Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Pkuz
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,503 Elo+
Party 1
Charon
Charon
bakih1
Charon
Level 120
God Stats
1W - 0L
1,207 SR
Queue Stats
11W - 4L
1,609 Elo+
Party 1
Team Averages
Level 130
1,402 SR
1,537 Elo+

VS

Team Averages
Level 116
1,472 SR
1,494 Elo+
Sun Wukong
Sun Wukong
DarkSoulKeeper3
Sun Wukong
Level 105
God Stats
0W - 2L
1,414 SR
Queue Stats
68W - 49L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Stone_Cold_14
Baron Samedi
Level 124
God Stats
4W - 5L
1,446 SR
Queue Stats
68W - 76L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
jhanmarco300
Cliodhna
Level 119
God Stats
18W - 14L
1,554 SR
Queue Stats
144W - 149L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 1 / 6
10,455
950
13,348
6,295
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Pkuz
Da Ji
13
8 / 4 / 4
10,340
940
10,278
9,502
4,766
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
bakih1
Charon
11
1 / 6 / 9
8,819
802
7,861
10,379
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSoulKeeper3
Sun Wukong
12
5 / 2 / 6
9,691
881
8,107
13,452
10,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Stone_Cold_14
Baron Samedi
11
1 / 5 / 7
8,392
763
5,314
11,405
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
jhanmarco300
Cliodhna
11
5 / 6 / 6
9,271
843
9,097
13,446
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
11
11
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
1
6
7
L
Sun Wukong
DarkSoulKeeper3
Sun Wukong
5
2
6
4
W
Da Ji
Pkuz
Da Ji
8
4
4
2.5
L
Baron Samedi
Stone_Cold_14
Baron Samedi
1
5
7
0.9
W
Charon
bakih1
Charon
1
6
9
0.92
L
Cliodhna
jhanmarco300
Cliodhna
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,487
Damage
22,518
26,176
Taken
38,303
12,676
Mitigated
18,106
2,102
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,348
348
0
1,477
6,295
3,295
0
1,352
4,943
48,021
0
L
Sun Wukong
DarkSoulKeeper3
Sun Wukong
8,107
1,275
0
2,506
13,452
10,903
0
8,038
5,058
0
23,667
W
Da Ji
Pkuz
Da Ji
10,278
2,169
0
0
9,502
4,766
0
2,065
7,437
0
21,895
L
Baron Samedi
Stone_Cold_14
Baron Samedi
5,314
214
648
3,063
11,405
3,549
0
6,907
4,261
22,694
0
W
Charon
bakih1
Charon
7,861
1,125
0
625
10,379
4,615
29
2,245
8,134
19,229
0
L
Cliodhna
jhanmarco300
Cliodhna
9,097
420
0
2,124
13,446
3,654
0
5,528
7,484
0
37,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
27,354
129
Minions Killed
109
0
Camps Cleared
0
629,149
Distance Traveled
636,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,455
950
78
7
0
221,668
0
L
Sun Wukong
9,691
881
25
2
0
238,184
2
W
Da Ji
10,340
940
24
2
0
215,637
0
L
Baron Samedi
8,392
763
36
3
0
191,294
0
W
Charon
8,819
802
27
2
0
191,844
0
L
Cliodhna
9,271
843
48
4
0
207,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role