0
5,623
0
50,700
W
Charon
ReHaochi
Charon
4,710
879
0
1,641
6,171
3,888
94
331
5,438
19,907
0
L
Morgan Le Fay
SanMath8679
Morgan Le Fay
4,520
431
0
795
7,140
2,781
0
4,685
2,455
48,354
0
L
1,323
314
0
13
9,715
3,206
0
2,167
7,548
0
20,599
L
3,180
781
0
500
5,600
1,536
0
0
5,600
37,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
33,684
284
Minions Killed
345
0
Camps Cleared
0
1,051,375
Distance Traveled
1,084,179
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,390
490
23
2
0
238,729
0
W
Sun Wukong
7,737
703
89
8
0
208,691
0
W
Mercury
6,214
565
59
5
0
258,194
1
L
Izanami
5,434
494
73
7
0
181,213
3
W
Baron Samedi
6,636
603
89
8
0
213,054
2
W
Chernobog
7,094
645
85
8
0
192,314
2
W
Charon
6,003
546
23
2
0
211,926
3
L
Morgan Le Fay
6,316
574
82
7
0
212,559
0
L
Thor
4,601
418
32
3
0
240,459
0
L
Hera
5,748
523
74
7
0
178,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role