Player Matchup

Cerberus
Cerberus
I am Chummy
Cerberus
Level 108
God Stats
1W - 1L
1,782 SR
Queue Stats
22W - 21L
1,521 Elo+
Solo
Poseidon
Poseidon
OtterAmerica
Poseidon
Level 127
God Stats
7W - 3L
1,684 SR
Queue Stats
267W - 253L
1,475 Elo+
Solo
Achilles
Achilles
PapaSlaus
Achilles
Level 103
God Stats
0W - 1L
1,733 SR
Queue Stats
416W - 390L
1,449 Elo+
Solo
Sol
Sol
Vampersi
Sol
Level 117
God Stats
8W - 6L
1,741 SR
Queue Stats
131W - 147L
1,471 Elo+
Solo
Thanatos
Thanatos
longhornjo
Thanatos
Level 149
God Stats
19W - 20L
1,552 SR
Queue Stats
428W - 406L
1,422 Elo+
Solo
Team Averages
Level 121
1,698 SR
1,468 Elo+

VS

Team Averages
Level 105
1,634 SR
1,490 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EELTUUNAAS
Da Ji
Level 76
God Stats
1W - 2L
1,824 SR
Queue Stats
103W - 110L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Juju_395
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 112L
1,552 Elo+
Solo
Hades
Hades
Vultureking68
Hades
Level 85
God Stats
9W - 7L
1,589 SR
Queue Stats
386W - 399L
1,466 Elo+
Solo
Anubis
Anubis
dinobirdboy
Anubis
Level 128
God Stats
18W - 6L
1,759 SR
Queue Stats
165W - 175L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I am Chummy
Cerberus
13
4 / 6 / 6
8,949
559
10,429
25,221
23,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
OtterAmerica
Poseidon
15
2 / 5 / 2
8,515
532
8,837
10,127
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
PapaSlaus
Achilles
14
1 / 3 / 1
7,955
497
5,454
14,592
16,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 4 / 3
9,123
570
13,089
10,697
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
longhornjo
Thanatos
11
1 / 8 / 4
7,117
445
3,726
13,557
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 1 / 5
8,717
545
8,918
10,330
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
16
10 / 1 / 12
10,211
638
14,926
14,048
5,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Juju_395
Zhong Kui
16
3 / 1 / 6
9,835
615
10,848
12,482
10,745
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 4 / 7
9,517
595
8,582
12,381
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
15
2 / 5 / 9
9,163
573
11,218
13,942
5,102
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
12
Kills
26
26
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
5
4.5
W
Da Ji
10
1
12
16
L
Cerberus
I am Chummy
Cerberus
4
6
6
1.17
W
Zhong Kui
Juju_395
Zhong Kui
3
1
6
6
L
Poseidon
OtterAmerica
Poseidon
2
5
2
0.6
L
Achilles
PapaSlaus
Achilles
1
3
1
0.5
L
4
4
3
1.38
W
9
4
7
3.13
W
Anubis
2
5
9
1.3
L
Thanatos
longhornjo
Thanatos
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
54,492
74,194
Taken
63,183
53,440
Mitigated
31,485
17,542
Healing
22,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,918
5,010
0
2,966
10,330
3,925
3,598
6,551
3,425
0
60,929
W
Da Ji
14,926
4,552
0
1,416
14,048
5,042
495
5,554
8,360
0
79,059
L
Cerberus
I am Chummy
Cerberus
10,429
1,283
0
8,468
25,221
23,196
0
10,236
14,985
30,724
0
W
Zhong Kui
Juju_395
Zhong Kui
10,848
1,620
0
8,865
12,482
10,745
176
1,416
10,190
75,952
0
L
Poseidon
OtterAmerica
Poseidon
8,837
752
0
616
10,127
3,771
0
4,554
5,573
84,441
0
L
Achilles
PapaSlaus
Achilles
5,454
1,447
0
1,755
14,592
16,900
0
9,324
5,268
0
45,346
L
13,089
4,153
0
3,275
10,697
4,430
320
2,248
8,449
59,529
3,519
W
8,582
574
581
2,433
12,381
6,671
1,526
9,524
2,609
40,285
0
W
Anubis
11,218
406
0
5,858
13,942
5,102
275
8,484
5,354
74,674
0
L
Thanatos
longhornjo
Thanatos
3,726
999
0
3,428
13,557
5,143
0
4,286
9,271
0
37,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
47,443
419
Minions Killed
484
0
Camps Cleared
0
1,568,532
Distance Traveled
1,536,237
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,717
545
100
6
0
310,058
0
W
Da Ji
10,211
638
100
6
0
373,991
0
L
Cerberus
8,949
559
55
3
0
314,767
0
W
Zhong Kui
9,835
615
107
7
0
251,136
1
L
Poseidon
8,515
532
142
9
0
312,088
2
L
Achilles
7,955
497
65
4
0
298,784
1
L
Sol
9,123
570
97
6
0
311,735
3
W
Hades
9,517
595
70
4
0
308,911
0
W
Anubis
9,163
573
107
7
0
292,141
0
L
Thanatos
7,117
445
60
4
0
331,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role