Player Matchup

Loki
Loki
 
Loki
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Braeden1125
Hou Yi
Level 67
God Stats
3W - 2L
1,829 SR
Queue Stats
40W - 55L
1,338 Elo+
Party 2
Ah Puch
Ah Puch
Darth Om3n
Ah Puch
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
43W - 49L
1,393 Elo+
Solo
Odin
Odin
Subject_0-ZEUS
Odin
Level 109
God Stats
1W - 2L
1,584 SR
Queue Stats
147W - 157L
1,433 Elo+
Party 2
Team Averages
Level 116
1,582 SR
1,433 Elo+

VS

Team Averages
Level 124
1,565 SR
1,484 Elo+
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Lorzack502
Hachiman
Level 145
God Stats
15W - 8L
1,628 SR
Queue Stats
251W - 215L
1,495 Elo+
Solo
Ra
Ra
PreyUponDread
Ra
Level 149
God Stats
9W - 3L
1,613 SR
Queue Stats
152W - 108L
1,593 Elo+
Party 1
Loki
Loki
eldergoddragon
Loki
Level 126
God Stats
13W - 21L
1,459 SR
Queue Stats
767W - 798L
1,425 Elo+
Solo
Charybdis
Charybdis
falvaro932
Charybdis
Level 82
God Stats
2W - 2L
1,626 SR
Queue Stats
154W - 196L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 2
6,654
832
7,249
9,656
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
8
0 / 0 / 0
5,348
669
0
0
0
Hou Yi
12
0 / 1 / 3
6,066
758
4,289
4,552
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Darth Om3n
Ah Puch
13
1 / 1 / 2
6,819
852
6,292
3,791
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 1
6,432
804
6,401
7,655
7,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 2 / 4
6,676
835
2,689
7,625
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Lorzack502
Hachiman
13
1 / 0 / 5
6,889
861
4,726
5,092
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 4
7,132
892
5,249
10,055
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 1
7,000
875
4,173
7,250
4,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
falvaro932
Charybdis
12
0 / 0 / 4
6,182
773
2,748
3,264
1,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
6
6
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Geb
 
Geb
2
2
4
2
L
Hou Yi
0
1
3
1.5
L
Ah Puch
Darth Om3n
Ah Puch
1
1
2
2
W
Hachiman
Lorzack502
Hachiman
1
0
5
3.5
W
1
2
4
1.5
L
2
1
1
2.5
W
2
0
1
2.5
W
Charybdis
falvaro932
Charybdis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
19,585
25,654
Taken
33,286
15,174
Mitigated
18,924
4,419
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,249
1,879
0
905
9,656
3,949
0
3,879
5,725
0
23,302
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Geb
 
Geb
2,689
702
0
0
7,625
5,878
0
1,131
6,494
8,063
0
L
Hou Yi
4,289
2,413
0
776
4,552
2,062
0
1,334
3,218
0
14,345
L
Ah Puch
Darth Om3n
Ah Puch
6,292
210
0
867
3,791
1,642
0
547
3,244
23,697
0
W
Hachiman
Lorzack502
Hachiman
4,726
1,916
0
1,519
5,092
2,216
1,063
2,378
2,714
0
21,850
W
5,249
1,128
1,544
3,174
10,055
4,746
209
1,402
8,653
21,968
0
L
6,401
1,325
0
1,871
7,655
7,521
0
2,126
5,529
0
14,684
W
4,173
1,253
0
2,061
7,250
4,891
628
448
6,802
0
21,597
W
Charybdis
falvaro932
Charybdis
2,748
518
0
61
3,264
1,193
114
933
2,331
0
10,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
33,879
129
Minions Killed
177
0
Camps Cleared
0
611,295
Distance Traveled
813,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,654
832
38
5
0
160,653
0
L
Nu Wa
5,348
669
0
0
0
0
0
W
Geb
6,676
835
19
2
0
172,431
0
L
Hou Yi
6,066
758
21
3
0
146,151
0
L
Ah Puch
6,819
852
51
6
0
152,791
0
W
Hachiman
6,889
861
48
6
0
173,168
0
W
Ra
7,132
892
49
6
0
151,203
0
L
Odin
6,432
804
19
2
0
151,700
0
W
Loki
7,000
875
41
5
0
169,196
0
W
Charybdis
6,182
773
20
3
0
147,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role