Player Matchup

Mercury
Mercury
 
Mercury
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
IRysenRyan
Scylla
Level 67
God Stats
1W - 4L
1,234 SR
Queue Stats
34W - 29L
1,535 Elo+
Party 1
Chernobog
Chernobog
cristyroo
Chernobog
Level 137
God Stats
1W - 2L
1,446 SR
Queue Stats
105W - 94L
1,532 Elo+
Party 2
Bacchus
Bacchus
susanoo2x
Bacchus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 91L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
theshmarkybaby
Sun Wukong
Level 126
God Stats
26W - 27L
1,558 SR
Queue Stats
436W - 396L
1,570 Elo+
Solo
Team Averages
Level 104
1,448 SR
1,538 Elo+

VS

Team Averages
Level 94
1,585 SR
1,486 Elo+
Janus
Janus
CollecThrone
Janus
Level 143
God Stats
11W - 15L
1,515 SR
Queue Stats
151W - 149L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
Darastrix333
Kuzenbo
Level 104
God Stats
52W - 43L
1,601 SR
Queue Stats
143W - 135L
1,499 Elo+
Solo
Nemesis
Nemesis
Gengisskunk
Nemesis
Level 154
God Stats
7W - 6L
1,544 SR
Queue Stats
159W - 142L
1,558 Elo+
Solo
Anubis
Anubis
Kxiser4
Anubis
Level 39
God Stats
7W - 2L
1,767 SR
Queue Stats
46W - 33L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 58L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 2 / 0
5,752
523
1,986
8,914
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
IRysenRyan
Scylla
10
1 / 1 / 0
5,585
508
2,438
4,452
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
cristyroo
Chernobog
11
2 / 0 / 0
6,180
562
4,775
5,994
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
susanoo2x
Bacchus
9
0 / 0 / 2
5,386
490
3,830
8,403
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
theshmarkybaby
Sun Wukong
9
0 / 3 / 0
4,726
430
3,667
9,198
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,011
637
3,625
3,708
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Darastrix333
Kuzenbo
8
0 / 1 / 2
5,474
498
2,311
5,917
5,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Gengisskunk
Nemesis
12
2 / 0 / 1
6,669
606
3,333
8,891
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Kxiser4
Anubis
12
2 / 0 / 1
7,231
657
7,095
5,563
2,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
10
0 / 1 / 0
6,109
555
6,195
7,032
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
2
1
0
2
W
Kuzenbo
Darastrix333
Kuzenbo
0
1
2
1
W
Nemesis
Gengisskunk
Nemesis
2
0
1
2.5
L
Scylla
IRysenRyan
Scylla
1
1
0
1
W
Anubis
Kxiser4
Anubis
2
0
1
2.5
W
Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
0
1
0
0
L
Chernobog
cristyroo
Chernobog
2
0
0
2
L
Bacchus
susanoo2x
Bacchus
0
0
2
1
L
Sun Wukong
theshmarkybaby
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
22,559
36,961
Taken
31,111
17,997
Mitigated
14,833
10,702
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,986
923
0
1,894
8,914
2,856
0
2,805
6,013
0
50,005
W
3,625
297
0
1,204
3,708
1,439
455
1,564
2,144
53,991
0
W
Kuzenbo
Darastrix333
Kuzenbo
2,311
1,225
0
1,584
5,917
5,415
81
2,717
3,200
4,966
0
W
Nemesis
Gengisskunk
Nemesis
3,333
1,232
0
2,345
8,891
3,273
56
936
7,955
0
54,949
L
Scylla
IRysenRyan
Scylla
2,438
248
0
917
4,452
1,352
0
1,697
2,643
39,532
0
W
Anubis
Kxiser4
Anubis
7,095
536
0
4,568
5,563
2,352
558
0
5,563
60,496
0
W
Ah Muzen Cab
MajesticTerilius
Ah Muzen Cab
6,195
3,221
0
2,134
7,032
2,354
806
1,051
5,981
0
55,043
L
Chernobog
cristyroo
Chernobog
4,775
3,055
0
2,783
5,994
2,666
0
769
5,225
0
49,986
L
Bacchus
susanoo2x
Bacchus
3,830
716
0
3,137
8,403
6,707
0
2,156
6,211
18,682
0
L
Sun Wukong
theshmarkybaby
Sun Wukong
3,667
478
0
1,971
9,198
4,416
0
5,360
3,838
0
31,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
32,494
329
Minions Killed
386
0
Camps Cleared
0
1,110,105
Distance Traveled
1,125,261
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,752
523
91
8
0
244,392
0
W
Janus
7,011
637
96
9
0
237,171
2
W
Kuzenbo
5,474
498
4
0
0
230,873
0
W
Nemesis
6,669
606
87
8
0
234,653
2
L
Scylla
5,585
508
72
7
0
217,392
0
W
Anubis
7,231
657
112
10
0
223,474
0
W
Ah Muzen Cab
6,109
555
87
8
0
199,090
0
L
Chernobog
6,180
562
102
9
0
202,336
0
L
Bacchus
5,386
490
26
2
0
217,914
2
L
Sun Wukong
4,726
430
38
3
0
228,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role