Player Matchup

Zhong Kui
Zhong Kui
EthanTheDude
Zhong Kui
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 74L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
Otyyy
Erlang Shen
Level 155
God Stats
4W - 1L
1,707 SR
Queue Stats
104W - 70L
1,483 Elo+
Party 2
Anubis
Anubis
Shandy13
Anubis
Level 144
God Stats
5W - 1L
1,528 SR
Queue Stats
132W - 98L
1,536 Elo+
Party 2
Ymir
Ymir
mbabir07
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,470 Elo+
Solo
Terra
Terra
milak93
Terra
Level 67
God Stats
3W - 1L
1,799 SR
Queue Stats
112W - 136L
1,506 Elo+
Solo
Team Averages
Level 123
1,607 SR
1,499 Elo+

VS

Team Averages
Level 120
1,459 SR
1,442 Elo+
Guan Yu
Guan Yu
AFKandi
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 157L
1,499 Elo+
Solo
Mulan
Mulan
KrolTafelnikof_I
Mulan
Level 159
God Stats
0W - 2L
1,304 SR
Queue Stats
223W - 232L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Rethnox
Hou Yi
Level 126
God Stats
0W - 1L
1,727 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 1
Izanami
Izanami
Spelemenn
Izanami
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 1
Vulcan
Vulcan
qlvr
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EthanTheDude
Zhong Kui
18
13 / 1 / 14
11,183
932
31,603
15,177
13,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Otyyy
Erlang Shen
16
2 / 1 / 22
9,359
780
9,425
14,971
14,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Shandy13
Anubis
17
7 / 1 / 15
10,448
871
16,535
7,988
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
2 / 1 / 21
10,250
854
6,674
14,729
18,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Terra
milak93
Terra
16
5 / 3 / 19
10,477
873
6,938
16,753
19,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AFKandi
Guan Yu
13
1 / 3 / 4
7,513
626
6,084
16,067
15,653
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 7 / 4
7,583
632
7,385
18,723
20,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hou Yi
Rethnox
Hou Yi
15
2 / 5 / 3
8,253
688
12,356
14,889
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Izanami
Spelemenn
Izanami
14
0 / 7 / 3
7,639
637
9,265
14,905
5,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
qlvr
Vulcan
13
1 / 7 / 4
8,147
679
12,406
12,064
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
29
Kills
5
7
Deaths
29
91
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AFKandi
Guan Yu
1
3
4
1
W
Zhong Kui
EthanTheDude
Zhong Kui
13
1
14
20
L
1
7
4
0.43
W
Erlang Shen
Otyyy
Erlang Shen
2
1
22
13
L
Hou Yi
Rethnox
Hou Yi
2
5
3
0.7
W
Anubis
Shandy13
Anubis
7
1
15
14.5
L
Izanami
Spelemenn
Izanami
0
7
3
0.21
W
Ymir
2
1
21
12.5
W
Terra
milak93
Terra
5
3
19
4.83
L
Vulcan
qlvr
Vulcan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,175
Damage
47,496
69,618
Taken
76,648
71,644
Mitigated
52,210
35,689
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AFKandi
Guan Yu
6,084
296
8,786
6,426
16,067
15,653
99
12,325
3,511
0
9,146
W
Zhong Kui
EthanTheDude
Zhong Kui
31,603
3,951
2,707
5,928
15,177
13,988
3,283
2,758
11,955
50,408
0
L
7,385
404
1,186
2,066
18,723
20,937
0
14,403
3,940
97
10,487
W
Erlang Shen
Otyyy
Erlang Shen
9,425
1,350
1,260
3,802
14,971
14,134
1,179
1,037
13,733
0
17,738
L
Hou Yi
Rethnox
Hou Yi
12,356
4,325
643
541
14,889
5,622
372
11,694
2,924
0
28,637
W
Anubis
Shandy13
Anubis
16,535
100
1,242
971
7,988
5,492
2,114
1,861
5,942
44,179
0
L
Izanami
Spelemenn
Izanami
9,265
3,733
383
762
14,905
5,576
945
12,920
1,797
0
24,967
W
Ymir
6,674
115
4,078
2,896
14,729
18,597
670
1,274
12,969
17,569
0
W
Terra
milak93
Terra
6,938
979
7,820
4,985
16,753
19,433
443
4,646
11,552
13,335
0
L
Vulcan
qlvr
Vulcan
12,406
2,834
1,860
418
12,064
4,422
292
10,408
1,439
19,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,717
Gold Earned
39,135
161
Minions Killed
113
0
Camps Cleared
0
1,123,937
Distance Traveled
939,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,513
626
6
1
0
228,915
0
W
Zhong Kui
11,183
932
54
5
0
242,237
0
L
Mulan
7,583
632
6
1
0
170,437
0
W
Erlang Shen
9,359
780
23
2
0
202,967
0
L
Hou Yi
8,253
688
45
4
0
186,219
0
W
Anubis
10,448
871
49
4
0
219,385
0
L
Izanami
7,639
637
34
3
0
161,801
0
W
Ymir
10,250
854
23
2
0
228,943
0
W
Terra
10,477
873
12
1
0
230,405
0
L
Vulcan
8,147
679
22
2
0
192,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role