Player Matchup

Lancelot
Lancelot
Dvstell58
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,461 Elo+
Solo
Vulcan
Vulcan
OTF_LECHE
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Party 2
Ymir
Ymir
Tweef0311
Ymir
Level 17
God Stats
4W - 5L
1,149 SR
Queue Stats
38W - 45L
1,109 Elo+
Party 2
Team Averages
Level 75
1,383 SR
1,417 Elo+

VS

Team Averages
Level 79
1,530 SR
1,431 Elo+
Charon
Charon
PeepoPogWow
Charon
Level 129
God Stats
3W - 3L
1,541 SR
Queue Stats
43W - 51L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
SenpaiHabit
Zhong Kui
Level 87
God Stats
5W - 5L
1,516 SR
Queue Stats
210W - 200L
1,444 Elo+
Party 1
Hachiman
Hachiman
SenpaiNoChill
Hachiman
Level 22
God Stats
15W - 12L
1,533 SR
Queue Stats
64W - 64L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dvstell58
Lancelot
12
1 / 7 / 4
10,320
688
5,848
13,144
6,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
OTF_LECHE
Vulcan
16
7 / 3 / 1
12,709
847
15,028
9,584
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
13
0 / 6 / 8
10,554
704
6,801
18,810
19,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
4 / 3 / 12
12,141
809
6,418
11,392
11,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SenpaiHabit
Zhong Kui
14
6 / 3 / 9
11,976
798
18,768
17,493
14,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SenpaiNoChill
Hachiman
14
6 / 2 / 7
11,812
787
10,969
9,145
3,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
16
16
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dvstell58
Lancelot
1
7
4
0.43
L
Vulcan
OTF_LECHE
Vulcan
7
3
1
2.5
W
Charon
4
3
12
3.33
W
Zhong Kui
SenpaiHabit
Zhong Kui
6
3
9
3.5
W
Hachiman
SenpaiNoChill
Hachiman
6
2
7
4.75
L
Ymir
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
36,155
41,538
Taken
38,030
30,275
Mitigated
28,950
3,972
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dvstell58
Lancelot
5,848
1,272
0
820
13,144
6,824
0
6,998
6,146
0
29,674
L
Vulcan
OTF_LECHE
Vulcan
15,028
3,176
0
1,325
9,584
4,118
936
7,593
1,991
53,773
0
W
Charon
6,418
656
0
786
11,392
11,215
581
7,464
3,928
30,194
284
W
Zhong Kui
SenpaiHabit
Zhong Kui
18,768
2,276
0
8,655
17,493
14,731
1,082
8,031
9,462
61,235
0
W
Hachiman
SenpaiNoChill
Hachiman
10,969
9,711
0
1,770
9,145
3,004
1,650
6,822
2,323
0
44,460
L
Ymir
6,801
1,212
0
1,827
18,810
19,333
216
10,714
8,096
21,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
35,929
139
Minions Killed
164
0
Camps Cleared
0
831,012
Distance Traveled
757,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,320
688
38
3
0
295,635
0
L
Vulcan
12,709
847
77
5
0
291,129
0
W
Charon
12,141
809
36
2
0
252,201
0
W
Zhong Kui
11,976
798
86
6
0
244,264
0
W
Hachiman
11,812
787
42
3
0
261,499
0
L
Ymir
10,554
704
24
2
0
244,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role