Player Matchup

Hera
Hera
D7D7 F15
Hera
Level 86
God Stats
4W - 1L
1,894 SR
Queue Stats
148W - 139L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
Deolae
Hun Batz
Level 64
God Stats
7W - 3L
1,810 SR
Queue Stats
120W - 126L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IIGoldenXMan
Kumbhakarna
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 248L
1,498 Elo+
Party 1
Apollo
Apollo
Vakiil
Apollo
Level 104
God Stats
3W - 7L
1,165 SR
Queue Stats
357W - 324L
1,512 Elo+
Solo
Jing Wei
Jing Wei
blended12
Jing Wei
Level 48
God Stats
1W - 1L
1,774 SR
Queue Stats
95W - 108L
1,483 Elo+
Solo
Team Averages
Level 82
1,629 SR
1,498 Elo+

VS

Team Averages
Level 74
1,507 SR
1,505 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Stubzz
Thanatos
Level 102
God Stats
5W - 4L
1,485 SR
Queue Stats
159W - 141L
1,532 Elo+
Solo
Ymir
Ymir
TuXoxiTOWhitE
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 13L
1,484 Elo+
Party 2
Hera
Hera
mercaderias300
Hera
Level 105
God Stats
99W - 81L
1,549 SR
Queue Stats
278W - 251L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 4 / 2
7,375
527
3,779
10,798
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Deolae
Hun Batz
11
1 / 4 / 0
6,431
459
6,303
13,353
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
IIGoldenXMan
Kumbhakarna
11
2 / 0 / 2
7,190
514
4,174
11,641
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Vakiil
Apollo
12
3 / 4 / 1
7,567
541
7,203
11,167
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
blended12
Jing Wei
14
1 / 4 / 0
7,576
541
4,316
15,098
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
4 / 0 / 0
9,426
673
10,506
7,606
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
11
1 / 4 / 3
6,810
486
8,022
8,249
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Stubzz
Thanatos
14
5 / 2 / 6
8,517
608
11,054
12,549
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 4
6,600
471
5,942
7,239
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
6 / 1 / 1
9,113
651
7,425
6,245
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
0
0
4
W
Izanami
 
Izanami
1
4
3
0.63
L
Hera
0
4
2
0.25
L
Hun Batz
Deolae
Hun Batz
1
4
0
0.25
L
Kumbhakarna
IIGoldenXMan
Kumbhakarna
2
0
2
3
W
Thanatos
Stubzz
Thanatos
5
2
6
4
W
0
0
4
2
L
Apollo
Vakiil
Apollo
3
4
1
0.88
L
Jing Wei
blended12
Jing Wei
1
4
0
0.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
42,949
62,057
Taken
41,888
26,638
Mitigated
19,706
15,759
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,506
1,193
0
1,781
7,606
3,404
726
77
7,529
82,654
0
W
Izanami
 
Izanami
8,022
6,138
0
0
8,249
2,772
854
2,092
6,157
0
50,480
L
Hera
3,779
995
0
1,680
10,798
2,843
0
4,733
6,065
54,935
0
L
Hun Batz
Deolae
Hun Batz
6,303
862
0
964
13,353
4,277
0
3,892
9,461
0
52,625
L
Kumbhakarna
IIGoldenXMan
Kumbhakarna
4,174
546
250
3,897
11,641
9,853
0
3,374
8,267
17,778
0
W
Thanatos
Stubzz
Thanatos
11,054
2,388
0
8,202
12,549
5,035
0
1,803
10,746
0
67,452
W
5,942
1,510
0
823
7,239
6,333
120
1,554
5,685
15,774
0
L
Apollo
Vakiil
Apollo
7,203
4,421
0
3,841
11,167
4,752
228
2,517
8,650
0
65,274
L
Jing Wei
blended12
Jing Wei
4,316
2,860
0
5,127
15,098
4,913
0
9,357
5,741
0
60,467
W
7,425
2,348
32
139
6,245
2,162
782
2,427
3,818
72,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
40,466
405
Minions Killed
463
0
Camps Cleared
0
1,432,870
Distance Traveled
1,376,808
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,426
673
144
10
0
258,671
0
W
Izanami
6,810
486
89
6
0
252,898
0
L
Hera
7,375
527
119
9
0
290,651
5
L
Hun Batz
6,431
459
67
5
0
319,881
0
L
Kumbhakarna
7,190
514
19
1
0
296,262
1
W
Thanatos
8,517
608
78
6
0
296,991
1
W
Ymir
6,600
471
20
1
0
265,009
0
L
Apollo
7,567
541
104
7
0
241,445
5
L
Jing Wei
7,576
541
96
7
0
284,631
1
W
Hera
9,113
651
132
9
0
303,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role