Player Matchup

Mulan
Mulan
Silver I
AssertedOrc34
Mulan
Silver I
Level 125
God Stats
11W - 5L
1,543 SR
Queue Stats
32W - 32L
1,177 MMR
Party 1
Danzaburou
Danzaburou
Silver III
GooseBender
Danzaburou
Silver III
Level 117
God Stats
9W - 2L
1,714 SR
Queue Stats
16W - 23L
1,274 MMR
Party 1
Nox
Nox
Silver III
Hotilage
Nox
Silver III
Level 122
God Stats
13W - 4L
1,762 SR
Queue Stats
39W - 55L
950 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,673 SR
1,133 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,426 SR
428 MMR
Zeus
Zeus
Bronze III
Buudap3204
Zeus
Bronze III
Level 95
God Stats
39W - 70L
1,380 SR
Queue Stats
164W - 254L
214 MMR
Solo
Odin
Odin
Gold V
Floorskin
Odin
Gold V
Level 178
God Stats
17W - 14L
1,579 SR
Queue Stats
660W - 722L
1,184 MMR
Solo
Neith
Neith
Bronze IV
Parafremik
Neith
Bronze IV
Level 149
God Stats
159W - 214L
1,318 SR
Queue Stats
342W - 459L
-115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 15
9,965
830
12,221
14,137
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GooseBender
Danzaburou
13
8 / 0 / 10
11,157
930
11,952
6,791
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
7 / 2 / 8
10,287
857
6,924
6,528
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
VulcanAchillesBacchusNe ZhaMedusa

VS

Bans
Maman BrigitteHou YiDiscordiaBakasuraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,939
662
8,038
7,111
2,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
11
2 / 4 / 2
8,207
684
5,742
14,672
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
3 / 9 / 2
8,963
747
4,782
12,493
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
5
5
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
0
6
2
0.17
L
Odin
2
4
2
0.75
W
Danzaburou
GooseBender
Danzaburou
8
0
10
13
W
7
2
8
5.5
L
Neith
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
18,562
27,456
Taken
34,276
13,652
Mitigated
20,662
7,054
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,221
1,807
0
4,685
14,137
8,156
42
4,528
9,251
381
29,442
L
8,038
125
0
730
7,111
2,101
225
2,651
4,460
28,811
0
L
Odin
5,742
425
0
250
14,672
13,779
0
2,202
12,470
0
19,698
W
Danzaburou
GooseBender
Danzaburou
11,952
4,129
0
2,119
6,791
2,692
409
1,950
4,632
0
36,838
W
6,924
915
0
250
6,528
2,804
668
1,801
4,600
34,946
0
L
Neith
4,782
1,231
0
341
12,493
4,782
245
2,704
9,789
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
25,109
130
Minions Killed
100
0
Camps Cleared
0
652,399
Distance Traveled
550,799
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,965
830
21
2
0
215,520
0
L
Zeus
7,939
662
40
3
0
171,458
0
L
Odin
8,207
684
20
2
0
210,851
0
W
Danzaburou
11,157
930
46
4
0
232,078
0
W
Nox
10,287
857
63
5
0
204,801
1
L
Neith
8,963
747
40
3
0
168,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role