Player Matchup

Chronos
Chronos
Broplaygamer
Chronos
Level 143
God Stats
3W - 9L
1,419 SR
Queue Stats
332W - 303L
1,609 Elo+
Solo
Arachne
Arachne
EnvyusPanda
Arachne
Level 127
God Stats
2W - 5L
1,440 SR
Queue Stats
30W - 27L
1,562 Elo+
Solo
Aphrodite
Aphrodite
LumiAphrodite
Aphrodite
Level 159
God Stats
26W - 17L
1,773 SR
Queue Stats
84W - 74L
1,583 Elo+
Solo
Charon
Charon
Shlimazi
Charon
Level 149
God Stats
3W - 2L
1,642 SR
Queue Stats
38W - 33L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sword159xz
Kumbhakarna
Level 69
God Stats
4W - 2L
1,771 SR
Queue Stats
185W - 146L
1,624 Elo+
Solo
Team Averages
Level 129
1,609 SR
1,591 Elo+

VS

Team Averages
Level 150
1,601 SR
1,558 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
OkikTatop
Serqet
Level 146
God Stats
1W - 0L
1,422 SR
Queue Stats
47W - 13L
1,689 Elo+
Solo
Bellona
Bellona
Swedish Theron
Bellona
Level 192
God Stats
2W - 0L
1,803 SR
Queue Stats
235W - 247L
1,505 Elo+
Party 1
Bacchus
Bacchus
famous742
Bacchus
Level 200
God Stats
37W - 40L
1,535 SR
Queue Stats
226W - 248L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
xSylk
Ix Chel
Level 73
God Stats
2W - 0L
1,745 SR
Queue Stats
54W - 35L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Broplaygamer
Chronos
16
1 / 1 / 0
9,040
822
7,681
10,615
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
EnvyusPanda
Arachne
15
0 / 4 / 2
8,593
781
5,126
14,053
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Aphrodite
LumiAphrodite
Aphrodite
15
0 / 2 / 2
8,335
758
5,432
11,946
12,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Shlimazi
Charon
15
0 / 0 / 1
8,376
761
11,256
7,420
6,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Sword159xz
Kumbhakarna
14
1 / 1 / 1
8,352
759
6,064
14,708
15,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 0 / 2
9,716
883
8,794
7,090
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
OkikTatop
Serqet
15
2 / 2 / 5
8,887
808
11,998
11,812
7,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 5
8,801
800
9,441
11,760
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
famous742
Bacchus
15
0 / 0 / 6
9,272
843
4,940
9,543
14,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
xSylk
Ix Chel
18
2 / 0 / 4
9,966
906
14,304
6,139
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
8
8
Deaths
2
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
Chronos
Broplaygamer
Chronos
1
1
0
1
L
Arachne
EnvyusPanda
Arachne
0
4
2
0.25
L
Aphrodite
LumiAphrodite
Aphrodite
0
2
2
0.5
W
Serqet
OkikTatop
Serqet
2
2
5
2.25
L
Charon
Shlimazi
Charon
0
0
1
0.5
W
2
0
5
4.5
L
Kumbhakarna
Sword159xz
Kumbhakarna
1
1
1
1.5
W
Bacchus
famous742
Bacchus
0
0
6
3
W
Ix Chel
xSylk
Ix Chel
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,559
Damage
49,477
58,742
Taken
46,344
46,750
Mitigated
45,016
20,852
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,794
663
0
2,805
7,090
3,747
508
5,094
1,812
49,695
0
L
Chronos
Broplaygamer
Chronos
7,681
2,215
0
4,566
10,615
4,396
495
5,505
4,550
44,610
0
L
Arachne
EnvyusPanda
Arachne
5,126
3,815
0
3,341
14,053
8,300
0
4,431
8,445
0
32,214
L
Aphrodite
LumiAphrodite
Aphrodite
5,432
141
4,636
4,562
11,946
12,199
220
6,036
4,888
23,568
0
W
Serqet
OkikTatop
Serqet
11,998
2,167
0
117
11,812
7,926
53
7,467
4,055
0
28,073
L
Charon
Shlimazi
Charon
11,256
1,855
0
3,132
7,420
6,805
0
3,363
3,712
28,428
0
W
9,441
3,772
0
2,333
11,760
15,358
140
6,918
4,488
0
22,988
L
Kumbhakarna
Sword159xz
Kumbhakarna
6,064
406
0
615
14,708
15,050
0
7,660
6,386
16,846
0
W
Bacchus
famous742
Bacchus
4,940
221
0
3,768
9,543
14,605
0
6,179
3,241
10,125
0
W
Ix Chel
xSylk
Ix Chel
14,304
1,060
1,335
1,260
6,139
3,380
82
3,644
2,315
64,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
46,642
234
Minions Killed
310
0
Camps Cleared
0
1,237,883
Distance Traveled
1,296,725
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,716
883
101
9
0
248,562
0
L
Chronos
9,040
822
84
8
0
243,574
4
L
Arachne
8,593
781
55
5
0
250,490
2
L
Aphrodite
8,335
758
36
3
0
236,695
2
W
Serqet
8,887
808
33
3
0
263,179
0
L
Charon
8,376
761
46
4
0
261,565
1
W
Bellona
8,801
800
38
3
0
264,250
0
L
Kumbhakarna
8,352
759
13
1
0
245,559
0
W
Bacchus
9,272
843
17
2
0
263,452
0
W
Ix Chel
9,966
906
121
11
0
257,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role