Player Matchup

Janus
Janus
Nessie__l
Janus
Level 40
God Stats
1W - 0L
1,398 SR
Queue Stats
2W - 6L
1,135 Elo+
Party 1
Ra
Ra
TEDY-_-SMITH
Ra
Level 62
God Stats
3W - 0L
1,771 SR
Queue Stats
35W - 19L
1,468 Elo+
Party 1
Thor
Thor
Whist1e
Thor
Level 44
God Stats
1W - 2L
1,719 SR
Queue Stats
7W - 16L
1,252 Elo+
Solo
Team Averages
Level 49
1,629 SR
1,285 Elo+

VS

Team Averages
Level 38
1,436 SR
1,435 Elo+
Serqet
Serqet
PouyaFullHD
Serqet
Level 41
God Stats
35W - 35L
1,442 SR
Queue Stats
301W - 297L
1,324 Elo+
Solo
Olorun
Olorun
TTV_Codex3
Olorun
Level 14
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 2
Surtr
Surtr
pilotbauer
Surtr
Level 58
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 3L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nessie__l
Janus
11
2 / 2 / 7
10,044
773
8,974
8,935
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 7
12,099
931
18,524
8,567
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Whist1e
Thor
14
7 / 2 / 8
11,531
887
15,631
13,706
5,301
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 6 / 3
8,881
683
7,157
15,452
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
TTV_Codex3
Olorun
12
1 / 8 / 2
9,480
729
6,563
17,063
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
11
1 / 3 / 3
9,126
702
9,629
20,757
15,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
3
4
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Nessie__l
Janus
2
2
7
2.75
L
Serqet
1
6
3
0.42
W
8
0
7
11.5
L
Olorun
TTV_Codex3
Olorun
1
8
2
0.25
W
Thor
Whist1e
Thor
7
2
8
5.5
L
Surtr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
23,349
31,208
Taken
53,272
12,006
Mitigated
27,811
7,875
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Nessie__l
Janus
8,974
187
0
2,084
8,935
2,938
954
1,455
7,120
25,659
0
L
Serqet
7,157
2,150
0
1,434
15,452
6,254
0
6,028
9,424
0
23,531
W
18,524
2,136
1,670
3,871
8,567
3,767
1,390
2,114
5,979
65,321
0
L
Olorun
TTV_Codex3
Olorun
6,563
2,858
152
1,052
17,063
5,639
0
10,005
6,926
44,877
0
W
Thor
Whist1e
Thor
15,631
3,492
0
250
13,706
5,301
235
3,648
9,620
0
37,275
L
Surtr
9,629
2,617
0
2,299
20,757
15,918
52
11,561
9,196
701
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
27,487
146
Minions Killed
102
0
Camps Cleared
0
758,409
Distance Traveled
652,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,044
773
29
2
0
262,665
0
L
Serqet
8,881
683
28
2
0
242,521
0
W
Ra
12,099
931
90
7
0
255,274
0
L
Olorun
9,480
729
52
4
0
167,491
0
W
Thor
11,531
887
27
2
0
240,470
0
L
Surtr
9,126
702
22
2
0
242,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role