Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Bummbala
Janus
Gold IV
Level 169
God Stats
57W - 41L
1,659 SR
Queue Stats
770W - 797L
1,482 MMR
Solo
Atlas
Atlas
Gold IV
KyrohBTW
Atlas
Gold IV
Level 104
God Stats
70W - 70L
1,620 SR
Queue Stats
141W - 157L
1,481 MMR
Solo
Ishtar
Ishtar
Gold II
Wkoolman
Ishtar
Gold II
Level 155
God Stats
1W - 7L
1,455 SR
Queue Stats
311W - 303L
1,476 MMR
Solo
Loki
Loki
Gold V
herponn
Loki
Gold V
Level 86
God Stats
4W - 5L
1,530 SR
Queue Stats
201W - 206L
1,495 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,553 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,587 SR
1,489 MMR
Nox
Nox
Gold III
 
Nox
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
AleksFeeD
Anubis
Gold I
Level 147
God Stats
82W - 58L
1,659 SR
Queue Stats
138W - 133L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
MarcSilent
Chaac
Bronze III
Level 66
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 3L
1,501 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
McSh4ne
Ah Muzen Cab
Gold II
Level 153
God Stats
13W - 8L
1,465 SR
Queue Stats
268W - 271L
1,475 MMR
Solo
Bastet
Bastet
Gold IV
Sandr0Malandr0
Bastet
Gold IV
Level 60
God Stats
2W - 2L
1,609 SR
Queue Stats
53W - 57L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 9 / 2
6,961
497
7,443
17,768
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Bummbala
Janus
12
2 / 6 / 1
7,475
534
8,101
11,401
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
KyrohBTW
Atlas
10
1 / 5 / 1
7,012
501
4,298
13,771
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Wkoolman
Ishtar
12
2 / 5 / 0
7,483
535
3,724
10,764
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
herponn
Loki
14
1 / 2 / 1
8,625
616
6,083
12,274
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneThanatosSolRaijin

VS

Bans
BakasuraAthenaAnhurMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
7 / 2 / 6
7,859
561
9,437
7,581
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
AleksFeeD
Anubis
14
6 / 2 / 7
8,847
632
12,372
9,198
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
13
2 / 1 / 2
7,984
570
7,196
11,434
8,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
McSh4ne
Ah Muzen Cab
14
4 / 2 / 9
8,598
614
10,966
11,301
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 8
8,796
628
10,287
11,599
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
27
27
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
9
2
0.22
W
Nox
 
Nox
7
2
6
5
W
Anubis
AleksFeeD
Anubis
6
2
7
4.75
L
Janus
Bummbala
Janus
2
6
1
0.42
L
Atlas
KyrohBTW
Atlas
1
5
1
0.3
W
Chaac
2
1
2
3
W
Ah Muzen Cab
McSh4ne
Ah Muzen Cab
4
2
9
4.25
W
8
0
8
12
L
Ishtar
Wkoolman
Ishtar
2
5
0
0.4
L
Loki
herponn
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
50,258
65,978
Taken
51,113
30,040
Mitigated
25,123
9,916
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,443
3,735
0
2,406
17,768
6,587
0
4,658
13,110
0
39,896
W
Nox
 
Nox
9,437
575
0
2,056
7,581
3,077
190
2,373
5,146
37,152
0
W
Anubis
AleksFeeD
Anubis
12,372
413
0
5,384
9,198
4,477
45
4,002
4,988
76,236
0
L
Janus
Bummbala
Janus
8,101
721
0
1,211
11,401
3,729
0
4,956
6,445
48,885
0
L
Atlas
KyrohBTW
Atlas
4,298
1,606
0
1,604
13,771
10,511
0
6,042
7,729
17,248
0
W
Chaac
7,196
1,496
0
3,623
11,434
8,442
494
509
10,923
0
53,338
W
Ah Muzen Cab
McSh4ne
Ah Muzen Cab
10,966
5,174
0
1,238
11,301
4,902
218
1,938
9,285
0
68,811
W
10,287
2,841
0
3,525
11,599
4,225
0
3,077
8,372
0
62,368
L
Ishtar
Wkoolman
Ishtar
3,724
1,826
0
1,895
10,764
4,278
0
4,043
6,721
0
50,501
L
Loki
herponn
Loki
6,083
1,760
0
2,800
12,274
4,935
819
2,110
10,164
0
68,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
42,084
387
Minions Killed
424
0
Camps Cleared
0
1,309,478
Distance Traveled
1,478,857
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,961
497
58
4
0
285,720
0
W
Nox
7,859
561
44
3
0
292,750
2
W
Anubis
8,847
632
110
8
0
234,311
7
L
Janus
7,475
534
93
7
0
250,248
0
L
Atlas
7,012
501
24
2
0
273,342
5
W
Chaac
7,984
570
91
7
0
309,596
0
W
Ah Muzen Cab
8,598
614
94
7
0
278,029
2
W
Bastet
8,796
628
85
6
0
364,171
0
L
Ishtar
7,483
535
90
6
0
246,669
1
L
Loki
8,625
616
122
9
0
253,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role