Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KaiLovat
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
STABILO7346
Morgan Le Fay
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 73L
1,449 Elo+
Solo
Anhur
Anhur
slickmane
Anhur
Level 153
God Stats
5W - 2L
1,581 SR
Queue Stats
171W - 160L
1,527 Elo+
Solo
Ganesha
Ganesha
theWolfHimself
Ganesha
Level 108
God Stats
25W - 20L
1,644 SR
Queue Stats
150W - 140L
1,535 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,481 Elo+

VS

Team Averages
Level 92
1,506 SR
1,569 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ibims1Jgl
Ullr
Level 67
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 1L
1,812 Elo+
Solo
Sol
Sol
Mysuzu
Sol
Level 114
God Stats
29W - 30L
1,603 SR
Queue Stats
332W - 360L
1,506 Elo+
Party 1
Da Ji
Da Ji
NoxAkuma
Da Ji
Level 88
God Stats
1W - 2L
1,168 SR
Queue Stats
100W - 105L
1,499 Elo+
Party 1
Terra
Terra
mihaipug
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 4
7,441
1,240
5,604
4,283
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
KaiLovat
Neith
13
2 / 0 / 5
7,599
1,267
7,376
5,472
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
STABILO7346
Morgan Le Fay
12
1 / 0 / 4
7,143
1,191
5,615
3,221
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
slickmane
Anhur
13
4 / 2 / 4
7,932
1,322
7,083
7,683
3,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 8
8,220
1,370
2,724
9,224
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

345

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 3
7,354
1,226
7,920
3,781
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
11
0 / 0 / 1
6,305
1,051
966
1,112
347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sol
Mysuzu
Sol
13
2 / 3 / 0
7,700
1,283
7,133
8,242
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
NoxAkuma
Da Ji
12
0 / 1 / 3
6,886
1,148
5,279
7,495
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
mihaipug
Terra
12
1 / 3 / 3
7,831
1,305
7,125
11,906
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
8
Kills
4
4
Deaths
8
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
4
1.5
L
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Ullr
0
0
1
0.5
W
Neith
KaiLovat
Neith
2
0
5
4.5
L
Sol
Mysuzu
Sol
2
3
0
0.67
L
Da Ji
NoxAkuma
Da Ji
0
1
3
1.5
W
Morgan Le Fay
STABILO7346
Morgan Le Fay
1
0
4
3
L
Terra
mihaipug
Terra
1
3
3
0.83
W
Anhur
slickmane
Anhur
4
2
4
3
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
28,423
29,883
Taken
32,536
17,741
Mitigated
21,112
3,380
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,604
242
261
458
4,283
1,952
0
3,434
849
36,662
0
L
Nu Wa
 
Nu Wa
7,920
1,379
0
462
3,781
1,488
0
2,996
689
26,406
0
L
Ullr
966
555
0
290
1,112
347
0
270
842
0
4,482
W
Neith
KaiLovat
Neith
7,376
1,768
0
875
5,472
2,125
0
4,029
1,443
0
19,542
L
Sol
Mysuzu
Sol
7,133
2,203
49
1,799
8,242
3,816
0
3,677
4,475
20,866
2,125
L
Da Ji
NoxAkuma
Da Ji
5,279
575
0
0
7,495
4,219
0
1,749
5,670
0
13,152
W
Morgan Le Fay
STABILO7346
Morgan Le Fay
5,615
686
0
91
3,221
1,434
0
2,770
451
16,133
0
L
Terra
mihaipug
Terra
7,125
629
111
1,233
11,906
11,242
0
4,731
6,917
17,042
0
W
Anhur
slickmane
Anhur
7,083
4,310
0
308
7,683
3,096
0
4,989
2,694
0
14,535
W
2,724
401
0
1,387
9,224
9,134
0
6,609
2,615
7,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
36,076
176
Minions Killed
129
4
Camps Cleared
7
610,300
Distance Traveled
567,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,441
1,240
99
17
1
123,969
0
L
Nu Wa
7,354
1,226
35
6
1
132,080
0
L
Ullr
6,305
1,051
8
1
0
27,486
0
W
Neith
7,599
1,267
35
6
2
129,170
0
L
Sol
7,700
1,283
32
5
5
128,491
0
L
Da Ji
6,886
1,148
21
4
1
140,091
0
W
Morgan Le Fay
7,143
1,191
27
5
1
114,682
0
L
Terra
7,831
1,305
33
6
0
139,471
0
W
Anhur
7,932
1,322
15
3
0
99,137
0
W
Ganesha
8,220
1,370
0
0
0
143,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role