Player Matchup

Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Eurasy__
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
Faerrys
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,489 SR
1,424 Elo+
Maui
Maui
Aragon62840
Maui
Level 105
God Stats
33W - 32L
1,522 SR
Queue Stats
176W - 177L
1,513 Elo+
Solo
Chang'e
Chang'e
Deniqu
Chang'e
Level 6
God Stats
11W - 9L
1,470 SR
Queue Stats
25W - 28L
1,305 Elo+
Party 1
Chiron
Chiron
Rozsy
Chiron
Level 80
God Stats
31W - 34L
1,475 SR
Queue Stats
137W - 136L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 4 / 0
6,450
645
4,903
7,708
3,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Eurasy__
Kuzenbo
8
0 / 4 / 0
6,338
634
2,829
8,890
9,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Faerrys
Bastet
8
0 / 6 / 0
6,423
642
4,403
8,979
3,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
8,100
810
3,652
6,758
6,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Deniqu
Chang'e
11
3 / 0 / 11
8,480
848
6,895
4,749
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Rozsy
Chiron
12
10 / 0 / 4
9,618
962
11,137
6,393
2,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
1
0
10
6
W
Chang'e
Deniqu
Chang'e
3
0
11
8.5
L
Kuzenbo
Eurasy__
Kuzenbo
0
4
0
0
L
Bastet
Faerrys
Bastet
0
6
0
0
W
Chiron
Rozsy
Chiron
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,135
Damage
21,684
25,577
Taken
17,900
16,618
Mitigated
10,341
3,669
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,903
480
479
2,173
7,708
3,133
0
3,747
3,961
25,673
0
W
3,652
402
0
1,210
6,758
6,108
497
2,605
4,153
17,106
0
W
Chang'e
Deniqu
Chang'e
6,895
785
2,544
1,556
4,749
1,761
786
2,213
2,536
28,145
0
L
Kuzenbo
Eurasy__
Kuzenbo
2,829
777
0
214
8,890
9,915
0
3,605
5,285
12,165
0
L
Bastet
Faerrys
Bastet
4,403
546
0
803
8,979
3,570
0
3,291
5,688
0
14,395
W
Chiron
Rozsy
Chiron
11,137
5,416
619
2,939
6,393
2,472
1,745
3,116
3,277
0
46,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,211
Gold Earned
26,198
60
Minions Killed
133
0
Camps Cleared
0
497,163
Distance Traveled
522,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,450
645
24
2
0
149,247
0
W
Maui
8,100
810
16
2
0
172,126
0
W
Chang'e
8,480
848
47
5
0
183,445
0
L
Kuzenbo
6,338
634
13
1
0
165,316
0
L
Bastet
6,423
642
23
2
0
182,600
0
W
Chiron
9,618
962
70
7
0
166,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role