Player Matchup

Ganesha
Ganesha
Der Lange 91181
Ganesha
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
305W - 317L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
End3rS
Jing Wei
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 59L
1,489 Elo+
Party 2
He Bo
He Bo
End3rsA
He Bo
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
47W - 56L
1,491 Elo+
Party 2
Rama
Rama
Kickapoo92
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,391 Elo+
Party 2
Tyr
Tyr
Pietschhamster1
Tyr
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 361L
1,421 Elo+
Party 1
Team Averages
Level 109
1,507 SR
1,442 Elo+

VS

Team Averages
Level 104
1,591 SR
1,483 Elo+
Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Atesh61
Ishtar
Level 82
God Stats
15W - 6L
1,734 SR
Queue Stats
488W - 504L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Chickaaatila
Kukulkan
Level 122
God Stats
3W - 1L
1,756 SR
Queue Stats
88W - 78L
1,443 Elo+
Solo
Kali
Kali
Pe95
Kali
Level 123
God Stats
2W - 1L
1,719 SR
Queue Stats
463W - 495L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
rush48
Ratatoskr
Level 98
God Stats
3W - 5L
1,247 SR
Queue Stats
81W - 77L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
6,665
555
0
3,898
1,829
Jing Wei
End3rS
Jing Wei
17
4 / 8 / 9
9,370
781
13,875
16,431
6,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
End3rsA
He Bo
18
3 / 8 / 8
9,703
809
10,376
15,316
6,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 7 / 4
9,598
800
12,065
14,943
6,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 2 / 4
6,633
553
0
2,392
1,129

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 5 / 16
9,160
763
4,066
18,571
22,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Atesh61
Ishtar
15
7 / 4 / 8
10,121
843
12,327
10,707
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Chickaaatila
Kukulkan
18
9 / 3 / 12
11,084
924
17,642
10,652
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Pe95
Kali
15
5 / 4 / 6
10,095
841
5,456
14,836
7,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
rush48
Ratatoskr
19
7 / 4 / 7
11,315
943
9,211
16,652
12,191
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
16
Kills
28
28
Deaths
20
29
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
5
16
1.6
W
Ishtar
Atesh61
Ishtar
7
4
8
2.75
W
Kukulkan
Chickaaatila
Kukulkan
9
3
12
5
L
0
3
4
0.67
L
Jing Wei
End3rS
Jing Wei
4
8
9
1.06
L
He Bo
End3rsA
He Bo
3
8
8
0.88
L
9
7
4
1.57
W
Kali
Pe95
Kali
5
4
6
2
L
0
2
4
1
W
Ratatoskr
rush48
Ratatoskr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
48,702
52,980
Taken
71,418
23,109
Mitigated
53,874
6,234
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,066
1,170
277
3,249
18,571
22,958
852
1,811
16,760
8,523
0
W
Ishtar
Atesh61
Ishtar
12,327
6,498
203
1,414
10,707
5,846
2,567
709
9,998
0
29,416
W
Kukulkan
Chickaaatila
Kukulkan
17,642
1,542
704
1,654
10,652
5,459
798
3,778
6,737
31,127
0
L
0
0
0
0
3,898
1,829
0
1,544
2,294
0
0
L
Jing Wei
End3rS
Jing Wei
13,875
10,053
625
1,784
16,431
6,999
198
6,496
9,585
0
29,288
L
He Bo
End3rsA
He Bo
10,376
574
255
463
15,316
6,248
50
6,508
8,406
21,487
0
L
12,065
7,920
962
2,145
14,943
6,904
0
5,532
9,183
0
20,373
W
Kali
Pe95
Kali
5,456
2,143
876
4,886
14,836
7,420
1,698
2,249
12,113
0
15,068
L
0
0
0
0
2,392
1,129
0
538
1,804
0
0
W
Ratatoskr
rush48
Ratatoskr
9,211
1,827
52
4,561
16,652
12,191
1,428
1,829
13,713
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
51,775
63
Minions Killed
117
0
Camps Cleared
0
559,820
Distance Traveled
1,077,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,160
763
7
1
0
205,207
0
W
Ishtar
10,121
843
38
3
0
173,583
0
W
Kukulkan
11,084
924
39
3
0
235,898
0
L
Ganesha
6,665
555
0
0
0
0
0
L
Jing Wei
9,370
781
36
3
0
199,548
0
L
He Bo
9,703
809
11
1
0
190,358
0
L
Rama
9,598
800
16
1
0
169,914
0
W
Kali
10,095
841
17
1
0
245,634
0
L
Tyr
6,633
553
0
0
0
0
0
W
Ratatoskr
11,315
943
16
1
0
217,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role