Player Matchup

Discordia
Discordia
Dragogamer01
Discordia
Level 109
God Stats
12W - 14L
1,494 SR
Queue Stats
155W - 158L
1,494 Elo+
Party 2
Chiron
Chiron
Henrycast25
Chiron
Level 69
God Stats
3W - 3L
1,334 SR
Queue Stats
153W - 135L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Rockmanduu
Sun Wukong
Level 119
God Stats
15W - 12L
1,500 SR
Queue Stats
189W - 182L
1,550 Elo+
Party 2
Thor
Thor
Twisted868_YT
Thor
Level 156
God Stats
47W - 52L
1,513 SR
Queue Stats
401W - 406L
1,582 Elo+
Solo
Yemoja
Yemoja
dante-pino
Yemoja
Level 90
God Stats
3W - 1L
1,305 SR
Queue Stats
83W - 75L
1,536 Elo+
Party 2
Team Averages
Level 109
1,429 SR
1,527 Elo+

VS

Team Averages
Level 96
1,550 SR
1,475 Elo+
Hades
Hades
DeceivingHarp8
Hades
Level 89
God Stats
7W - 6L
1,771 SR
Queue Stats
165W - 140L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
GeneralWays
Jing Wei
Level 87
God Stats
1W - 3L
1,468 SR
Queue Stats
583W - 582L
1,437 Elo+
Solo
Anubis
Anubis
SKI_653
Anubis
Level 86
God Stats
4W - 6L
1,412 SR
Queue Stats
23W - 41L
1,401 Elo+
Solo
Mercury
Mercury
SPPG WG
Mercury
Level 101
God Stats
1W - 3L
1,599 SR
Queue Stats
116W - 99L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
jagernauts
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dragogamer01
Discordia
14
1 / 1 / 4
8,280
637
5,764
5,986
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
3 / 0 / 1
7,366
567
10,033
9,621
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Rockmanduu
Sun Wukong
14
2 / 0 / 0
8,979
691
6,470
7,998
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 2
8,349
642
6,738
9,524
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
dante-pino
Yemoja
11
0 / 0 / 4
7,343
565
5,395
10,054
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,255
481
9,256
12,731
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
GeneralWays
Jing Wei
10
0 / 2 / 0
5,680
437
3,653
6,683
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SKI_653
Anubis
10
1 / 4 / 0
6,265
482
2,428
8,489
2,950
Mercury
SPPG WG
Mercury
13
1 / 2 / 0
6,726
517
2,211
9,267
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
jagernauts
Gilgamesh
11
0 / 2 / 0
6,108
470
6,800
12,932
10,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Discordia
Dragogamer01
Discordia
1
1
4
3
L
Jing Wei
GeneralWays
Jing Wei
0
2
0
0
W
Chiron
3
0
1
3.5
W
Sun Wukong
Rockmanduu
Sun Wukong
2
0
0
2
L
Anubis
SKI_653
Anubis
1
4
0
0.25
L
Mercury
SPPG WG
Mercury
1
2
0
0.5
W
5
1
2
6
W
Yemoja
dante-pino
Yemoja
0
0
4
2
L
Gilgamesh
jagernauts
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
24,348
43,183
Taken
50,102
20,804
Mitigated
25,659
15,046
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
851
720
7,080
12,731
6,456
0
3,501
9,230
45,428
0
W
Discordia
Dragogamer01
Discordia
5,764
182
0
1,750
5,986
1,816
667
2,186
3,800
63,136
0
L
Jing Wei
GeneralWays
Jing Wei
3,653
2,878
0
1,809
6,683
2,195
0
1,339
5,344
0
30,318
W
Chiron
10,033
3,783
699
2,248
9,621
4,330
857
4,259
5,362
0
60,742
W
Sun Wukong
Rockmanduu
Sun Wukong
6,470
1,169
0
2,263
7,998
5,805
0
0
7,998
0
72,759
L
Anubis
SKI_653
Anubis
2,428
0
0
2,951
8,489
2,950
0
4,074
3,991
39,596
0
L
Mercury
SPPG WG
Mercury
2,211
434
0
449
9,267
3,382
0
1,220
7,959
0
65,877
W
6,738
568
0
406
9,524
3,787
0
873
8,651
0
59,708
W
Yemoja
dante-pino
Yemoja
5,395
1,396
3,472
4,208
10,054
5,066
297
4,366
5,688
25,770
0
L
Gilgamesh
jagernauts
Gilgamesh
6,800
1,470
0
2,014
12,932
10,676
0
513
12,419
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
31,034
459
Minions Killed
366
0
Camps Cleared
0
1,265,296
Distance Traveled
1,208,633
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,255
481
64
5
0
265,407
0
W
Discordia
8,280
637
120
9
0
248,580
0
L
Jing Wei
5,680
437
55
4
0
235,450
0
W
Chiron
7,366
567
109
8
0
251,135
0
W
Sun Wukong
8,979
691
118
9
0
236,070
8
L
Anubis
6,265
482
76
6
0
197,166
2
L
Mercury
6,726
517
108
8
0
286,277
1
W
Thor
8,349
642
88
7
0
295,154
0
W
Yemoja
7,343
565
24
2
0
234,357
4
L
Gilgamesh
6,108
470
63
5
0
224,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role