Player Matchup

Ix Chel
Ix Chel
Crazzycontrols1
Ix Chel
Level 27
God Stats
1W - 6L
1,119 SR
Queue Stats
14W - 54L
1,069 Elo+
Party 2
Anubis
Anubis
MyLagGotSwag
Anubis
Level 23
God Stats
9W - 29L
1,172 SR
Queue Stats
17W - 69L
1,097 Elo+
Party 2
Chiron
Chiron
NAxopAx
Chiron
Level 38
God Stats
1W - 1L
1,688 SR
Queue Stats
5W - 35L
1,086 Elo+
Party 2
Xing Tian
Xing Tian
ThatDoberman
Xing Tian
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 60L
1,077 Elo+
Party 2
Mercury
Mercury
ZanMstrSmals
Mercury
Level 32
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 16L
1,063 Elo+
Party 2
Team Averages
Level 30
1,352 SR
1,078 Elo+

VS

Team Averages
Level 37
1,635 SR
1,675 Elo+
Anhur
Anhur
Cadepwnedu
Anhur
Level 7
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 4L
1,821 Elo+
Party 1
Poseidon
Poseidon
FlashlightMan
Poseidon
Level 15
God Stats
3W - 0L
1,666 SR
Queue Stats
5W - 0L
1,821 Elo+
Party 1
Athena
Athena
K3NDRIKS
Athena
Level 37
God Stats
4W - 4L
1,577 SR
Queue Stats
84W - 89L
1,405 Elo+
Solo
Thanatos
Thanatos
NotSaxWell
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,821 Elo+
Party 1
Merlin
Merlin
Spueso
Merlin
Level 109
God Stats
8W - 3L
1,738 SR
Queue Stats
44W - 59L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,068
471
7,470
12,338
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
3 / 7 / 3
7,462
497
5,800
10,622
6,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
NAxopAx
Chiron
9
1 / 7 / 2
6,456
430
5,765
13,520
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
ThatDoberman
Xing Tian
10
2 / 3 / 2
6,896
460
3,816
12,458
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mercury
ZanMstrSmals
Mercury
11
2 / 11 / 5
6,814
454
5,690
14,492
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 3 / 2
8,365
558
5,700
7,673
2,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
FlashlightMan
Poseidon
15
5 / 2 / 6
10,010
667
9,632
12,778
6,864
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
K3NDRIKS
Athena
12
1 / 3 / 8
8,025
535
4,792
16,453
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
NotSaxWell
Thanatos
15
15 / 2 / 6
10,717
714
11,387
13,269
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Spueso
Merlin
15
13 / 0 / 11
10,268
685
16,374
9,141
3,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
35
35
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
3
2
0.67
L
1
7
2
0.29
W
Poseidon
FlashlightMan
Poseidon
5
2
6
4
W
Athena
K3NDRIKS
Athena
1
3
8
1.67
L
Anubis
3
7
3
0.64
L
Chiron
NAxopAx
Chiron
1
7
2
0.29
W
Thanatos
NotSaxWell
Thanatos
15
2
6
9
W
Merlin
Spueso
Merlin
13
0
11
18.5
L
Xing Tian
ThatDoberman
Xing Tian
2
3
2
1
L
Mercury
ZanMstrSmals
Mercury
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,541
Damage
47,885
63,430
Taken
59,314
27,848
Mitigated
31,994
7,577
Healing
27,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,700
3,036
0
1,993
7,673
2,826
2,527
1,066
6,457
0
52,411
L
7,470
1,235
440
1,902
12,338
4,541
94
8,458
3,880
40,918
0
W
Poseidon
FlashlightMan
Poseidon
9,632
2,072
0
7,412
12,778
6,864
132
4,925
7,795
90,884
0
W
Athena
K3NDRIKS
Athena
4,792
1,494
0
2,960
16,453
12,995
257
6,955
8,770
20,718
0
L
Anubis
5,800
651
0
1,227
10,622
6,310
485
4,987
5,635
41,632
0
L
Chiron
NAxopAx
Chiron
5,765
1,443
298
1,318
13,520
3,799
460
4,000
9,520
0
41,712
W
Thanatos
NotSaxWell
Thanatos
11,387
3,061
0
11,916
13,269
5,543
0
2,976
10,062
0
74,681
W
Merlin
Spueso
Merlin
16,374
1,394
0
2,981
9,141
3,766
350
2,757
6,212
79,109
0
L
Xing Tian
ThatDoberman
Xing Tian
3,816
345
0
1,611
12,458
8,122
236
7,191
5,267
12,817
0
L
Mercury
ZanMstrSmals
Mercury
5,690
3,333
0
781
14,492
5,076
26
6,162
8,330
0
35,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,696
Gold Earned
47,385
246
Minions Killed
430
0
Camps Cleared
0
1,455,510
Distance Traveled
1,587,379
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,365
558
85
6
0
260,027
0
L
Ix Chel
7,068
471
67
4
0
267,435
0
W
Poseidon
10,010
667
135
9
0
310,869
7
W
Athena
8,025
535
21
1
0
305,688
2
L
Anubis
7,462
497
52
3
0
262,955
0
L
Chiron
6,456
430
56
4
0
283,714
1
W
Thanatos
10,717
714
89
6
0
380,037
2
W
Merlin
10,268
685
100
7
0
330,758
0
L
Xing Tian
6,896
460
20
1
0
262,533
0
L
Mercury
6,814
454
51
3
0
378,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role