Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold V
Corruptión
Chernobog
Gold V
Level 111
God Stats
49W - 33L
1,617 SR
Queue Stats
129W - 124L
1,248 MMR
Party 1
King Arthur
King Arthur
Gold V
KlingKlong
King Arthur
Gold V
Level 127
God Stats
3W - 2L
1,559 SR
Queue Stats
297W - 307L
1,274 MMR
Solo
Aphrodite
Aphrodite
Gold V
Siolar
Aphrodite
Gold V
Level 209
God Stats
202W - 136L
1,585 SR
Queue Stats
514W - 534L
1,281 MMR
Solo
Yu Huang
Yu Huang
Gold V
SkaSka173
Yu Huang
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,261 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,552 SR
1,313 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,461 SR
1,316 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
BronicDreamz
Ymir
Silver V
Level 142
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 15L
1,247 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
HugoMedo2005
Morgan Le Fay
Silver I
Level 108
God Stats
3W - 2L
1,614 SR
Queue Stats
176W - 180L
1,282 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
NinoGbg415
Kuzenbo
Gold V
Level 161
God Stats
113W - 111L
1,503 SR
Queue Stats
526W - 559L
1,253 MMR
Solo
Skadi
Skadi
Bronze V
xReloooadx
Skadi
Bronze V
Level 62
God Stats
0W - 2L
1,411 SR
Queue Stats
0W - 6L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
11 / 3 / 5
9,025
694
11,089
13,037
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Corruptión
Chernobog
14
8 / 1 / 11
8,989
691
12,358
9,411
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
KlingKlong
King Arthur
14
2 / 1 / 5
8,766
674
10,007
12,885
10,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Siolar
Aphrodite
12
3 / 1 / 18
8,539
657
4,988
9,201
5,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Yu Huang
SkaSka173
Yu Huang
12
3 / 0 / 12
8,229
633
9,019
6,659
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigittePeleAthenaKali

VS

Bans
MulanMedusaChaacBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 8 / 1
6,559
505
4,061
16,957
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 4 / 2
5,708
439
6,856
12,391
9,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
HugoMedo2005
Morgan Le Fay
10
0 / 4 / 1
5,837
449
5,687
10,277
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
NinoGbg415
Kuzenbo
9
2 / 6 / 2
6,462
497
6,933
16,449
18,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
8
1 / 5 / 1
5,574
429
1,502
6,448
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
27
Kills
5
6
Deaths
27
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
3
5
4.5
L
Mercury
 
Mercury
2
8
1
0.31
L
0
4
2
0.25
W
Chernobog
Corruptión
Chernobog
8
1
11
13.5
L
Morgan Le Fay
HugoMedo2005
Morgan Le Fay
0
4
1
0.13
W
King Arthur
KlingKlong
King Arthur
2
1
5
4.5
L
Kuzenbo
NinoGbg415
Kuzenbo
2
6
2
0.5
W
Aphrodite
Siolar
Aphrodite
3
1
18
12
W
Yu Huang
SkaSka173
Yu Huang
3
0
12
9
L
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,461
Damage
25,039
51,193
Taken
62,522
28,558
Mitigated
38,292
23,076
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,089
8,431
0
2,942
13,037
5,330
275
3,557
9,448
0
61,576
L
Mercury
 
Mercury
4,061
1,867
0
2,667
16,957
5,524
0
4,236
12,721
0
49,834
L
6,856
1,601
0
269
12,391
9,969
0
1,332
11,059
27,463
234
W
Chernobog
Corruptión
Chernobog
12,358
9,191
0
5,165
9,411
4,652
3,624
4,425
4,942
0
81,637
L
Morgan Le Fay
HugoMedo2005
Morgan Le Fay
5,687
366
0
1,192
10,277
3,371
0
3,782
6,495
38,974
0
W
King Arthur
KlingKlong
King Arthur
10,007
1,179
0
2,836
12,885
10,297
852
5,219
7,369
1,860
62,579
L
Kuzenbo
NinoGbg415
Kuzenbo
6,933
2,675
79
3,528
16,449
18,002
49
3,982
12,467
21,815
0
W
Aphrodite
Siolar
Aphrodite
4,988
757
3,434
6,878
9,201
5,340
1,481
3,723
5,354
25,767
0
W
Yu Huang
SkaSka173
Yu Huang
9,019
1,412
0
1,821
6,659
2,939
1,787
3,622
3,029
56,769
0
L
Skadi
1,502
469
0
326
6,448
1,426
0
1,382
5,066
0
8,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
30,140
433
Minions Killed
227
0
Camps Cleared
0
1,279,518
Distance Traveled
1,063,041
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,025
694
79
6
0
289,503
0
L
Mercury
6,559
505
81
6
0
274,352
0
L
Ymir
5,708
439
53
4
0
172,566
0
W
Chernobog
8,989
691
117
9
0
243,705
2
L
Morgan Le Fay
5,837
449
64
5
0
225,827
1
W
King Arthur
8,766
674
111
9
0
285,611
0
L
Kuzenbo
6,462
497
16
1
0
227,153
0
W
Aphrodite
8,539
657
30
2
0
219,311
5
W
Yu Huang
8,229
633
96
7
0
241,388
0
L
Skadi
5,574
429
13
1
0
163,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role