Player Matchup

Nu Wa
Nu Wa
Big Boss 047
Nu Wa
Level 66
God Stats
26W - 23L
1,496 SR
Queue Stats
327W - 347L
1,321 Elo+
Solo
Arachne
Arachne
DesTiny yDcP
Arachne
Level 81
God Stats
4W - 2L
1,805 SR
Queue Stats
148W - 154L
1,380 Elo+
Party 2
Cerberus
Cerberus
JoseJoestar3609
Cerberus
Level 68
God Stats
5W - 2L
1,668 SR
Queue Stats
309W - 313L
1,399 Elo+
Party 2
Izanami
Izanami
RIPLilSho
Izanami
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 192L
1,387 Elo+
Party 2
Discordia
Discordia
moonlight2424
Discordia
Level 78
God Stats
4W - 7L
1,508 SR
Queue Stats
120W - 120L
1,445 Elo+
Solo
Team Averages
Level 68
1,596 SR
1,386 Elo+

VS

Team Averages
Level 53
1,490 SR
1,438 Elo+
Ra
Ra
 
Ra
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chocolatos0
Ah Muzen Cab
Level 56
God Stats
1W - 4L
1,368 SR
Queue Stats
236W - 246L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Gleipnirr
Gilgamesh
Level 28
God Stats
2W - 2L
1,277 SR
Queue Stats
15W - 34L
1,383 Elo+
Party 1
Nox
Nox
IIlllII-IlII
Nox
Level 44
God Stats
8W - 4L
1,805 SR
Queue Stats
85W - 118L
1,426 Elo+
Party 1
Charon
Charon
sowud25
Charon
Level 84
God Stats
164W - 159L
1,499 SR
Queue Stats
215W - 205L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,764
524
3,361
5,866
1,990
Arachne
DesTiny yDcP
Arachne
14
6 / 0 / 0
7,859
714
4,501
7,997
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 0 / 4
6,558
596
4,757
7,324
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RIPLilSho
Izanami
11
1 / 0 / 0
6,607
601
3,072
4,173
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Discordia
moonlight2424
Discordia
12
2 / 0 / 1
6,903
628
3,813
4,850
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,498
500
2,415
5,595
1,979
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Chocolatos0
Ah Muzen Cab
5
0 / 3 / 0
4,156
378
1,412
4,220
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Gleipnirr
Gilgamesh
9
1 / 3 / 1
5,551
505
4,172
10,081
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
5,873
534
4,136
6,878
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
sowud25
Charon
9
0 / 0 / 0
5,128
466
3,071
6,155
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
0
3
1
0.17
L
Ah Muzen Cab
Chocolatos0
Ah Muzen Cab
0
3
0
0
W
Arachne
DesTiny yDcP
Arachne
6
0
0
6
L
Gilgamesh
Gleipnirr
Gilgamesh
1
3
1
0.5
L
2
2
1
1.25
W
Cerberus
1
0
4
3
W
Izanami
RIPLilSho
Izanami
1
0
0
1
W
Discordia
moonlight2424
Discordia
2
0
1
2.5
L
Charon
sowud25
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,504
Damage
15,206
30,210
Taken
32,929
14,161
Mitigated
14,128
15,079
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,415
148
36
2,905
5,595
1,979
0
2,893
2,702
34,516
0
W
3,361
1,995
0
2,012
5,866
1,990
214
2,926
2,652
32,620
0
L
Ah Muzen Cab
Chocolatos0
Ah Muzen Cab
1,412
606
0
6
4,220
1,113
0
1,129
3,091
0
18,642
W
Arachne
DesTiny yDcP
Arachne
4,501
3,286
0
4,430
7,997
3,895
0
887
7,094
0
65,554
L
Gilgamesh
Gleipnirr
Gilgamesh
4,172
1,751
0
1,487
10,081
4,277
0
3,595
6,486
0
35,616
L
4,136
258
0
2,366
6,878
2,392
0
3,684
3,194
38,021
0
W
Cerberus
4,757
307
0
3,872
7,324
5,133
168
2,006
5,302
23,289
0
W
Izanami
RIPLilSho
Izanami
3,072
2,108
0
2,331
4,173
1,547
654
1,601
2,572
0
51,729
W
Discordia
moonlight2424
Discordia
3,813
46
0
2,434
4,850
1,596
940
1,832
2,968
50,292
0
L
Charon
sowud25
Charon
3,071
397
0
2,004
6,155
4,367
0
630
5,525
21,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
26,206
370
Minions Killed
225
0
Camps Cleared
0
1,054,813
Distance Traveled
916,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,498
500
61
6
0
159,183
0
W
Nu Wa
5,764
524
52
5
0
181,669
0
L
Ah Muzen Cab
4,156
378
24
2
0
110,681
0
W
Arachne
7,859
714
96
9
0
253,426
2
L
Gilgamesh
5,551
505
58
5
0
243,987
0
L
Nox
5,873
534
54
5
0
205,701
0
W
Cerberus
6,558
596
54
5
0
231,987
0
W
Izanami
6,607
601
99
9
0
204,541
0
W
Discordia
6,903
628
69
6
0
183,190
0
L
Charon
5,128
466
28
3
0
197,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role