Player Matchup

Shiva
Shiva
Masters
Ad1etMayer
Shiva
Masters
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
3,083 MMR
Party 1
Raijin
Raijin
Masters
AsperatusPrime
Raijin
Masters
Level 182
God Stats
28W - 11L
1,719 SR
Queue Stats
422W - 150L
3,087 MMR
Party 1
Hachiman
Hachiman
Masters
HasbulaShelby
Hachiman
Masters
Level 162
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 0L
2,755 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 166
1,573 SR
2,975 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 78
1,564 SR
2,394 MMR
Horus
Horus
Masters
BraulioMVP
Horus
Masters
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 75L
2,331 MMR
Solo
Discordia
Discordia
Masters
CremitayTal
Discordia
Masters
Level 117
God Stats
19W - 18L
1,691 SR
Queue Stats
163W - 136L
2,496 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Hυnter
Xbalanque
Platinum I
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 0 / 6
11,577
772
17,479
23,688
21,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 10
10,879
725
15,770
13,684
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
HasbulaShelby
Hachiman
15
6 / 1 / 4
12,068
805
19,361
14,331
5,981
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
PersephoneAchillesThothKuzenboBaba Yaga

VS

Bans
CharonAresNe ZhaAthenaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 3
9,960
664
7,997
25,004
26,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
CremitayTal
Discordia
13
2 / 3 / 2
10,067
671
16,036
13,079
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Hυnter
Xbalanque
12
1 / 5 / 1
10,277
685
20,996
18,662
8,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
0
6
7
W
1
3
10
2
L
Horus
1
3
3
0.83
L
Discordia
CremitayTal
Discordia
2
3
2
1
W
Hachiman
HasbulaShelby
Hachiman
6
1
4
8
L
Xbalanque
Hυnter
Xbalanque
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,610
Damage
45,029
51,703
Taken
56,745
32,534
Mitigated
39,665
22,510
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
17,479
1,800
436
10,572
23,688
21,588
135
4,324
18,455
763
37,042
W
15,770
979
0
5,686
13,684
4,965
250
6,529
7,030
62,835
0
L
Horus
7,997
3,079
1,218
6,041
25,004
26,394
0
8,397
15,887
930
15,317
L
Discordia
CremitayTal
Discordia
16,036
649
0
3,892
13,079
5,220
0
3,806
8,812
54,083
0
W
Hachiman
HasbulaShelby
Hachiman
19,361
12,766
0
5,816
14,331
5,981
2,720
5,994
8,218
52
68,925
L
Xbalanque
Hυnter
Xbalanque
20,996
12,264
0
5,053
18,662
8,051
0
4,812
13,546
0
60,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
30,304
204
Minions Killed
147
0
Camps Cleared
0
846,987
Distance Traveled
830,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,577
772
29
2
0
316,997
0
W
Raijin
10,879
725
90
6
0
250,921
4
L
Horus
9,960
664
9
1
0
314,851
0
L
Discordia
10,067
671
62
4
0
279,423
4
W
Hachiman
12,068
805
85
6
0
279,069
0
L
Xbalanque
10,277
685
76
5
0
236,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role