Player Matchup

Sylvanus
Sylvanus
NinjaArtwork
Sylvanus
Level 84
God Stats
17W - 24L
1,373 SR
Queue Stats
138W - 143L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
OlivierLegros
Ratatoskr
Level 53
God Stats
2W - 5L
1,356 SR
Queue Stats
82W - 92L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Ty You Nutty
Danzaburou
Level 104
God Stats
5W - 2L
1,800 SR
Queue Stats
130W - 131L
1,476 Elo+
Solo
Charon
Charon
sowud25
Charon
Level 84
God Stats
164W - 159L
1,491 SR
Queue Stats
215W - 205L
1,399 Elo+
Solo
Sol
Sol
zorro2814
Sol
Level 88
God Stats
10W - 10L
1,540 SR
Queue Stats
354W - 362L
1,460 Elo+
Solo
Team Averages
Level 83
1,512 SR
1,414 Elo+

VS

Team Averages
Level 60
1,327 SR
1,320 Elo+
Surtr
Surtr
BigOlNativeArmy
Surtr
Level 65
God Stats
6W - 10L
1,413 SR
Queue Stats
50W - 101L
1,303 Elo+
Solo
Izanami
Izanami
DeemsterCreator
Izanami
Level 5
God Stats
0W - 6L
1,038 SR
Queue Stats
0W - 8L
1,042 Elo+
Party 1
Charon
Charon
REV_1313
Charon
Level 64
God Stats
17W - 15L
1,525 SR
Queue Stats
133W - 113L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfboy0227
Ao Kuang
Level 65
God Stats
3W - 6L
1,459 SR
Queue Stats
80W - 66L
1,382 Elo+
Solo
Thoth
Thoth
pwnftw101
Thoth
Level 101
God Stats
0W - 3L
1,200 SR
Queue Stats
373W - 369L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NinjaArtwork
Sylvanus
15
4 / 3 / 1
10,007
556
12,789
16,597
12,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
OlivierLegros
Ratatoskr
16
4 / 1 / 3
9,443
525
8,608
17,179
6,840
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Ty You Nutty
Danzaburou
17
6 / 2 / 3
10,406
578
12,834
13,301
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
sowud25
Charon
14
0 / 0 / 9
9,219
512
7,409
9,973
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 2
10,105
561
9,825
6,295
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
9,378
521
9,684
20,577
15,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 5 / 2
7,831
435
4,778
14,872
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
REV_1313
Charon
12
0 / 1 / 3
8,234
457
6,472
13,559
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Wolfboy0227
Ao Kuang
14
3 / 4 / 3
8,520
473
11,125
17,944
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
pwnftw101
Thoth
15
0 / 5 / 1
8,897
494
5,540
10,742
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
7
7
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
1
5
2
0.4
W
Sylvanus
NinjaArtwork
Sylvanus
4
3
1
1.5
W
Ratatoskr
OlivierLegros
Ratatoskr
4
1
3
5.5
L
Charon
REV_1313
Charon
0
1
3
1.5
W
Danzaburou
Ty You Nutty
Danzaburou
6
2
3
3.75
L
Ao Kuang
Wolfboy0227
Ao Kuang
3
4
3
1.13
L
Thoth
pwnftw101
Thoth
0
5
1
0.1
W
Charon
sowud25
Charon
0
0
9
4.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,465
Damage
37,599
63,345
Taken
77,694
36,847
Mitigated
46,077
24,235
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,684
3,239
0
5,536
20,577
15,564
15
12,201
8,376
695
70,891
L
4,778
3,269
0
3,996
14,872
5,497
518
2,515
12,357
0
56,608
W
Sylvanus
NinjaArtwork
Sylvanus
12,789
5,538
94
4,762
16,597
12,061
0
4,022
12,575
59,501
12,939
W
Ratatoskr
OlivierLegros
Ratatoskr
8,608
736
0
8,867
17,179
6,840
102
5,754
11,425
0
77,326
L
Charon
REV_1313
Charon
6,472
1,576
595
3,151
13,559
13,322
72
5,641
7,918
32,576
0
W
Danzaburou
Ty You Nutty
Danzaburou
12,834
5,505
147
5,014
13,301
5,685
3,116
6,418
6,883
0
77,231
L
Ao Kuang
Wolfboy0227
Ao Kuang
11,125
3,107
0
2,705
17,944
7,227
0
3,479
14,465
61,024
0
L
Thoth
pwnftw101
Thoth
5,540
414
0
750
10,742
4,467
340
5,201
5,541
68,846
0
W
Charon
sowud25
Charon
7,409
969
0
3,517
9,973
9,818
0
5,023
4,950
37,064
0
W
9,825
2,676
0
1,834
6,295
2,443
748
2,615
3,680
68,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,180
Gold Earned
42,860
474
Minions Killed
438
0
Camps Cleared
0
1,716,801
Distance Traveled
1,572,896
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,378
521
108
6
0
322,221
6
L
Izanami
7,831
435
99
6
0
285,698
8
W
Sylvanus
10,007
556
118
7
0
275,123
0
W
Ratatoskr
9,443
525
102
6
0
447,307
3
L
Charon
8,234
457
46
3
0
307,997
0
W
Danzaburou
10,406
578
121
7
0
328,173
0
L
Ao Kuang
8,520
473
71
4
0
372,927
0
L
Thoth
8,897
494
114
6
0
284,053
0
W
Charon
9,219
512
29
2
0
351,574
0
W
Sol
10,105
561
104
6
0
314,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role