Player Matchup

Charon
Charon
Drewsdo93
Charon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
pelab003
Ne Zha
Level 152
God Stats
7W - 6L
1,560 SR
Queue Stats
356W - 352L
1,469 Elo+
Solo
Hun Batz
Hun Batz
proracer62
Hun Batz
Level 147
God Stats
2W - 3L
1,107 SR
Queue Stats
279W - 283L
1,499 Elo+
Party 1
Da Ji
Da Ji
puschell_26
Da Ji
Level 102
God Stats
2W - 1L
1,541 SR
Queue Stats
275W - 271L
1,500 Elo+
Party 1
Vulcan
Vulcan
xXFleThErXx459
Vulcan
Level 141
God Stats
5W - 5L
1,445 SR
Queue Stats
303W - 328L
1,479 Elo+
Party 1
Team Averages
Level 112
1,431 SR
1,465 Elo+

VS

Team Averages
Level 130
1,355 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KingKarl35
Pele
Level 196
God Stats
3W - 9L
1,247 SR
Queue Stats
708W - 708L
1,456 Elo+
Solo
Persephone
Persephone
Lullipopy
Persephone
Level 59
God Stats
0W - 1L
997 SR
Queue Stats
34W - 33L
1,467 Elo+
Solo
Danzaburou
Danzaburou
supersoys
Danzaburou
Level 105
God Stats
2W - 2L
1,533 SR
Queue Stats
208W - 212L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Drewsdo93
Charon
15
2 / 1 / 16
8,891
808
3,498
5,197
4,567
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
pelab003
Ne Zha
15
4 / 4 / 10
8,911
810
9,139
9,829
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
proracer62
Hun Batz
16
7 / 2 / 9
9,539
867
10,253
7,610
5,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 2 / 10
8,122
738
5,055
8,222
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 1 / 13
10,087
917
18,425
7,626
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 5 / 5
7,514
683
6,184
12,809
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
 
Thoth
12
1 / 6 / 5
7,353
668
5,058
10,210
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 5
7,600
691
4,515
9,723
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Lullipopy
Persephone
14
3 / 4 / 3
8,475
770
13,217
10,289
3,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
supersoys
Danzaburou
14
2 / 5 / 2
8,344
759
4,278
9,091
3,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
24
Kills
8
10
Deaths
24
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
5
0.9
L
Thoth
 
Thoth
1
6
5
0.58
W
Charon
Drewsdo93
Charon
2
1
16
10
L
0
4
5
0.63
L
Persephone
Lullipopy
Persephone
3
4
3
1.13
W
Ne Zha
pelab003
Ne Zha
4
4
10
2.25
W
Hun Batz
proracer62
Hun Batz
7
2
9
5.75
W
3
2
10
4
L
Danzaburou
supersoys
Danzaburou
2
5
2
0.6
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
33,252
38,484
Taken
52,122
21,378
Mitigated
21,449
12,483
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,184
292
579
1,661
12,809
8,098
0
4,719
8,090
0
15,424
L
Thoth
 
Thoth
5,058
275
87
1,218
10,210
3,182
35
5,495
4,715
12,716
0
W
Charon
Drewsdo93
Charon
3,498
314
0
493
5,197
4,567
933
2,650
2,543
4,877
0
L
4,515
569
906
1,868
9,723
3,432
0
3,456
6,267
0
20,279
L
Persephone
Lullipopy
Persephone
13,217
827
126
1,503
10,289
3,432
0
4,301
5,958
26,342
0
W
Ne Zha
pelab003
Ne Zha
9,139
1,112
697
2,107
9,829
4,024
1,080
4,304
5,467
0
22,744
W
Hun Batz
proracer62
Hun Batz
10,253
264
1,776
1,447
7,610
5,100
2,094
4,248
3,312
0
19,234
W
5,055
305
1,260
1,497
8,222
4,262
1,038
4,135
4,068
0
5,887
L
Danzaburou
supersoys
Danzaburou
4,278
1,269
290
1,124
9,091
3,305
100
3,940
5,151
0
13,587
W
18,425
8,182
780
2,426
7,626
3,425
746
2,731
4,819
41,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
39,286
113
Minions Killed
127
0
Camps Cleared
0
983,471
Distance Traveled
910,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,514
683
16
1
0
179,214
0
L
Thoth
7,353
668
26
2
0
197,980
0
W
Charon
8,891
808
6
1
0
199,793
0
L
Pele
7,600
691
25
2
0
174,620
0
L
Persephone
8,475
770
28
3
0
184,848
0
W
Ne Zha
8,911
810
27
2
0
193,052
0
W
Hun Batz
9,539
867
18
2
0
195,557
0
W
Da Ji
8,122
738
5
0
0
150,995
0
L
Danzaburou
8,344
759
32
3
0
173,623
0
W
Vulcan
10,087
917
57
5
0
244,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role