Player Matchup

Ares
Ares
CheLeroX
Ares
Level 155
God Stats
12W - 12L
1,568 SR
Queue Stats
317W - 310L
1,516 Elo+
Solo
Thor
Thor
Duininja
Thor
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,544 Elo+
Solo
Mulan
Mulan
ItzKrankyPants
Mulan
Level 69
God Stats
0W - 3L
1,283 SR
Queue Stats
231W - 256L
1,476 Elo+
Solo
Horus
Horus
Welshman1203
Horus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 112L
1,494 Elo+
Solo
Jing Wei
Jing Wei
xSMITEBOTx
Jing Wei
Level 28
God Stats
5W - 2L
1,696 SR
Queue Stats
381W - 382L
1,374 Elo+
Solo
Team Averages
Level 81
1,509 SR
1,481 Elo+

VS

Team Averages
Level 78
1,474 SR
1,525 Elo+
Agni
Agni
Brewtish
Agni
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,599 Elo+
Party 1
Terra
Terra
Falenn
Terra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,498 Elo+
Solo
Sol
Sol
OleLeeRoy
Sol
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 155L
1,527 Elo+
Party 1
Rama
Rama
RadiantOmega
Rama
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Hades
Hades
barbatoz9611
Hades
Level 73
God Stats
2W - 3L
1,371 SR
Queue Stats
442W - 478L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 11
7,423
742
6,143
11,527
13,191
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
14
1 / 3 / 6
7,126
713
7,568
10,709
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 6
7,854
785
6,544
10,865
6,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 3
9,429
943
7,171
12,593
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
xSMITEBOTx
Jing Wei
10
0 / 7 / 4
6,168
617
376
10,658
4,656

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
6 / 3 / 8
9,264
926
8,608
7,212
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Falenn
Terra
13
1 / 2 / 16
8,501
850
3,923
9,830
7,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
8 / 2 / 8
10,020
1,002
15,427
8,180
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 13
8,521
852
14,459
8,425
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 9
7,861
786
4,082
5,747
2,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
12
Kills
20
20
Deaths
13
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Agni
6
3
8
3.33
L
Ares
1
3
11
2.17
L
Thor
1
3
6
1.33
W
Terra
Falenn
Terra
1
2
16
4.5
L
3
4
6
1.5
W
8
2
8
6
W
4
4
13
2.63
L
7
3
3
2.83
W
1
2
9
2.75
L
Jing Wei
xSMITEBOTx
Jing Wei
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,802
Damage
46,499
56,352
Taken
39,394
42,545
Mitigated
20,206
16,267
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,608
735
0
934
7,212
3,212
1,216
1,164
6,048
21,947
0
L
Ares
6,143
217
2,243
1,455
11,527
13,191
120
5,592
5,935
7,978
0
L
Thor
7,568
748
908
1,676
10,709
5,633
0
5,993
4,716
0
18,653
W
Terra
Falenn
Terra
3,923
505
4,139
3,166
9,830
7,610
517
982
8,848
7,534
0
L
6,544
775
1,628
1,983
10,865
6,991
47
6,856
4,009
0
14,304
W
15,427
6,268
94
1,712
8,180
3,578
3,208
2,236
5,944
33,605
111
W
14,459
9,458
0
1,237
8,425
3,308
2,158
1,483
6,942
0
25,220
L
7,171
2,178
2,141
3,239
12,593
12,074
46
7,578
5,015
891
15,539
W
4,082
493
508
1,885
5,747
2,498
356
1,147
4,600
8,098
0
L
Jing Wei
xSMITEBOTx
Jing Wei
376
306
557
437
10,658
4,656
0
6,021
4,637
0
2,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
44,167
60
Minions Killed
97
0
Camps Cleared
0
904,379
Distance Traveled
839,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,264
926
31
3
0
162,279
0
L
Ares
7,423
742
4
0
0
178,250
0
L
Thor
7,126
713
24
2
0
173,902
0
W
Terra
8,501
850
0
0
0
191,042
0
L
Mulan
7,854
785
17
2
0
179,356
0
W
Sol
10,020
1,002
36
4
0
180,477
0
W
Rama
8,521
852
20
2
0
147,009
0
L
Horus
9,429
943
14
1
0
199,801
0
W
Hades
7,861
786
10
1
0
158,263
0
L
Jing Wei
6,168
617
1
0
0
173,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role