Player Matchup

Xbalanque
Xbalanque
BOBNARLEYBOYZ
Xbalanque
Level 69
God Stats
131W - 122L
1,501 SR
Queue Stats
144W - 143L
1,444 Elo+
Solo
Sol
Sol
BigFaceBroker
Sol
Level 57
God Stats
18W - 22L
1,291 SR
Queue Stats
203W - 201L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
Lute Goblin5301
Aphrodite
Level 22
God Stats
11W - 9L
1,341 SR
Queue Stats
69W - 75L
1,418 Elo+
Party 1
Arachne
Arachne
SullyDezzzNUTTS
Arachne
Level 129
God Stats
7W - 3L
1,503 SR
Queue Stats
54W - 49L
1,400 Elo+
Solo
Cthulhu
Cthulhu
don shlomo
Cthulhu
Level 67
God Stats
1W - 0L
1,344 SR
Queue Stats
42W - 49L
1,350 Elo+
Solo
Team Averages
Level 69
1,396 SR
1,385 Elo+

VS

Team Averages
Level 65
1,500 SR
1,371 Elo+
Heimdallr
Heimdallr
Bat snatch
Heimdallr
Level 86
God Stats
2W - 1L
1,698 SR
Queue Stats
138W - 131L
1,447 Elo+
Solo
Ra
Ra
Damien james794
Ra
Level 30
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 5L
1,188 Elo+
Solo
Anubis
Anubis
JordanIDyler_
Anubis
Level 109
God Stats
105W - 97L
1,546 SR
Queue Stats
262W - 261L
1,481 Elo+
Solo
Thanatos
Thanatos
LegendGaminq
Thanatos
Level 67
God Stats
13W - 15L
1,324 SR
Queue Stats
179W - 171L
1,352 Elo+
Solo
Freya
Freya
NotoriousDIG857
Freya
Level 32
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BOBNARLEYBOYZ
Xbalanque
15
3 / 2 / 4
8,945
596
10,236
11,683
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 4 / 8
7,993
533
8,814
8,649
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Lute Goblin5301
Aphrodite
11
1 / 2 / 10
7,236
482
7,140
9,880
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 3 / 1
9,273
618
3,849
13,400
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
don shlomo
Cthulhu
12
4 / 6 / 2
7,258
484
5,825
16,483
12,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bat snatch
Heimdallr
12
0 / 4 / 1
7,618
508
8,217
10,906
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 9 / 7
6,743
450
5,503
10,707
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 0 / 3
9,565
638
11,362
8,637
4,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
LegendGaminq
Thanatos
15
6 / 3 / 6
9,334
622
12,893
16,227
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 3
6,519
435
2,319
8,013
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
20
Kills
17
17
Deaths
20
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BOBNARLEYBOYZ
Xbalanque
3
2
4
2.5
L
Heimdallr
Bat snatch
Heimdallr
0
4
1
0.13
W
5
4
8
2.25
L
1
9
7
0.5
L
8
0
3
9.5
L
Thanatos
LegendGaminq
Thanatos
6
3
6
3
W
Aphrodite
Lute Goblin5301
Aphrodite
1
2
10
3
L
2
4
3
0.88
W
7
3
1
2.5
W
Cthulhu
don shlomo
Cthulhu
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,864
Damage
40,294
60,095
Taken
54,490
27,834
Mitigated
23,863
16,924
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BOBNARLEYBOYZ
Xbalanque
10,236
4,082
168
876
11,683
4,749
1,396
1,039
10,644
0
63,516
L
Heimdallr
Bat snatch
Heimdallr
8,217
3,686
0
3,370
10,906
5,081
907
665
10,241
0
58,466
W
8,814
4,595
0
1,313
8,649
2,231
606
3,417
5,154
36,346
2,045
L
5,503
1,343
72
243
10,707
4,093
120
7,068
3,639
24,572
0
L
11,362
479
0
5,404
8,637
4,497
1,400
3,359
5,278
63,904
0
L
Thanatos
LegendGaminq
Thanatos
12,893
3,417
0
7,897
16,227
7,336
0
5,956
10,271
0
85,395
W
Aphrodite
Lute Goblin5301
Aphrodite
7,140
1,377
3,267
5,154
9,880
3,317
429
3,224
6,656
40,042
0
L
2,319
686
0
1,328
8,013
2,856
40
4,653
3,360
16,810
0
W
3,849
2,679
11
2,988
13,400
4,625
0
2,629
10,771
0
54,946
W
Cthulhu
don shlomo
Cthulhu
5,825
911
90
3,057
16,483
12,912
0
8,797
7,686
33,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
39,779
345
Minions Killed
365
0
Camps Cleared
0
1,476,768
Distance Traveled
1,270,017
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,945
596
105
7
0
345,738
4
L
Heimdallr
7,618
508
84
6
0
205,952
0
W
Sol
7,993
533
47
3
0
268,927
0
L
Ra
6,743
450
28
2
0
207,683
0
L
Anubis
9,565
638
116
8
0
250,489
0
L
Thanatos
9,334
622
110
7
0
325,741
0
W
Aphrodite
7,236
482
68
5
0
264,483
0
L
Freya
6,519
435
27
2
0
280,152
0
W
Arachne
9,273
618
74
5
0
329,620
1
W
Cthulhu
7,258
484
51
3
0
268,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role