Player Matchup

Thanatos
Thanatos
DeviousNaj
Thanatos
Level 25
God Stats
3W - 3L
1,622 SR
Queue Stats
36W - 36L
1,606 Elo+
Party 1
Chiron
Chiron
LuvSlush
Chiron
Level 140
God Stats
4W - 10L
1,483 SR
Queue Stats
235W - 239L
1,602 Elo+
Party 1
Vulcan
Vulcan
Machiavelion
Vulcan
Level 146
God Stats
56W - 53L
1,658 SR
Queue Stats
256W - 256L
1,588 Elo+
Party 1
Team Averages
Level 104
1,588 SR
1,599 Elo+

VS

Team Averages
Level 135
1,438 SR
1,526 Elo+
Anhur
Anhur
 
Anhur
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Buntyyy
Zeus
Level 88
God Stats
12W - 6L
1,327 SR
Queue Stats
107W - 97L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
SociopathicPuma
Kuzenbo
Level 127
God Stats
15W - 18L
1,488 SR
Queue Stats
129W - 120L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeviousNaj
Thanatos
11
3 / 9 / 5
10,124
723
10,260
15,429
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
LuvSlush
Chiron
14
4 / 4 / 3
11,437
817
8,236
12,355
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
13
2 / 4 / 4
10,159
726
16,007
11,838
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
14 / 4 / 2
13,322
952
17,352
15,134
5,546
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Buntyyy
Zeus
14
0 / 3 / 10
10,609
758
7,736
9,744
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 11
11,455
818
9,777
17,599
21,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
17
17
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
14
4
2
3.75
W
Zeus
Buntyyy
Zeus
0
3
10
1.67
L
Thanatos
DeviousNaj
Thanatos
3
9
5
0.61
L
Chiron
LuvSlush
Chiron
4
4
3
1.38
L
Vulcan
2
4
4
1
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
34,865
39,622
Taken
42,477
15,167
Mitigated
30,155
10,150
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,352
11,090
0
5,648
15,134
5,546
2,530
5,803
9,331
0
61,484
W
Zeus
Buntyyy
Zeus
7,736
568
0
2,215
9,744
3,064
395
4,166
5,578
59,812
0
L
Thanatos
DeviousNaj
Thanatos
10,260
1,336
0
4,240
15,429
5,140
217
5,132
10,119
0
19,107
L
Chiron
LuvSlush
Chiron
8,236
3,693
568
3,724
12,355
5,313
393
5,656
6,317
0
51,764
L
Vulcan
16,007
6,311
121
1,497
11,838
4,714
39
6,080
5,628
51,727
0
W
9,777
3,550
0
3,894
17,599
21,545
368
6,662
10,937
25,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
35,386
171
Minions Killed
191
0
Camps Cleared
0
744,636
Distance Traveled
767,973
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,322
952
88
6
0
246,260
3
W
Zeus
10,609
758
73
5
0
239,656
0
L
Thanatos
10,124
723
19
1
0
236,914
0
L
Chiron
11,437
817
81
6
0
230,885
1
L
Vulcan
10,159
726
71
5
0
276,837
0
W
Kuzenbo
11,455
818
30
2
0
282,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role