Player Matchup

Ganesha
Ganesha
FelsAchat7
Ganesha
Level 95
God Stats
25W - 23L
1,537 SR
Queue Stats
341W - 326L
1,511 Elo+
Solo
Poseidon
Poseidon
MisterZwabber09
Poseidon
Level 88
God Stats
1W - 2L
1,396 SR
Queue Stats
40W - 36L
1,456 Elo+
Party 2
Lancelot
Lancelot
MokiiS
Lancelot
Level 88
God Stats
5W - 7L
1,335 SR
Queue Stats
312W - 294L
1,553 Elo+
Solo
Set
Set
gamer260605
Set
Level 97
God Stats
5W - 5L
1,504 SR
Queue Stats
245W - 221L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
triqz123
Danzaburou
Level 60
God Stats
12W - 7L
1,648 SR
Queue Stats
122W - 106L
1,500 Elo+
Solo
Team Averages
Level 86
1,484 SR
1,520 Elo+

VS

Team Averages
Level 82
1,630 SR
1,446 Elo+
Serqet
Serqet
Flo LSBaron
Serqet
Level 144
God Stats
13W - 19L
1,553 SR
Queue Stats
230W - 233L
1,497 Elo+
Solo
Ares
Ares
LegendOfFroddo
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,450 Elo+
Party 1
King Arthur
King Arthur
Mangoboi123
King Arthur
Level 26
God Stats
3W - 0L
1,791 SR
Queue Stats
22W - 22L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
Mitsun0s
Yu Huang
Level 106
God Stats
4W - 3L
1,387 SR
Queue Stats
45W - 60L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
Level 28
God Stats
8W - 4L
1,918 SR
Queue Stats
59W - 77L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FelsAchat7
Ganesha
12
0 / 2 / 3
7,838
490
6,396
18,336
15,304
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
13
1 / 7 / 1
7,920
495
4,379
13,198
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
MokiiS
Lancelot
15
3 / 4 / 0
8,667
542
10,007
16,150
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
7,621
476
3,613
10,899
6,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
triqz123
Danzaburou
13
3 / 3 / 1
8,460
529
8,871
15,910
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
11 / 1 / 4
10,199
637
12,381
13,939
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 3
8,174
511
9,814
11,974
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Mangoboi123
King Arthur
15
1 / 0 / 2
8,848
553
6,354
12,066
11,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Mitsun0s
Yu Huang
15
3 / 2 / 7
9,284
580
10,680
8,288
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
15
2 / 3 / 0
8,550
534
10,608
10,965
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
19
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
FelsAchat7
Ganesha
0
2
3
0.75
W
Serqet
11
1
4
13
W
2
1
3
3.5
W
King Arthur
Mangoboi123
King Arthur
1
0
2
2
L
Poseidon
1
7
1
0.21
W
Yu Huang
Mitsun0s
Yu Huang
3
2
7
3.25
L
Lancelot
MokiiS
Lancelot
3
4
0
0.75
W
Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
2
3
0
0.67
L
0
3
0
0
L
Danzaburou
triqz123
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
49,837
74,493
Taken
57,232
40,282
Mitigated
37,237
20,676
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
FelsAchat7
Ganesha
6,396
651
1,913
4,674
18,336
15,304
0
7,166
10,666
29,437
0
W
Serqet
12,381
2,618
0
1,925
13,939
6,047
142
1,258
12,681
0
72,340
W
9,814
617
0
2,241
11,974
11,244
0
4,103
7,871
24,533
0
W
King Arthur
Mangoboi123
King Arthur
6,354
787
0
1,471
12,066
11,297
8
84
11,982
0
59,172
L
Poseidon
4,379
408
0
976
13,198
4,886
65
8,234
4,964
56,083
0
W
Yu Huang
Mitsun0s
Yu Huang
10,680
1,007
0
895
8,288
3,726
330
3,076
5,212
70,002
0
L
Lancelot
MokiiS
Lancelot
10,007
2,503
0
2,019
16,150
7,495
0
3,405
12,487
0
78,517
W
Ah Muzen Cab
Wulfbane01
Ah Muzen Cab
10,608
5,018
0
1,166
10,965
4,923
249
2,338
8,627
0
74,080
L
3,613
1,745
0
4,435
10,899
6,043
380
0
10,723
0
50,104
L
Danzaburou
triqz123
Danzaburou
8,871
3,528
0
6,659
15,910
6,554
539
1,689
13,977
0
71,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
45,055
432
Minions Killed
441
0
Camps Cleared
0
1,516,987
Distance Traveled
1,691,108
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,838
490
22
1
0
328,873
0
W
Serqet
10,199
637
87
5
0
390,663
0
W
Ares
8,174
511
22
1
0
361,313
3
W
King Arthur
8,848
553
85
5
0
324,429
0
L
Poseidon
7,920
495
87
5
0
308,431
0
W
Yu Huang
9,284
580
118
7
0
298,670
0
L
Lancelot
8,667
542
118
7
0
349,512
2
W
Ah Muzen Cab
8,550
534
129
8
0
316,033
0
L
Set
7,621
476
78
5
0
263,009
2
L
Danzaburou
8,460
529
127
8
0
267,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role