Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
APG B3AR
Surtr
Level 148
God Stats
2W - 6L
1,234 SR
Queue Stats
253W - 276L
1,507 Elo+
Party 1
Lancelot
Lancelot
BigNutZach
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,591 Elo+
Solo
Maui
Maui
Mrconchfritters
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Solo
Agni
Agni
xXShadowReaper5
Agni
Level 61
God Stats
2W - 2L
1,550 SR
Queue Stats
184W - 188L
1,508 Elo+
Party 1
Team Averages
Level 93
1,457 SR
1,464 Elo+

VS

Team Averages
Level 126
1,534 SR
1,511 Elo+
Ishtar
Ishtar
HotFastToast
Ishtar
Level 114
God Stats
7W - 11L
1,411 SR
Queue Stats
873W - 893L
1,468 Elo+
Solo
Fafnir
Fafnir
I Bench 10lbs
Fafnir
Level 148
God Stats
4W - 1L
1,678 SR
Queue Stats
275W - 285L
1,487 Elo+
Solo
Agni
Agni
MaverickZero425
Agni
Level 87
God Stats
3W - 2L
1,715 SR
Queue Stats
193W - 218L
1,513 Elo+
Solo
Martichoras
Martichoras
TREVZ 343
Martichoras
Level 159
God Stats
5W - 2L
1,545 SR
Queue Stats
204W - 192L
1,548 Elo+
Solo
Shiva
Shiva
YUMMYBUNS 0
Shiva
Level 120
God Stats
3W - 3L
1,318 SR
Queue Stats
215W - 221L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 1 / 1
5,078
1,016
5,423
3,083
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
APG B3AR
Surtr
8
0 / 1 / 3
4,697
939
2,542
4,735
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
BigNutZach
Lancelot
10
1 / 2 / 1
5,194
1,039
1,514
5,230
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 1
4,346
869
0
1,410
651
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 2
5,000
1,000
5,097
3,006
1,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
3 / 1 / 2
6,140
1,228
3,052
3,500
1,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 6
5,918
1,184
1,761
4,641
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 1 / 3
6,080
1,216
4,221
3,508
1,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TREVZ 343
Martichoras
11
0 / 0 / 5
5,777
1,155
3,046
4,004
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 1 / 5
5,226
1,045
3,146
4,388
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
6
6
Deaths
3
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
L
Surtr
APG B3AR
Surtr
0
1
3
1.5
L
Lancelot
BigNutZach
Lancelot
1
2
1
0.75
W
Ishtar
3
1
2
4
W
0
0
6
3
W
3
1
3
4.5
L
0
1
1
0.5
W
Martichoras
TREVZ 343
Martichoras
0
0
5
2.5
W
0
1
5
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,576
Damage
15,226
17,464
Taken
20,041
8,495
Mitigated
12,097
5,727
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,423
131
309
781
3,083
1,455
0
828
2,177
0
12,093
L
Surtr
APG B3AR
Surtr
2,542
666
238
1,388
4,735
2,694
0
1,321
3,337
233
3,610
L
Lancelot
BigNutZach
Lancelot
1,514
0
978
731
5,230
2,547
0
2,152
3,037
0
8,059
W
Ishtar
3,052
1,045
240
591
3,500
1,213
542
729
2,715
0
7,760
W
1,761
249
1,062
2,275
4,641
4,459
228
1,381
3,066
4,322
0
W
4,221
344
760
852
3,508
1,557
342
804
2,620
9,145
0
L
0
0
0
0
1,410
651
0
419
953
0
0
W
Martichoras
TREVZ 343
Martichoras
3,046
1,087
278
1,230
4,004
1,445
913
988
2,946
0
15,477
W
3,146
433
1,440
1,536
4,388
3,423
0
796
3,458
0
6,049
L
5,097
84
469
833
3,006
1,148
0
1,262
1,664
8,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
29,141
42
Minions Killed
76
0
Camps Cleared
0
391,219
Distance Traveled
498,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,078
1,016
10
2
0
115,123
0
L
Surtr
4,697
939
7
1
0
82,539
0
L
Lancelot
5,194
1,039
17
3
0
103,515
0
W
Ishtar
6,140
1,228
18
4
0
89,975
0
W
Fafnir
5,918
1,184
7
1
0
107,527
0
W
Agni
6,080
1,216
9
2
0
93,678
0
L
Maui
4,346
869
0
0
0
20,241
0
W
Martichoras
5,777
1,155
32
6
0
97,803
0
W
Shiva
5,226
1,045
10
2
0
109,965
0
L
Agni
5,000
1,000
8
2
0
69,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role