Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DoLume
Zeus
Level 148
God Stats
2W - 2L
1,434 SR
Queue Stats
134W - 77L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
Yueeka
Kukulkan
Level 128
God Stats
8W - 2L
1,698 SR
Queue Stats
265W - 248L
1,497 Elo+
Party 2
Odin
Odin
Асмо
Odin
Level 159
God Stats
3W - 0L
1,631 SR
Queue Stats
353W - 240L
1,548 Elo+
Party 1
Team Averages
Level 148
1,553 SR
1,547 Elo+

VS

Team Averages
Level 136
1,463 SR
1,530 Elo+
Merlin
Merlin
Gan7
Merlin
Level 159
God Stats
4W - 5L
1,606 SR
Queue Stats
292W - 277L
1,548 Elo+
Solo
Hachiman
Hachiman
Ironaeus23
Hachiman
Level 157
God Stats
5W - 3L
1,703 SR
Queue Stats
391W - 378L
1,568 Elo+
Solo
Hercules
Hercules
JohnThreeSixteen
Hercules
Level 173
God Stats
1W - 5L
1,480 SR
Queue Stats
351W - 337L
1,564 Elo+
Solo
Yu Huang
Yu Huang
NosFumigan33
Yu Huang
Level 124
God Stats
2W - 5L
1,282 SR
Queue Stats
204W - 197L
1,401 Elo+
Solo
Shiva
Shiva
sauron22
Shiva
Level 68
God Stats
0W - 1L
1,244 SR
Queue Stats
23W - 15L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 3 / 9
11,242
803
16,715
11,087
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
16
3 / 5 / 5
10,010
715
10,350
13,767
6,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
DoLume
Zeus
18
4 / 4 / 10
11,068
791
19,654
8,438
3,368
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Yueeka
Kukulkan
18
4 / 2 / 5
10,819
773
10,411
9,103
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
17
0 / 4 / 11
10,414
744
8,417
17,671
21,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gan7
Merlin
19
6 / 3 / 8
10,887
778
12,695
12,507
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ironaeus23
Hachiman
16
3 / 7 / 6
9,857
704
8,986
14,858
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 8
8,828
631
8,435
15,572
18,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
NosFumigan33
Yu Huang
17
4 / 4 / 7
9,375
670
11,302
11,972
5,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
sauron22
Shiva
17
4 / 4 / 9
9,371
669
5,527
15,474
18,739
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
56
18
Kills
18
18
Deaths
21
40
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
3
9
3.83
W
Artemis
 
Artemis
3
5
5
1.1
W
Zeus
DoLume
Zeus
4
4
10
2.25
L
Merlin
Gan7
Merlin
6
3
8
3.33
L
Hachiman
Ironaeus23
Hachiman
3
7
6
0.86
L
1
3
8
1.67
L
Yu Huang
NosFumigan33
Yu Huang
4
4
7
1.88
W
Kukulkan
Yueeka
Kukulkan
4
2
5
3.25
L
Shiva
sauron22
Shiva
4
4
9
2.13
W
Odin
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,547
Damage
46,945
60,066
Taken
70,383
39,720
Mitigated
54,273
20,752
Healing
20,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,715
52
2,257
3,560
11,087
4,816
839
2,638
8,247
34,129
0
W
Artemis
 
Artemis
10,350
3,581
225
3,506
13,767
6,137
3,625
6,274
7,407
0
18,954
W
Zeus
DoLume
Zeus
19,654
909
1,548
820
8,438
3,368
1,256
4,135
4,218
32,772
0
L
Merlin
Gan7
Merlin
12,695
234
1,709
2,637
12,507
5,445
43
8,771
3,736
39,093
0
L
Hachiman
Ironaeus23
Hachiman
8,986
3,183
0
1,436
14,858
6,358
0
11,111
3,747
0
26,741
L
8,435
1,005
1,001
4,798
15,572
18,238
0
11,442
4,130
0
9,218
L
Yu Huang
NosFumigan33
Yu Huang
11,302
163
600
2,256
11,972
5,493
104
8,057
3,915
23,184
0
W
Kukulkan
Yueeka
Kukulkan
10,411
521
1,243
2,054
9,103
4,213
2,131
4,921
4,182
39,203
0
L
Shiva
sauron22
Shiva
5,527
430
3,122
2,745
15,474
18,739
0
10,263
5,211
0
8,487
W
Odin
8,417
289
290
5,249
17,671
21,186
58
6,025
11,419
4,210
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,553
Gold Earned
48,318
176
Minions Killed
142
0
Camps Cleared
0
1,310,138
Distance Traveled
1,110,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,242
803
27
2
0
263,341
0
W
Artemis
10,010
715
28
2
0
248,072
0
W
Zeus
11,068
791
37
3
0
269,710
0
L
Merlin
10,887
778
70
5
0
234,277
0
L
Hachiman
9,857
704
35
3
0
207,844
0
L
Hercules
8,828
631
0
0
0
192,172
0
L
Yu Huang
9,375
670
24
2
0
202,540
0
W
Kukulkan
10,819
773
69
5
0
253,513
0
L
Shiva
9,371
669
13
1
0
273,715
0
W
Odin
10,414
744
15
1
0
275,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role