Player Matchup

Anubis
Anubis
Tybonq
Anubis
Level 87
God Stats
5W - 4L
1,493 SR
Queue Stats
108W - 88L
1,445 Elo+
Solo
Mercury
Mercury
Wueestenfuchs
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,513 Elo+
Party 3
Cerberus
Cerberus
iiSaGuu-
Cerberus
Level 45
God Stats
4W - 7L
1,500 SR
Queue Stats
47W - 72L
1,392 Elo+
Solo
Bellona
Bellona
sileesterompo
Bellona
Level 75
God Stats
22W - 18L
1,662 SR
Queue Stats
80W - 75L
1,444 Elo+
Solo
Danzaburou
Danzaburou
xIMP_Blizzard74
Danzaburou
Level 105
God Stats
26W - 13L
1,593 SR
Queue Stats
49W - 42L
1,498 Elo+
Party 3
Team Averages
Level 75
1,549 SR
1,459 Elo+

VS

Team Averages
Level 39
1,388 SR
1,441 Elo+
Thor
Thor
Abel27603
Thor
Level 39
God Stats
2W - 7L
1,118 SR
Queue Stats
59W - 69L
1,392 Elo+
Party 2
Atlas
Atlas
Gruwzki
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,500 Elo+
Party 1
Ra
Ra
LZNLLR
Ra
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 30L
1,500 Elo+
Party 1
Surtr
Surtr
chicodki
Surtr
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 35L
1,313 Elo+
Party 2
Neith
Neith
yeeraay_29
Neith
Level 78
God Stats
3W - 14L
1,320 SR
Queue Stats
82W - 84L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Tybonq
Anubis
14
6 / 0 / 2
8,685
620
9,246
7,991
3,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
14
4 / 1 / 1
8,181
584
5,469
9,652
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
iiSaGuu-
Cerberus
10
0 / 3 / 5
6,866
490
3,452
10,578
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
13
3 / 0 / 0
8,435
603
6,213
12,426
13,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
xIMP_Blizzard74
Danzaburou
12
4 / 1 / 1
7,872
562
8,167
8,158
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 2 / 1
6,339
453
2,292
12,409
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Gruwzki
Atlas
11
1 / 2 / 2
6,626
473
4,422
8,783
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
10
0 / 6 / 0
6,136
438
4,670
8,154
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
chicodki
Surtr
10
0 / 3 / 0
6,279
449
5,610
11,546
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
9
2 / 4 / 1
5,992
428
6,189
9,333
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
5
5
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
2
2
1
1.25
L
Atlas
Gruwzki
Atlas
1
2
2
1
L
Ra
0
6
0
0
W
Anubis
Tybonq
Anubis
6
0
2
7
W
Mercury
4
1
1
4.5
L
Surtr
chicodki
Surtr
0
3
0
0
W
Cerberus
iiSaGuu-
Cerberus
0
3
5
0.83
W
Bellona
3
0
0
3
W
Danzaburou
xIMP_Blizzard74
Danzaburou
4
1
1
4.5
L
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,547
Damage
23,183
48,805
Taken
50,225
31,233
Mitigated
23,030
17,866
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,292
516
0
753
12,409
4,207
0
2,954
9,455
0
35,451
L
Atlas
Gruwzki
Atlas
4,422
1,594
0
1,232
8,783
7,203
272
978
7,805
23,798
0
L
Ra
4,670
398
36
310
8,154
2,032
357
6,365
1,789
40,245
0
W
Anubis
Tybonq
Anubis
9,246
310
0
4,658
7,991
3,522
267
4,212
3,585
59,508
0
W
Mercury
5,469
2,085
0
1,080
9,652
3,749
0
778
8,874
0
79,292
L
Surtr
chicodki
Surtr
5,610
2,628
0
3,946
11,546
6,800
0
0
11,546
523
41,530
W
Cerberus
iiSaGuu-
Cerberus
3,452
493
0
1,983
10,578
7,707
70
1,724
8,854
25,989
0
W
Bellona
6,213
3,025
0
6,543
12,426
13,020
912
140
12,286
0
55,541
W
Danzaburou
xIMP_Blizzard74
Danzaburou
8,167
3,465
0
3,602
8,158
3,235
864
2,184
5,974
0
54,112
L
Neith
6,189
1,257
0
1,802
9,333
2,788
0
2,401
6,932
0
35,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,039
Gold Earned
31,372
443
Minions Killed
266
0
Camps Cleared
0
1,378,484
Distance Traveled
1,261,080
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,339
453
56
4
0
290,830
0
L
Atlas
6,626
473
35
3
0
259,522
0
L
Ra
6,136
438
64
5
0
227,450
0
W
Anubis
8,685
620
93
7
0
262,892
0
W
Mercury
8,181
584
105
8
0
348,898
0
L
Surtr
6,279
449
57
4
0
242,501
2
W
Cerberus
6,866
490
49
4
0
288,471
0
W
Bellona
8,435
603
103
7
0
217,283
0
W
Danzaburou
7,872
562
93
7
0
260,940
0
L
Neith
5,992
428
54
4
0
240,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role