Player Matchup

He Bo
He Bo
Maxipooh861
He Bo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 179L
1,548 Elo+
Solo
Chang'e
Chang'e
Ra D Doe
Chang'e
Level 45
God Stats
11W - 9L
1,610 SR
Queue Stats
68W - 79L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
SharpestCat
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,532 Elo+
Solo
Cernunnos
Cernunnos
beardandbandanna
Cernunnos
Level 120
God Stats
7W - 12L
1,496 SR
Queue Stats
533W - 470L
1,505 Elo+
Solo
Fenrir
Fenrir
frordo
Fenrir
Level 119
God Stats
17W - 13L
1,600 SR
Queue Stats
245W - 236L
1,490 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,491 Elo+

VS

Team Averages
Level 98
1,597 SR
1,500 Elo+
Ah Puch
Ah Puch
IHateOW2
Ah Puch
Level 31
God Stats
25W - 17L
1,652 SR
Queue Stats
154W - 126L
1,544 Elo+
Party 1
Medusa
Medusa
Quaz502
Medusa
Level 97
God Stats
5W - 4L
1,808 SR
Queue Stats
234W - 196L
1,553 Elo+
Solo
Hun Batz
Hun Batz
TheBigMac3000
Hun Batz
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 191L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
killedu-__-
Baron Samedi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 156L
1,511 Elo+
Solo
Hades
Hades
voi1d
Hades
Level 149
God Stats
6W - 11L
1,524 SR
Queue Stats
348W - 321L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,417
542
3,818
5,892
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Ra D Doe
Chang'e
8
1 / 3 / 0
4,803
480
4,039
8,720
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SharpestCat
Kuzenbo
7
1 / 2 / 2
5,023
502
4,527
10,367
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
9
1 / 4 / 2
5,437
544
5,093
7,380
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
frordo
Fenrir
8
0 / 5 / 0
4,707
471
2,931
10,614
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IHateOW2
Ah Puch
10
2 / 1 / 3
6,356
636
4,101
8,813
5,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Quaz502
Medusa
11
5 / 2 / 2
6,809
681
8,122
9,555
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
TheBigMac3000
Hun Batz
11
2 / 0 / 3
6,175
618
3,039
6,605
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
killedu-__-
Baron Samedi
11
4 / 0 / 0
6,250
625
4,807
3,351
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
voi1d
Hades
12
5 / 0 / 2
7,085
709
7,958
8,427
3,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
18
18
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
IHateOW2
Ah Puch
2
1
3
3.5
L
0
4
0
0
W
Medusa
Quaz502
Medusa
5
2
2
3
L
Chang'e
Ra D Doe
Chang'e
1
3
0
0.33
L
Kuzenbo
SharpestCat
Kuzenbo
1
2
2
1
W
Hun Batz
TheBigMac3000
Hun Batz
2
0
3
3.5
L
Cernunnos
1
4
2
0.5
L
Fenrir
frordo
Fenrir
0
5
0
0
W
Baron Samedi
killedu-__-
Baron Samedi
4
0
0
4
W
Hades
voi1d
Hades
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
28,027
42,973
Taken
36,751
21,051
Mitigated
17,599
9,545
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
IHateOW2
Ah Puch
4,101
337
0
3,078
8,813
5,963
181
3,697
5,116
30,765
0
L
3,818
0
0
500
5,892
2,094
0
3,423
2,189
38,768
0
W
Medusa
Quaz502
Medusa
8,122
3,595
0
3,441
9,555
3,357
708
1,706
7,849
0
45,167
L
Chang'e
Ra D Doe
Chang'e
4,039
733
310
1,804
8,720
2,723
0
3,167
5,541
28,526
0
L
Kuzenbo
SharpestCat
Kuzenbo
4,527
1,929
0
2,034
10,367
9,591
0
3,911
6,389
16,090
0
W
Hun Batz
TheBigMac3000
Hun Batz
3,039
404
0
4,154
6,605
2,433
173
1,719
4,886
0
42,863
L
Cernunnos
5,093
2,841
0
1,816
7,380
2,707
0
905
6,475
0
33,918
L
Fenrir
frordo
Fenrir
2,931
914
0
3,081
10,614
3,936
0
5,101
5,513
0
25,797
W
Baron Samedi
killedu-__-
Baron Samedi
4,807
150
186
1,162
3,351
2,419
21
2,096
1,255
31,549
0
W
Hades
voi1d
Hades
7,958
1,295
120
7,180
8,427
3,427
180
3,166
5,261
52,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
32,675
221
Minions Killed
351
0
Camps Cleared
0
983,520
Distance Traveled
982,184
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,356
636
43
4
0
191,472
0
L
He Bo
5,417
542
79
8
0
189,787
0
W
Medusa
6,809
681
75
8
0
194,249
0
L
Chang'e
4,803
480
37
4
0
207,440
4
L
Kuzenbo
5,023
502
12
1
0
218,932
0
W
Hun Batz
6,175
618
85
9
0
217,493
0
L
Cernunnos
5,437
544
57
6
0
180,473
1
L
Fenrir
4,707
471
36
4
0
186,888
0
W
Baron Samedi
6,250
625
57
6
0
211,608
3
W
Hades
7,085
709
91
9
0
167,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role