Player Matchup

Ra
Ra
BallDoctor
Ra
Level 35
God Stats
4W - 3L
1,505 SR
Queue Stats
119W - 100L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JulioVelarde
Tsukuyomi
Level 14
God Stats
25W - 6L
1,538 SR
Queue Stats
57W - 33L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Mercy Nazgul
Danzaburou
Level 85
God Stats
4W - 3L
1,499 SR
Queue Stats
48W - 44L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
ZaeMoney414
Gilgamesh
Level 79
God Stats
2W - 5L
1,214 SR
Queue Stats
182W - 203L
1,438 Elo+
Solo
King Arthur
King Arthur
xxdoodookingzz
King Arthur
Level 24
God Stats
6W - 7L
1,678 SR
Queue Stats
143W - 121L
1,493 Elo+
Party 1
Team Averages
Level 47
1,487 SR
1,471 Elo+

VS

Team Averages
Level 19
1,459 SR
1,379 Elo+
Hera
Hera
Brunet_Barbie
Hera
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 43L
1,448 Elo+
Solo
Skadi
Skadi
PeaceUWU
Skadi
Level 19
God Stats
21W - 32L
1,445 SR
Queue Stats
30W - 50L
1,331 Elo+
Solo
Neith
Neith
TalentVI
Neith
Level 6
God Stats
5W - 5L
1,583 SR
Queue Stats
10W - 9L
1,432 Elo+
Solo
Bellona
Bellona
WGAres
Bellona
Level 18
God Stats
3W - 6L
1,268 SR
Queue Stats
3W - 6L
1,214 Elo+
Solo
Scylla
Scylla
elquememataespto
Scylla
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 30L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
6,639
1,107
4,941
2,256
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
JulioVelarde
Tsukuyomi
12
0 / 2 / 8
6,024
1,004
8,214
5,520
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Mercy Nazgul
Danzaburou
11
2 / 0 / 5
6,163
1,027
3,475
4,587
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ZaeMoney414
Gilgamesh
11
3 / 1 / 3
6,079
1,013
1,242
4,473
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xxdoodookingzz
King Arthur
13
5 / 1 / 3
6,993
1,166
5,724
6,646
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,697
950
4,184
3,880
2,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
PeaceUWU
Skadi
10
0 / 4 / 2
5,315
886
2,346
7,737
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Neith
TalentVI
Neith
11
0 / 2 / 3
5,612
935
3,232
5,927
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
WGAres
Bellona
11
2 / 3 / 0
5,514
919
3,457
7,963
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
0 / 1 / 0
5,036
839
562
1,709
425
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
4
4
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
2
2
0
1
W
Tsukuyomi
JulioVelarde
Tsukuyomi
0
2
8
2
W
Danzaburou
Mercy Nazgul
Danzaburou
2
0
5
4.5
L
Skadi
PeaceUWU
Skadi
0
4
2
0.25
L
Neith
TalentVI
Neith
0
2
3
0.75
L
Bellona
WGAres
Bellona
2
3
0
0.67
W
Gilgamesh
ZaeMoney414
Gilgamesh
3
1
3
4.5
L
0
1
0
0
W
King Arthur
xxdoodookingzz
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,596
Damage
13,781
23,482
Taken
27,216
14,772
Mitigated
13,308
3,877
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,941
453
705
913
2,256
1,000
0
618
1,638
27,553
0
L
4,184
1,121
0
510
3,880
2,844
51
1,284
2,498
8,553
178
W
Tsukuyomi
JulioVelarde
Tsukuyomi
8,214
1,944
0
338
5,520
2,379
231
884
4,636
0
21,041
W
Danzaburou
Mercy Nazgul
Danzaburou
3,475
803
0
696
4,587
1,901
549
1,622
2,965
0
9,831
L
Skadi
PeaceUWU
Skadi
2,346
1,363
0
1,088
7,737
2,714
246
1,756
5,859
0
10,109
L
Neith
TalentVI
Neith
3,232
1,010
0
1,308
5,927
2,262
0
1,485
4,431
0
12,188
L
Bellona
WGAres
Bellona
3,457
590
0
520
7,963
5,063
0
354
7,609
0
10,514
W
Gilgamesh
ZaeMoney414
Gilgamesh
1,242
315
0
477
4,473
4,049
1,155
346
4,127
0
8,027
L
562
175
0
20
1,709
425
0
0
1,670
5,030
0
W
King Arthur
xxdoodookingzz
King Arthur
5,724
611
0
748
6,646
5,443
0
1,098
5,548
0
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
27,174
149
Minions Killed
67
0
Camps Cleared
0
761,555
Distance Traveled
549,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,639
1,107
67
11
0
163,052
0
L
Hera
5,697
950
10
2
0
111,852
2
W
Tsukuyomi
6,024
1,004
28
5
0
173,443
0
W
Danzaburou
6,163
1,027
7
1
0
144,522
0
L
Skadi
5,315
886
18
3
0
116,354
0
L
Neith
5,612
935
23
4
0
129,494
0
L
Bellona
5,514
919
7
1
0
148,794
0
W
Gilgamesh
6,079
1,013
15
3
0
135,947
4
L
Scylla
5,036
839
9
2
0
43,042
0
W
King Arthur
6,993
1,166
32
5
0
144,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role