Player Matchup

Izanami
Izanami
Craig12582013
Izanami
Level 79
God Stats
19W - 22L
1,396 SR
Queue Stats
33W - 54L
1,292 Elo+
Solo
Mulan
Mulan
XsiD1337
Mulan
Level 128
God Stats
14W - 3L
1,580 SR
Queue Stats
26W - 10L
1,530 Elo+
Party 1
Maman Brigitte
Maman Brigitte
schnüfflerin
Maman Brigitte
Level 129
God Stats
0W - 2L
1,725 SR
Queue Stats
26W - 9L
1,568 Elo+
Party 1
Team Averages
Level 112
1,567 SR
1,463 Elo+

VS

Team Averages
Level 92
1,517 SR
1,462 Elo+
Sylvanus
Sylvanus
Isijka
Sylvanus
Level 141
God Stats
1W - 1L
1,475 SR
Queue Stats
87W - 95L
1,439 Elo+
Solo
Ra
Ra
XneroD
Ra
Level 103
God Stats
24W - 17L
1,564 SR
Queue Stats
78W - 70L
1,473 Elo+
Solo
Izanami
Izanami
yochy239gob62
Izanami
Level 33
God Stats
2W - 0L
1,514 SR
Queue Stats
5W - 2L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 1 / 1
7,473
747
5,241
6,534
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
XsiD1337
Mulan
10
1 / 2 / 2
7,646
765
7,595
9,809
9,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
schnüfflerin
Maman Brigitte
10
1 / 3 / 1
7,215
722
6,420
8,937
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Isijka
Sylvanus
11
2 / 1 / 4
7,914
791
6,781
11,726
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ra
11
4 / 2 / 1
8,553
855
8,105
5,995
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
0 / 0 / 5
7,586
759
5,763
5,477
2,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
1
1
1.5
W
Sylvanus
Isijka
Sylvanus
2
1
4
4
W
Ra
4
2
1
2.25
L
Mulan
XsiD1337
Mulan
1
2
2
1
L
Maman Brigitte
schnüfflerin
Maman Brigitte
1
3
1
0.5
W
Izanami
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
20,649
25,280
Taken
23,198
15,016
Mitigated
13,851
5,461
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,241
3,505
0
973
6,534
2,429
0
4,755
1,779
0
36,861
W
Sylvanus
Isijka
Sylvanus
6,781
768
2,658
5,661
11,726
9,063
125
3,685
7,681
17,820
0
W
Ra
8,105
1,157
1,816
1,756
5,995
2,488
135
1,970
3,873
43,632
0
L
Mulan
XsiD1337
Mulan
7,595
575
301
2,237
9,809
9,287
0
5,154
4,567
730
20,293
L
Maman Brigitte
schnüfflerin
Maman Brigitte
6,420
264
0
1,950
8,937
3,300
0
5,020
3,848
17,797
0
W
Izanami
5,763
3,155
0
0
5,477
2,300
22
1,147
4,226
0
28,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,334
Gold Earned
24,053
115
Minions Killed
124
0
Camps Cleared
0
551,930
Distance Traveled
565,238
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,473
747
65
7
0
163,001
1
W
Sylvanus
7,914
791
14
1
0
193,168
0
W
Ra
8,553
855
61
6
0
186,376
4
L
Mulan
7,646
765
28
3
0
184,538
0
L
Maman Brigitte
7,215
722
22
2
0
204,391
2
W
Izanami
7,586
759
49
5
0
185,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role