Player Matchup

Cerberus
Cerberus
BuIIetMagnet
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,118 Elo+
Party 1
Sobek
Sobek
Chellyjellly
Sobek
Level 120
God Stats
4W - 6L
1,469 SR
Queue Stats
376W - 349L
1,485 Elo+
Solo
Vulcan
Vulcan
Lestat01110
Vulcan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,327 Elo+
Solo
Susano
Susano
nightmare nme
Susano
Level 127
God Stats
1W - 2L
1,195 SR
Queue Stats
156W - 187L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
ugod66
Baron Samedi
Level 125
God Stats
8W - 3L
1,644 SR
Queue Stats
377W - 390L
1,464 Elo+
Solo
Team Averages
Level 112
1,462 SR
1,370 Elo+

VS

Team Averages
Level 117
1,445 SR
1,448 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CykoTim
The Morrigan
Level 92
God Stats
0W - 1L
1,708 SR
Queue Stats
68W - 82L
1,479 Elo+
Solo
Yu Huang
Yu Huang
swayzindawinds
Yu Huang
Level 92
God Stats
0W - 2L
1,243 SR
Queue Stats
171W - 183L
1,316 Elo+
Solo
Nox
Nox
xVoidSkye
Nox
Level 108
God Stats
16W - 41L
1,273 SR
Queue Stats
741W - 748L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuIIetMagnet
Cerberus
11
0 / 2 / 8
6,393
1,066
2,994
7,692
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 2 / 5
6,437
1,073
1,925
6,859
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
2 / 1 / 5
6,940
1,157
3,754
4,352
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 4
6,386
1,064
2,056
6,429
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ugod66
Baron Samedi
13
3 / 0 / 5
6,808
1,135
6,108
3,800
1,864
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 1 / 3
5,922
987
6,397
4,266
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
 
Eset
10
1 / 4 / 2
5,316
886
2,815
5,660
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
CykoTim
The Morrigan
1
0 / 0 / 0
1,584
264
0
0
0
Yu Huang
11
0 / 2 / 3
5,375
896
5,059
4,653
1,818
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 3
5,951
992
4,223
3,676
1,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
9
Kills
6
6
Deaths
9
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
1
3
4.5
L
Eset
 
Eset
1
4
2
0.5
W
Cerberus
BuIIetMagnet
Cerberus
0
2
8
2
W
1
2
5
1.75
L
The Morrigan
CykoTim
The Morrigan
0
0
0
0
W
Vulcan
2
1
5
4.5
W
3
1
4
5
L
Yu Huang
0
2
3
0.75
W
Baron Samedi
ugod66
Baron Samedi
3
0
5
5.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
18,494
29,132
Taken
18,255
21,489
Mitigated
8,210
12,522
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,397
142
74
474
4,266
2,177
0
3,067
1,199
0
19,180
L
Eset
 
Eset
2,815
366
199
382
5,660
2,588
0
4,947
713
5,460
0
W
Cerberus
BuIIetMagnet
Cerberus
2,994
199
0
1,152
7,692
8,224
0
3,431
4,153
5,370
0
W
1,925
202
398
1,696
6,859
6,542
0
2,258
4,513
6,277
0
L
The Morrigan
CykoTim
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
3,754
1,465
1,351
1,678
4,352
2,141
506
1,309
3,043
14,564
0
W
2,056
0
1,220
1,847
6,429
2,718
232
3,173
3,080
0
4,229
L
Yu Huang
5,059
490
184
1,049
4,653
1,818
0
3,773
880
9,337
0
W
Baron Samedi
ugod66
Baron Samedi
6,108
673
1,289
1,891
3,800
1,864
436
1,514
2,246
16,529
0
L
4,223
696
161
248
3,676
1,627
0
2,994
682
7,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
24,148
78
Minions Killed
44
0
Camps Cleared
0
672,965
Distance Traveled
434,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,922
987
21
4
0
140,838
0
L
Eset
5,316
886
1
0
0
90,247
0
W
Cerberus
6,393
1,066
14
2
0
146,473
0
W
Sobek
6,437
1,073
6
1
0
121,903
0
L
The Morrigan
1,584
264
0
0
0
0
0
W
Vulcan
6,940
1,157
29
5
0
135,351
0
W
Susano
6,386
1,064
8
1
0
137,925
0
L
Yu Huang
5,375
896
9
2
0
113,460
0
W
Baron Samedi
6,808
1,135
21
4
0
131,313
0
L
Nox
5,951
992
13
2
0
89,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role