Player Matchup

Artemis
Artemis
BloodyFairy87
Artemis
Level 7
God Stats
5W - 9L
1,500 SR
Queue Stats
168W - 204L
1,259 Elo+
Party 1
Neith
Neith
Ogrick21
Neith
Level 4
God Stats
2W - 9L
1,117 SR
Queue Stats
271W - 287L
1,259 Elo+
Party 1
Bacchus
Bacchus
SaxonKing
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 59L
1,202 Elo+
Party 1
Team Averages
Level 21
1,372 SR
1,240 Elo+

VS

Team Averages
Level 46
1,508 SR
1,272 Elo+
Freya
Freya
Bruinbeer023
Freya
Level 41
God Stats
4W - 1L
1,629 SR
Queue Stats
21W - 29L
1,243 Elo+
Party 2
Loki
Loki
I T o m m y K I
Loki
Level 75
God Stats
7W - 6L
1,369 SR
Queue Stats
90W - 109L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
don_lolo07
Sun Wukong
Level 23
God Stats
3W - 2L
1,527 SR
Queue Stats
22W - 30L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 5 / 0
11,022
735
14,745
13,438
5,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
Ogrick21
Neith
12
0 / 7 / 2
9,375
625
5,491
11,706
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SaxonKing
Bacchus
12
0 / 8 / 2
9,362
624
6,776
16,022
17,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
13,031
869
18,119
12,878
5,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 7
12,055
804
9,752
10,167
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
don_lolo07
Sun Wukong
15
2 / 0 / 14
11,843
790
7,060
13,115
9,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
20
20
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
5
0
0.4
W
10
1
8
14
W
8
1
7
11.5
L
Neith
Ogrick21
Neith
0
7
2
0.14
L
Bacchus
SaxonKing
Bacchus
0
8
2
0.13
W
Sun Wukong
don_lolo07
Sun Wukong
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
34,931
41,166
Taken
36,160
27,075
Mitigated
19,776
5,537
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
14,745
7,997
159
3,124
13,438
5,169
0
6,246
7,192
0
59,902
W
18,119
6,751
0
4,532
12,878
5,951
709
2,394
10,484
65,335
0
W
9,752
2,943
0
2,738
10,167
4,525
1,044
1,635
8,532
0
38,924
L
Neith
Ogrick21
Neith
5,491
2,299
0
1,061
11,706
4,265
0
2,459
9,247
0
20,245
L
Bacchus
SaxonKing
Bacchus
6,776
549
0
1,193
16,022
17,641
0
9,710
6,312
16,768
0
W
Sun Wukong
don_lolo07
Sun Wukong
7,060
1,120
0
2,034
13,115
9,300
736
3,085
10,030
0
35,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
36,929
114
Minions Killed
134
0
Camps Cleared
0
638,005
Distance Traveled
823,779
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,022
735
71
5
0
216,586
0
W
Freya
13,031
869
65
4
0
251,220
4
W
Loki
12,055
804
46
3
0
263,891
0
L
Neith
9,375
625
24
2
0
201,493
0
L
Bacchus
9,362
624
19
1
0
219,926
0
W
Sun Wukong
11,843
790
23
2
0
308,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role