Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
IkilleDYoU187
Vulcan
Silver IV
Level 113
God Stats
22W - 24L
1,388 SR
Queue Stats
92W - 121L
1,038 MMR
Solo
Cthulhu
Cthulhu
Silver II
Mue777
Cthulhu
Silver II
Level 152
God Stats
56W - 90L
1,384 SR
Queue Stats
415W - 507L
1,047 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,424 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,620 SR
1,052 MMR
Pele
Pele
Silver I
DTFxBLUMPZ
Pele
Silver I
Level 152
God Stats
15W - 4L
1,817 SR
Queue Stats
244W - 254L
1,059 MMR
Solo
Ah Puch
Ah Puch
Silver I
DantayX
Ah Puch
Silver I
Level 104
God Stats
23W - 20L
1,544 SR
Queue Stats
434W - 536L
1,061 MMR
Solo
Achilles
Achilles
Silver II
Ziggy943
Achilles
Silver II
Level 109
God Stats
24W - 23L
1,500 SR
Queue Stats
242W - 291L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 0
7,322
666
1,707
6,712
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
6,924
629
4,212
4,230
3,129
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Mue777
Cthulhu
9
0 / 3 / 0
6,831
621
4,141
8,561
6,553
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasAnubisBastetHera

VS

Bans
Ne ZhaChernobogCharonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
8,530
775
6,808
5,427
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
DantayX
Ah Puch
11
0 / 0 / 5
7,993
727
5,388
2,993
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Ziggy943
Achilles
11
4 / 0 / 1
8,699
791
4,137
6,609
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
2
0
4
4
W
Ah Puch
DantayX
Ah Puch
0
0
5
2.5
L
0
0
0
0
L
Cthulhu
Mue777
Cthulhu
0
3
0
0
W
Achilles
Ziggy943
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,060
Damage
16,333
19,503
Taken
15,029
11,840
Mitigated
8,978
3,345
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,707
173
0
250
6,712
2,158
0
1,714
4,879
0
26,527
W
6,808
1,026
0
1,667
5,427
2,141
886
2,933
2,494
0
42,345
W
Ah Puch
DantayX
Ah Puch
5,388
63
0
612
2,993
1,231
380
2,071
922
32,318
0
L
4,212
2,543
0
821
4,230
3,129
0
1,812
2,337
18,967
0
L
Cthulhu
Mue777
Cthulhu
4,141
74
59
2,215
8,561
6,553
0
2,446
5,730
15,440
0
W
Achilles
Ziggy943
Achilles
4,137
594
0
1,529
6,609
5,606
236
3,940
2,669
0
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,077
Gold Earned
25,222
126
Minions Killed
137
0
Camps Cleared
0
562,796
Distance Traveled
632,895
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,322
666
53
5
0
173,268
6
W
Pele
8,530
775
60
5
0
200,689
4
W
Ah Puch
7,993
727
50
5
0
203,970
2
L
Vulcan
6,924
629
56
5
0
206,302
3
L
Cthulhu
6,831
621
17
2
0
183,226
0
W
Achilles
8,699
791
27
2
0
228,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role