Player Matchup

Zhong Kui
Zhong Kui
EpickiTroll3
Zhong Kui
Level 89
God Stats
1W - 3L
1,290 SR
Queue Stats
76W - 58L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
Lausend
Cernunnos
Level 69
God Stats
2W - 3L
1,418 SR
Queue Stats
16W - 28L
1,342 Elo+
Solo
Awilix
Awilix
jordi3
Awilix
Level 111
God Stats
16W - 13L
1,591 SR
Queue Stats
144W - 124L
1,507 Elo+
Solo
Anubis
Anubis
polon1234567890
Anubis
Level 29
God Stats
4W - 5L
1,290 SR
Queue Stats
103W - 84L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
yaya-torres-68-
Kuzenbo
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 354L
1,410 Elo+
Solo
Team Averages
Level 78
1,418 SR
1,467 Elo+

VS

Team Averages
Level 68
1,525 SR
1,410 Elo+
Osiris
Osiris
Apracer
Osiris
Level 18
God Stats
5W - 0L
1,783 SR
Queue Stats
9W - 3L
1,420 Elo+
Party 2
Geb
Geb
DontSeeMe35
Geb
Level 57
God Stats
44W - 33L
1,350 SR
Queue Stats
77W - 71L
1,377 Elo+
Solo
Agni
Agni
Samuelcato227
Agni
Level 63
God Stats
2W - 1L
1,725 SR
Queue Stats
12W - 17L
1,326 Elo+
Party 2
Nike
Nike
ToxicSc0rp1on
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,429 Elo+
Solo
Jing Wei
Jing Wei
tibyque
Jing Wei
Level 116
God Stats
3W - 6L
1,266 SR
Queue Stats
296W - 304L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EpickiTroll3
Zhong Kui
14
1 / 6 / 1
8,563
571
13,220
18,330
14,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Lausend
Cernunnos
13
0 / 3 / 3
6,769
451
3,210
8,339
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Awilix
jordi3
Awilix
14
6 / 5 / 1
8,395
560
11,288
13,032
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 7 / 3
8,235
549
11,579
15,103
7,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

2
0 / 0 / 0
4,663
311
0
1,491
868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Apracer
Osiris
15
4 / 1 / 6
9,135
609
8,490
12,203
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 5
8,791
586
3,048
11,686
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 3 / 4
9,380
625
15,598
12,517
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 2
8,287
552
8,958
16,822
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
tibyque
Jing Wei
14
0 / 2 / 2
8,166
544
5,442
8,156
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
19
21
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
Apracer
Osiris
4
1
6
7
W
3
1
5
5.5
L
Zhong Kui
EpickiTroll3
Zhong Kui
1
6
1
0.25
L
Cernunnos
Lausend
Cernunnos
0
3
3
0.5
W
9
3
4
3.67
W
3
3
2
1.33
L
Awilix
jordi3
Awilix
6
5
1
1.3
L
3
7
3
0.64
W
Jing Wei
tibyque
Jing Wei
0
2
2
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,297
Damage
41,536
56,295
Taken
61,384
31,504
Mitigated
34,776
15,601
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Apracer
Osiris
8,490
3,684
0
3,202
12,203
7,294
152
3,848
8,355
0
80,780
W
3,048
401
241
3,613
11,686
11,134
822
3,083
8,603
32,142
0
L
Zhong Kui
EpickiTroll3
Zhong Kui
13,220
3,241
0
8,444
18,330
14,769
0
3,021
15,309
72,882
4,039
L
Cernunnos
Lausend
Cernunnos
3,210
1,629
113
1,959
8,339
3,015
260
2,613
5,726
0
30,444
W
15,598
1,071
240
2,365
12,517
4,020
2,143
5,696
6,821
66,628
0
W
8,958
1,606
0
2,778
16,822
9,300
139
10,996
5,826
0
51,898
L
Awilix
jordi3
Awilix
11,288
4,203
0
480
13,032
5,397
0
3,688
9,344
0
71,016
L
11,579
1,138
0
4,455
15,103
7,455
0
8,991
6,112
61,224
0
W
Jing Wei
tibyque
Jing Wei
5,442
3,323
0
3,050
8,156
3,028
392
1,079
7,077
0
64,810
L
0
0
0
150
1,491
868
0
333
1,158
2,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
43,759
372
Minions Killed
460
0
Camps Cleared
0
1,129,503
Distance Traveled
1,487,524
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,135
609
103
7
0
358,536
0
W
Geb
8,791
586
49
3
0
278,357
3
L
Zhong Kui
8,563
571
125
8
0
207,429
0
L
Cernunnos
6,769
451
47
3
0
288,678
3
W
Agni
9,380
625
110
7
0
289,795
0
W
Nike
8,287
552
88
6
0
295,093
6
L
Awilix
8,395
560
102
7
0
338,934
0
L
Anubis
8,235
549
91
6
0
255,501
0
W
Jing Wei
8,166
544
110
7
0
265,743
0
L
Kuzenbo
4,663
311
7
0
0
38,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role