Player Matchup

Zhong Kui
Zhong Kui
Infεrnø
Zhong Kui
Level 167
God Stats
1W - 0L
1,468 SR
Queue Stats
114W - 59L
1,702 Elo+
Party 1
Ra
Ra
KerryCop0Jhon
Ra
Level 114
God Stats
1W - 0L
1,908 SR
Queue Stats
57W - 28L
1,700 Elo+
Party 1
Jing Wei
Jing Wei
L3Kram
Jing Wei
Level 169
God Stats
1W - 0L
1,449 SR
Queue Stats
43W - 21L
1,671 Elo+
Party 1
Maui
Maui
OsoPolarMiguel
Maui
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 20L
1,690 Elo+
Party 1
Arachne
Arachne
Partecus420
Arachne
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 71L
1,743 Elo+
Solo
Team Averages
Level 155
1,565 SR
1,701 Elo+

VS

Team Averages
Level 133
1,608 SR
1,578 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BeawerCZ
Kuzenbo
Level 80
God Stats
5W - 2L
1,818 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Rama
Rama
SuperOrRT10
Rama
Level 147
God Stats
5W - 1L
1,950 SR
Queue Stats
154W - 130L
1,623 Elo+
Party 2
Janus
Janus
iTunes11
Janus
Level 155
God Stats
27W - 29L
1,673 SR
Queue Stats
96W - 71L
1,711 Elo+
Party 2
Chang'e
Chang'e
vergne
Chang'e
Level 159
God Stats
0W - 3L
1,099 SR
Queue Stats
173W - 167L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Infεrnø
Zhong Kui
13
3 / 0 / 0
7,919
720
9,450
8,316
7,233
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 1
7,484
680
2,932
5,666
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
L3Kram
Jing Wei
11
0 / 1 / 2
6,636
603
6,617
6,949
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
6,412
583
3,448
11,309
9,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Partecus420
Arachne
12
4 / 1 / 1
6,973
634
7,344
11,467
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 3 / 0
6,454
587
3,113
12,957
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
BeawerCZ
Kuzenbo
9
2 / 0 / 0
5,743
522
4,593
7,769
7,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 2
5,947
541
5,896
9,636
3,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
iTunes11
Janus
10
0 / 2 / 0
5,688
517
1,480
4,899
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
vergne
Chang'e
12
0 / 0 / 0
6,401
582
5,189
7,724
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Kuzenbo
BeawerCZ
Kuzenbo
2
0
0
2
W
Zhong Kui
Infεrnø
Zhong Kui
3
0
0
3
W
1
0
1
1.5
W
Jing Wei
L3Kram
Jing Wei
0
1
2
1
W
0
1
2
1
W
Arachne
Partecus420
Arachne
4
1
1
4.5
L
1
3
2
0.67
L
Janus
iTunes11
Janus
0
2
0
0
L
Chang'e
vergne
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
20,271
43,707
Taken
42,985
26,654
Mitigated
23,445
21,861
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,113
1,148
0
4,838
12,957
8,451
0
9,521
3,436
0
53,939
L
Kuzenbo
BeawerCZ
Kuzenbo
4,593
2,176
56
2,294
7,769
7,291
0
2,400
5,369
15,393
0
W
Zhong Kui
Infεrnø
Zhong Kui
9,450
1,998
0
7,603
8,316
7,233
0
0
8,316
69,681
0
W
2,932
407
444
2,649
5,666
2,393
0
2,077
3,545
75,044
0
W
Jing Wei
L3Kram
Jing Wei
6,617
5,487
0
3,513
6,949
2,895
408
1,946
5,003
0
61,613
W
3,448
1,341
0
2,172
11,309
9,924
0
3,366
7,925
22,249
0
W
Arachne
Partecus420
Arachne
7,344
4,711
0
5,480
11,467
4,209
0
3,498
7,939
0
51,406
L
5,896
4,771
0
3,407
9,636
3,404
0
1,469
8,167
0
43,111
L
Janus
iTunes11
Janus
1,480
156
0
633
4,899
1,517
0
1,738
3,137
37,393
0
L
Chang'e
vergne
Chang'e
5,189
477
204
3,873
7,724
2,782
0
678
7,046
65,007
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
30,233
469
Minions Killed
408
0
Camps Cleared
0
1,174,187
Distance Traveled
1,185,556
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,454
587
107
10
0
242,294
3
L
Kuzenbo
5,743
522
12
1
0
255,348
1
W
Zhong Kui
7,919
720
111
10
0
192,102
3
W
Ra
7,484
680
141
13
0
262,382
0
W
Jing Wei
6,636
603
122
11
0
215,050
3
W
Maui
6,412
583
23
2
0
248,509
7
W
Arachne
6,973
634
72
7
0
256,144
0
L
Rama
5,947
541
83
8
0
216,796
5
L
Janus
5,688
517
74
7
0
180,993
0
L
Chang'e
6,401
582
132
12
0
290,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role