Player Matchup

Cthulhu
Cthulhu
HoriZonVoID
Cthulhu
Level 71
God Stats
15W - 10L
1,565 SR
Queue Stats
158W - 215L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
Loli_King_Blaze
Guan Yu
Level 142
God Stats
3W - 5L
1,394 SR
Queue Stats
225W - 277L
1,389 Elo+
Party 1
Artemis
Artemis
R0BOBOUNCE69
Artemis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 90L
1,386 Elo+
Party 1
Janus
Janus
VitaminRuan-_-
Janus
Level 86
God Stats
1W - 1L
1,267 SR
Queue Stats
108W - 117L
1,425 Elo+
Party 1
Chaac
Chaac
dark_reaper5xx
Chaac
Level 76
God Stats
5W - 2L
1,577 SR
Queue Stats
70W - 101L
1,359 Elo+
Party 1
Team Averages
Level 100
1,461 SR
1,397 Elo+

VS

Team Averages
Level 97
1,655 SR
1,514 Elo+
Surtr
Surtr
BEXZEI
Surtr
Level 59
God Stats
2W - 3L
1,508 SR
Queue Stats
136W - 158L
1,478 Elo+
Party 2
Aphrodite
Aphrodite
Benjamin93
Aphrodite
Level 138
God Stats
3W - 2L
1,776 SR
Queue Stats
208W - 209L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
PrOz AsHLeY
Jing Wei
Level 75
God Stats
9W - 7L
1,715 SR
Queue Stats
209W - 195L
1,524 Elo+
Solo
Ra
Ra
Umberghost97
Ra
Level 83
God Stats
2W - 1L
1,773 SR
Queue Stats
85W - 75L
1,506 Elo+
Solo
Loki
Loki
WhyWebb
Loki
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
450W - 437L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoriZonVoID
Cthulhu
10
0 / 1 / 3
6,303
525
3,566
9,621
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 0
8,142
679
6,655
8,716
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
R0BOBOUNCE69
Artemis
12
0 / 1 / 2
6,767
564
5,595
7,047
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 4
6,995
583
4,260
8,263
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 1 / 1
6,623
552
7,045
8,508
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BEXZEI
Surtr
10
0 / 1 / 2
5,698
475
5,506
11,757
7,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Benjamin93
Aphrodite
2
0 / 0 / 0
3,966
331
0
436
143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
PrOz AsHLeY
Jing Wei
12
0 / 2 / 0
6,574
548
2,911
9,071
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 4 / 1
7,297
608
6,554
7,590
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
WhyWebb
Loki
10
2 / 2 / 1
6,119
510
6,403
9,978
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
BEXZEI
Surtr
0
1
2
1
L
Aphrodite
Benjamin93
Aphrodite
0
0
0
0
W
Cthulhu
HoriZonVoID
Cthulhu
0
1
3
1.5
W
7
0
0
7
L
Jing Wei
PrOz AsHLeY
Jing Wei
0
2
0
0
W
Artemis
R0BOBOUNCE69
Artemis
0
1
2
1
L
3
4
1
0.88
W
2
2
4
2
L
Loki
WhyWebb
Loki
2
2
1
1.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
21,374
42,155
Taken
38,832
24,619
Mitigated
15,584
16,432
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BEXZEI
Surtr
5,506
2,623
0
5,523
11,757
7,586
0
2,000
9,757
461
27,062
L
Aphrodite
Benjamin93
Aphrodite
0
0
48
210
436
143
0
41
395
1,842
0
W
Cthulhu
HoriZonVoID
Cthulhu
3,566
121
68
2,398
9,621
7,074
0
732
8,889
24,659
0
W
6,655
1,296
272
5,118
8,716
4,949
420
1,103
7,613
0
60,413
L
Jing Wei
PrOz AsHLeY
Jing Wei
2,911
2,150
0
4,070
9,071
2,819
0
658
8,413
0
50,778
W
Artemis
R0BOBOUNCE69
Artemis
5,595
2,543
0
4,413
7,047
2,728
612
0
7,047
0
54,651
L
6,554
968
264
2,251
7,590
2,461
0
3,629
3,805
61,498
0
W
4,260
60
0
1,411
8,263
3,141
0
3,781
4,299
46,743
0
L
Loki
WhyWebb
Loki
6,403
1,356
0
2,886
9,978
2,575
0
1,245
8,636
0
35,463
W
7,045
858
0
2,752
8,508
6,727
22
852
7,564
0
46,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
29,654
391
Minions Killed
322
0
Camps Cleared
0
1,200,112
Distance Traveled
1,004,995
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,698
475
46
4
0
219,067
4
L
Aphrodite
3,966
331
4
0
0
26,865
0
W
Cthulhu
6,303
525
31
3
0
256,409
1
W
Guan Yu
8,142
679
109
9
0
278,180
0
L
Jing Wei
6,574
548
97
8
0
238,129
2
W
Artemis
6,767
564
91
8
0
195,271
0
L
Ra
7,297
608
120
10
0
242,872
0
W
Janus
6,995
583
66
6
0
230,854
0
L
Loki
6,119
510
55
5
0
278,062
0
W
Chaac
6,623
552
94
8
0
239,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role