Player Matchup

Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
OdySSeuS100T
Thor
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 113L
1,387 Elo+
Solo
Charon
Charon
Sir_Mr_Dr_Prof_
Charon
Level 129
God Stats
16W - 12L
1,707 SR
Queue Stats
367W - 388L
1,479 Elo+
Party 2
Bastet
Bastet
oZanku
Bastet
Level 47
God Stats
2W - 3L
1,207 SR
Queue Stats
53W - 70L
1,415 Elo+
Solo
Danzaburou
Danzaburou
thighqueen
Danzaburou
Level 119
God Stats
15W - 9L
1,616 SR
Queue Stats
549W - 552L
1,518 Elo+
Party 2
Team Averages
Level 86
1,506 SR
1,460 Elo+

VS

Team Averages
Level 104
1,438 SR
1,448 Elo+
Shiva
Shiva
Azimuffin
Shiva
Level 96
God Stats
1W - 1L
1,365 SR
Queue Stats
13W - 23L
1,380 Elo+
Solo
Bellona
Bellona
DvD1025
Bellona
Level 101
God Stats
8W - 10L
1,523 SR
Queue Stats
283W - 276L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
GenuineSlime
Heimdallr
Level 155
God Stats
25W - 19L
1,509 SR
Queue Stats
751W - 741L
1,466 Elo+
Solo
Medusa
Medusa
burninginferno84
Medusa
Level 103
God Stats
18W - 14L
1,408 SR
Queue Stats
338W - 347L
1,453 Elo+
Party 1
Ganesha
Ganesha
redox_rundown9
Ganesha
Level 65
God Stats
5W - 5L
1,385 SR
Queue Stats
310W - 328L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 1
6,438
495
5,396
7,704
4,312
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 0
7,216
555
4,811
14,016
10,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 2
7,008
539
2,658
7,820
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
oZanku
Bastet
13
4 / 2 / 3
7,687
591
7,862
12,535
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
thighqueen
Danzaburou
11
3 / 5 / 1
7,451
573
7,929
10,336
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Azimuffin
Shiva
13
4 / 1 / 0
8,349
642
8,201
10,860
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
DvD1025
Bellona
12
5 / 3 / 1
7,767
597
6,444
12,065
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
GenuineSlime
Heimdallr
14
1 / 1 / 1
8,064
620
2,576
6,943
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 2
6,713
516
9,829
8,537
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,848
527
2,588
13,904
11,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
13
13
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
1
0.75
W
Shiva
Azimuffin
Shiva
4
1
0
4
W
Bellona
DvD1025
Bellona
5
3
1
1.83
W
Heimdallr
GenuineSlime
Heimdallr
1
1
1
1.5
L
1
3
0
0.33
L
1
1
2
2
W
3
2
2
2
L
Bastet
oZanku
Bastet
4
2
3
2.75
W
0
3
2
0.33
L
Danzaburou
thighqueen
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
29,638
52,411
Taken
52,309
30,074
Mitigated
31,991
12,948
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,396
430
410
3,673
7,704
4,312
50
131
7,573
41,303
0
W
Shiva
Azimuffin
Shiva
8,201
2,658
36
1,969
10,860
6,779
1,204
573
10,287
0
56,636
W
Bellona
DvD1025
Bellona
6,444
2,646
0
436
12,065
7,428
0
3,938
8,127
0
47,128
W
Heimdallr
GenuineSlime
Heimdallr
2,576
1,069
0
3,574
6,943
2,919
633
1,055
5,888
0
68,216
L
4,811
1,009
0
1,970
14,016
10,268
0
148
13,868
0
53,470
L
2,658
228
0
2,336
7,820
5,338
26
642
7,178
24,381
0
W
9,829
3,926
0
2,317
8,537
3,502
0
312
8,225
0
40,983
L
Bastet
oZanku
Bastet
7,862
2,715
0
3,380
12,535
5,235
0
725
11,810
0
55,490
W
2,588
387
1,249
2,874
13,904
11,363
167
2,176
11,728
25,261
0
L
Danzaburou
thighqueen
Danzaburou
7,929
2,599
258
921
10,336
4,921
406
942
9,394
0
49,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
37,741
342
Minions Killed
365
0
Camps Cleared
0
1,440,846
Distance Traveled
1,276,196
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,438
495
78
6
0
338,583
0
W
Shiva
8,349
642
84
6
0
260,147
3
W
Bellona
7,767
597
71
5
0
294,555
2
W
Heimdallr
8,064
620
119
9
0
226,733
0
L
Thor
7,216
555
78
6
0
253,765
1
L
Charon
7,008
539
35
3
0
278,357
2
W
Medusa
6,713
516
69
5
0
250,676
1
L
Bastet
7,687
591
83
6
0
313,942
2
W
Ganesha
6,848
527
22
2
0
244,085
2
L
Danzaburou
7,451
573
68
5
0
256,199
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role