Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodOfPumpkin
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,546 SR
Queue Stats
71W - 64L
1,458 Elo+
Party 3
Sobek
Sobek
SpookyGoatLord
Sobek
Level 148
God Stats
2W - 0L
1,815 SR
Queue Stats
73W - 73L
1,437 Elo+
Party 3
Rama
Rama
XMombertX
Rama
Level 109
God Stats
3W - 1L
1,626 SR
Queue Stats
215W - 218L
1,486 Elo+
Solo
Discordia
Discordia
davidgl6743
Discordia
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 180L
1,425 Elo+
Solo
Team Averages
Level 117
1,597 SR
1,461 Elo+

VS

Team Averages
Level 116
1,468 SR
1,516 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Ultimate fox800
Vamana
Level 87
God Stats
0W - 1L
1,653 SR
Queue Stats
36W - 25L
1,527 Elo+
Solo
Cupid
Cupid
Vatreni_94
Cupid
Level 147
God Stats
8W - 18L
1,469 SR
Queue Stats
485W - 459L
1,456 Elo+
Party 1
Nox
Nox
Vitautas
Nox
Level 147
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 90L
1,610 Elo+
Party 2
Athena
Athena
kerzakov11
Athena
Level 109
God Stats
1W - 4L
1,216 SR
Queue Stats
149W - 140L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 4
7,344
668
7,322
7,080
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
GodOfPumpkin
Morgan Le Fay
13
7 / 0 / 0
8,278
753
8,023
4,538
2,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 5
6,089
554
3,696
10,169
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
3 / 1 / 4
7,534
685
7,604
6,554
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
davidgl6743
Discordia
10
0 / 4 / 2
5,612
510
3,271
6,775
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 0
6,115
556
3,829
10,176
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
5,767
524
1,313
9,983
8,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
9
0 / 3 / 2
5,364
488
2,834
6,683
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 1
6,677
607
4,688
6,387
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
kerzakov11
Athena
9
0 / 3 / 5
5,844
531
3,973
11,131
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
7
7
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
L
Arachne
 
Arachne
3
1
0
3
W
Morgan Le Fay
GodOfPumpkin
Morgan Le Fay
7
0
0
7
W
0
2
5
1.25
L
0
5
0
0
L
Cupid
0
3
2
0.33
L
4
2
1
2.25
W
Rama
3
1
4
5
W
Discordia
davidgl6743
Discordia
0
4
2
0.25
L
Athena
kerzakov11
Athena
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
16,637
35,116
Taken
44,360
18,851
Mitigated
24,651
15,255
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,322
2,829
0
4,932
7,080
2,869
0
414
6,666
0
65,449
L
Arachne
 
Arachne
3,829
2,569
0
3,986
10,176
4,041
0
786
9,322
0
43,900
W
Morgan Le Fay
GodOfPumpkin
Morgan Le Fay
8,023
1,940
0
2,804
4,538
2,734
0
0
4,538
58,220
0
W
3,696
844
0
3,862
10,169
8,446
0
3,062
7,107
16,459
0
L
1,313
327
0
488
9,983
8,189
0
6,902
3,081
0
35,533
L
Cupid
2,834
1,727
353
2,609
6,683
1,992
0
768
5,915
0
32,216
L
4,688
286
0
1,389
6,387
2,531
34
2,854
3,198
46,272
0
W
Rama
7,604
6,698
0
2,409
6,554
2,513
632
1,624
4,930
0
59,612
W
Discordia
davidgl6743
Discordia
3,271
279
0
1,248
6,775
2,289
0
3,561
3,214
35,171
0
L
Athena
kerzakov11
Athena
3,973
1,467
0
1,503
11,131
7,898
0
3,175
7,854
11,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
29,767
395
Minions Killed
282
0
Camps Cleared
0
1,193,530
Distance Traveled
1,154,142
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,344
668
103
9
0
278,334
0
L
Arachne
6,115
556
70
6
0
269,468
0
W
Morgan Le Fay
8,278
753
91
8
0
225,021
1
W
Sobek
6,089
554
20
2
0
222,251
0
L
Vamana
5,767
524
68
6
0
203,507
1
L
Cupid
5,364
488
53
5
0
224,978
3
L
Nox
6,677
607
79
7
0
217,736
0
W
Rama
7,534
685
116
11
0
236,774
0
W
Discordia
5,612
510
65
6
0
231,150
0
L
Athena
5,844
531
12
1
0
238,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role