Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EwwwItsSticky
Fenrir
Level 127
God Stats
1W - 2L
1,560 SR
Queue Stats
68W - 78L
1,397 Elo+
Party 1
Horus
Horus
Luh6aint
Horus
Level 68
God Stats
1W - 3L
1,197 SR
Queue Stats
386W - 527L
1,387 Elo+
Solo
Izanami
Izanami
VIGL-ACE
Izanami
Level 127
God Stats
0W - 1L
1,571 SR
Queue Stats
39W - 43L
1,439 Elo+
Party 1
Rama
Rama
the_twizz
Rama
Level 88
God Stats
4W - 2L
1,785 SR
Queue Stats
118W - 114L
1,506 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,446 Elo+

VS

Team Averages
Level 127
1,407 SR
1,455 Elo+
Terra
Terra
Anthony159
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 21L
1,570 Elo+
Solo
Atlas
Atlas
Croatianslayer
Atlas
Level 147
God Stats
1W - 0L
1,114 SR
Queue Stats
19W - 30L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SharpFiddle
Ah Muzen Cab
Level 142
God Stats
8W - 6L
1,373 SR
Queue Stats
167W - 180L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
koolaidman2234
Cu Chulainn
Level 46
God Stats
2W - 0L
1,674 SR
Queue Stats
35W - 21L
1,483 Elo+
Solo
Cliodhna
Cliodhna
x ONE WING x
Cliodhna
Level 157
God Stats
6W - 8L
1,372 SR
Queue Stats
497W - 513L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 4 / 9
9,176
765
21,516
17,515
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 7 / 9
8,639
720
11,257
15,697
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Luh6aint
Horus
13
2 / 4 / 7
8,429
702
3,927
16,171
17,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
VIGL-ACE
Izanami
15
2 / 4 / 9
8,677
723
13,182
12,294
5,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
14
3 / 6 / 4
8,302
692
8,391
13,556
5,613
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
1 / 2 / 19
10,234
853
8,986
16,462
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 1 / 16
9,546
796
9,593
14,159
15,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
SharpFiddle
Ah Muzen Cab
19
12 / 3 / 9
12,098
1,008
20,172
13,976
7,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
koolaidman2234
Cu Chulainn
15
5 / 4 / 12
9,627
802
13,738
14,719
20,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
x ONE WING x
Cliodhna
16
4 / 4 / 13
9,621
802
17,906
17,006
17,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
14
Kills
25
25
Deaths
14
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
9
1.88
W
Terra
1
2
19
5.25
W
3
1
16
11
L
4
7
9
1.21
L
Horus
Luh6aint
Horus
2
4
7
1.38
W
Ah Muzen Cab
SharpFiddle
Ah Muzen Cab
12
3
9
5.5
L
Izanami
VIGL-ACE
Izanami
2
4
9
1.63
W
Cu Chulainn
koolaidman2234
Cu Chulainn
5
4
12
2.75
L
Rama
3
6
4
0.83
W
Cliodhna
x ONE WING x
Cliodhna
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
70,395
75,233
Taken
76,322
43,427
Mitigated
72,301
19,881
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
21,516
7,796
2,248
3,230
17,515
7,736
0
3,950
13,422
0
44,307
W
Terra
8,986
596
5,942
6,740
16,462
11,366
181
0
16,462
20,782
0
W
9,593
3,506
263
477
14,159
15,418
753
0
14,159
16,209
0
L
11,257
2,688
656
1,176
15,697
7,742
0
3,221
12,303
0
13,715
L
Horus
Luh6aint
Horus
3,927
1,276
2,912
4,154
16,171
17,001
0
5,573
10,282
0
5,348
W
Ah Muzen Cab
SharpFiddle
Ah Muzen Cab
20,172
4,686
538
1,608
13,976
7,696
3,987
0
13,976
0
50,025
L
Izanami
VIGL-ACE
Izanami
13,182
7,622
787
2,381
12,294
5,335
0
3,291
8,782
0
22,857
W
Cu Chulainn
koolaidman2234
Cu Chulainn
13,738
2,264
1,582
1,987
14,719
20,034
554
0
14,719
0
20,345
L
Rama
8,391
7,531
43
2,294
13,556
5,613
0
2,544
10,821
0
17,304
W
Cliodhna
x ONE WING x
Cliodhna
17,906
1,515
2,161
682
17,006
17,787
313
0
17,006
0
27,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,223
Gold Earned
51,126
134
Minions Killed
145
0
Camps Cleared
0
1,024,786
Distance Traveled
1,318,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,176
765
49
4
0
227,732
0
W
Terra
10,234
853
37
3
0
291,662
0
W
Atlas
9,546
796
15
1
0
259,524
0
L
Fenrir
8,639
720
12
1
0
223,578
0
L
Horus
8,429
702
4
0
0
191,819
0
W
Ah Muzen Cab
12,098
1,008
65
5
0
265,531
0
L
Izanami
8,677
723
46
4
0
193,984
0
W
Cu Chulainn
9,627
802
14
1
0
251,313
0
L
Rama
8,302
692
23
2
0
187,673
0
W
Cliodhna
9,621
802
14
1
0
250,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role